Player Matchup

Hercules
Hercules
DivineRSpirit
Hercules
Level 67
God Stats
1W - 0L
1,761 SR
Queue Stats
24W - 26L
1,457 Elo+
Party 2
Bakasura
Bakasura
KingGhost626
Bakasura
Level 47
God Stats
5W - 3L
1,631 SR
Queue Stats
76W - 76L
1,403 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Y Lil mark Y
Ah Muzen Cab
Level 107
God Stats
13W - 12L
1,366 SR
Queue Stats
155W - 166L
1,405 Elo+
Solo
Zeus
Zeus
metalswords
Zeus
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 105L
1,316 Elo+
Solo
Sylvanus
Sylvanus
projectpatrick22
Sylvanus
Level 47
God Stats
3W - 6L
1,293 SR
Queue Stats
56W - 63L
1,414 Elo+
Party 2
Team Averages
Level 64
1,510 SR
1,399 Elo+

VS

Team Averages
Level 53
1,482 SR
1,307 Elo+
Aphrodite
Aphrodite
LordPunisher73
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,296 Elo+
Party 1
Loki
Loki
O-AbS3Nt-O
Loki
Level 63
God Stats
5W - 4L
1,408 SR
Queue Stats
184W - 287L
1,380 Elo+
Party 1
Nike
Nike
The_Aline_0631
Nike
Level 67
God Stats
3W - 21L
1,357 SR
Queue Stats
147W - 281L
1,327 Elo+
Party 1
Cupid
Cupid
manoffire0631
Cupid
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 202L
1,118 Elo+
Party 1
Anubis
Anubis
squrrel2
Anubis
Level 74
God Stats
34W - 24L
1,648 SR
Queue Stats
248W - 254L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DivineRSpirit
Hercules
14
5 / 1 / 1
8,828
589
7,830
11,722
8,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
KingGhost626
Bakasura
13
5 / 4 / 5
7,761
517
8,177
15,638
6,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ah Muzen Cab
Y Lil mark Y
Ah Muzen Cab
12
4 / 2 / 8
7,840
523
10,119
10,463
3,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 3 / 4
8,221
548
10,073
8,405
2,482
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 1 / 8
7,128
475
5,451
11,973
8,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LordPunisher73
Aphrodite
9
0 / 5 / 3
6,067
404
5,156
13,280
6,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 3 / 5
7,101
473
5,542
11,221
4,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 3
6,784
452
6,849
12,322
6,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 4 / 1
5,806
387
3,328
10,484
3,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
squrrel2
Anubis
14
7 / 3 / 1
8,162
544
11,478
9,706
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
19
Kills
11
11
Deaths
19
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
DivineRSpirit
Hercules
5
1
1
5.5
W
Bakasura
KingGhost626
Bakasura
5
4
5
1.88
L
Aphrodite
LordPunisher73
Aphrodite
0
5
3
0.3
L
2
3
5
1.5
L
1
4
3
0.63
W
Ah Muzen Cab
Y Lil mark Y
Ah Muzen Cab
4
2
8
4
L
1
4
1
0.38
W
3
3
4
1.67
W
2
1
8
6
L
Anubis
squrrel2
Anubis
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,650
Damage
32,353
58,201
Taken
57,013
28,877
Mitigated
26,090
22,180
Healing
15,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DivineRSpirit
Hercules
7,830
1,999
0
6,964
11,722
8,421
92
1,331
9,725
0
55,680
W
Bakasura
KingGhost626
Bakasura
8,177
5,539
0
7,672
15,638
6,143
0
4,674
10,964
0
44,009
L
Aphrodite
LordPunisher73
Aphrodite
5,156
910
2,803
5,496
13,280
6,442
0
3,871
9,287
25,718
0
L
5,542
956
0
337
11,221
4,923
0
2,803
8,017
0
46,673
L
6,849
962
0
1,822
12,322
6,733
0
2,665
8,974
0
30,499
W
Ah Muzen Cab
Y Lil mark Y
Ah Muzen Cab
10,119
3,712
270
1,449
10,463
3,662
712
3,306
7,110
0
46,283
L
3,328
1,756
486
2,127
10,484
3,300
0
1,737
8,584
0
24,549
W
10,073
1,484
0
2,045
8,405
2,482
373
3,060
5,256
62,456
404
W
5,451
2,088
371
3,409
11,973
8,169
1,148
4,263
7,622
21,021
8,050
L
Anubis
squrrel2
Anubis
11,478
77
0
2,696
9,706
4,692
0
3,714
5,682
59,547
732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,778
Gold Earned
33,920
392
Minions Killed
271
0
Camps Cleared
0
1,368,065
Distance Traveled
1,419,366
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,828
589
102
7
0
285,114
0
W
Bakasura
7,761
517
88
6
0
340,264
0
L
Aphrodite
6,067
404
33
2
0
264,664
0
L
Loki
7,101
473
62
4
0
324,393
0
L
Nike
6,784
452
36
2
0
272,689
0
W
Ah Muzen Cab
7,840
523
67
4
0
231,381
0
L
Cupid
5,806
387
43
3
0
274,637
0
W
Zeus
8,221
548
93
6
0
254,482
0
W
Sylvanus
7,128
475
42
3
0
256,824
0
L
Anubis
8,162
544
97
6
0
282,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role