Player Matchup

Ishtar
Ishtar
Black_Balto
Ishtar
Level 65
God Stats
18W - 21L
1,311 SR
Queue Stats
122W - 158L
1,409 Elo+
Party 1
Ratatoskr
Ratatoskr
DracoSixx
Ratatoskr
Level 57
God Stats
294W - 312L
1,502 SR
Queue Stats
300W - 319L
1,468 Elo+
Party 1
Nut
Nut
Hotlilray11
Nut
Level 22
God Stats
15W - 19L
1,415 SR
Queue Stats
22W - 33L
1,362 Elo+
Party 1
Artemis
Artemis
ProZak7
Artemis
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,802 Elo+
Solo
Maui
Maui
Veelo-ct
Maui
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 147L
1,416 Elo+
Party 1
Team Averages
Level 78
1,446 SR
1,491 Elo+

VS

Team Averages
Level 101
1,574 SR
1,421 Elo+
Hel
Hel
Bigems
Hel
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,348 Elo+
Solo
Maman Brigitte
Maman Brigitte
Rhylee577
Maman Brigitte
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 87L
1,437 Elo+
Party 2
Zeus
Zeus
Super MiVa
Zeus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,452 Elo+
Solo
Jing Wei
Jing Wei
donaldo1238
Jing Wei
Level 143
God Stats
2W - 4L
1,544 SR
Queue Stats
165W - 151L
1,478 Elo+
Solo
Lancelot
Lancelot
scottahawk
Lancelot
Level 159
God Stats
16W - 22L
1,828 SR
Queue Stats
130W - 179L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
17
9 / 2 / 17
12,002
1,200
22,510
10,283
5,643
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
DracoSixx
Ratatoskr
18
11 / 0 / 16
12,192
1,219
12,125
12,820
10,556
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

17
4 / 0 / 17
10,720
1,072
12,616
7,724
3,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
ProZak7
Artemis
17
3 / 2 / 15
10,123
1,012
7,132
8,210
3,782
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Maui
17
1 / 2 / 24
11,560
1,156
9,242
16,184
17,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

267

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Bigems
Hel
15
2 / 4 / 4
10,039
1,004
8,353
11,925
6,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Maman Brigitte
Rhylee577
Maman Brigitte
15
3 / 6 / 0
10,000
1,000
8,028
15,579
7,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 5 / 6
9,704
970
11,945
9,571
4,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jing Wei
donaldo1238
Jing Wei
15
1 / 2 / 4
9,537
954
5,827
7,413
3,104
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
scottahawk
Lancelot
15
0 / 11 / 4
9,208
921
16,093
24,816
27,546
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
24
28
Kills
6
6
Deaths
28
89
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hel
Bigems
Hel
2
4
4
1
W
Ishtar
9
2
17
8.75
W
Ratatoskr
DracoSixx
Ratatoskr
11
0
16
19
W
4
0
17
12.5
W
Artemis
ProZak7
Artemis
3
2
15
5.25
L
Maman Brigitte
Rhylee577
Maman Brigitte
3
6
0
0.5
L
0
5
6
0.6
W
Maui
1
2
24
6.5
L
Jing Wei
donaldo1238
Jing Wei
1
2
4
1.5
L
Lancelot
scottahawk
Lancelot
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,625
Damage
50,246
55,221
Taken
69,304
40,710
Mitigated
49,049
11,292
Healing
6,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Bigems
Hel
8,353
1,381
2,126
2,544
11,925
6,388
0
2,738
9,187
23,172
0
W
Ishtar
22,510
17,450
0
2,930
10,283
5,643
0
4,306
5,789
0
38,761
W
Ratatoskr
DracoSixx
Ratatoskr
12,125
2,518
0
3,927
12,820
10,556
0
5,815
6,521
0
33,232
W
12,616
8,243
0
727
7,724
3,494
0
2,468
5,108
0
34,899
W
Artemis
ProZak7
Artemis
7,132
3,043
913
1,233
8,210
3,782
0
2,909
5,095
0
18,592
L
Maman Brigitte
Rhylee577
Maman Brigitte
8,028
407
0
325
15,579
7,424
0
1,767
13,812
23,542
63
L
11,945
2,309
0
0
9,571
4,587
0
1,886
7,685
27,128
0
W
Maui
9,242
1,702
0
1,562
16,184
17,235
0
11,251
4,445
16,384
1,983
L
Jing Wei
donaldo1238
Jing Wei
5,827
3,230
0
362
7,413
3,104
0
1,229
6,184
0
24,740
L
Lancelot
scottahawk
Lancelot
16,093
3,363
0
992
24,816
27,546
0
1,019
23,797
0
32,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,597
Gold Earned
48,488
184
Minions Killed
185
7
Camps Cleared
5
901,004
Distance Traveled
806,951
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,039
1,004
38
4
1
167,665
0
W
Ishtar
12,002
1,200
45
5
1
168,266
0
W
Ratatoskr
12,192
1,219
45
5
2
228,787
0
W
Nut
10,720
1,072
43
4
4
173,651
0
W
Artemis
10,123
1,012
29
3
0
129,265
0
L
Maman Brigitte
10,000
1,000
35
4
2
176,842
0
L
Zeus
9,704
970
38
4
1
136,945
0
W
Maui
11,560
1,156
22
2
0
201,035
0
L
Jing Wei
9,537
954
43
4
0
142,787
0
L
Lancelot
9,208
921
31
3
1
182,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role