Player Matchup

Medusa
Medusa
ChrisMayyah
Medusa
Level 105
God Stats
2W - 3L
1,442 SR
Queue Stats
149W - 139L
1,601 Elo+
Solo
Erlang Shen
Erlang Shen
CoolRoach
Erlang Shen
Level 121
God Stats
0W - 1L
1,451 SR
Queue Stats
9W - 15L
1,501 Elo+
Party 2
Zeus
Zeus
KomodoMoose
Zeus
Level 91
God Stats
0W - 1L
1,875 SR
Queue Stats
1W - 3L
1,596 Elo+
Party 2
Team Averages
Level 106
1,590 SR
1,566 Elo+

VS

Team Averages
Level 115
1,535 SR
1,710 Elo+
Camazotz
Camazotz
Gutsberserk7
Camazotz
Level 42
God Stats
1W - 0L
1,667 SR
Queue Stats
5W - 1L
1,727 Elo+
Party 1
Bacchus
Bacchus
MR CUPPS 1
Bacchus
Level 145
God Stats
1W - 1L
1,274 SR
Queue Stats
9W - 3L
1,778 Elo+
Party 1
Baba Yaga
Baba Yaga
SquadBear69
Baba Yaga
Level 158
God Stats
19W - 22L
1,663 SR
Queue Stats
341W - 320L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
0 / 3 / 3
8,278
690
6,502
8,842
3,189
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
CoolRoach
Erlang Shen
13
2 / 5 / 2
8,258
688
11,934
17,629
11,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 6 / 1
8,144
679
14,232
10,330
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Gutsberserk7
Camazotz
15
5 / 2 / 6
9,641
803
13,758
16,792
9,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
MR CUPPS 1
Bacchus
15
5 / 1 / 7
9,739
812
8,663
15,216
20,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baba Yaga
SquadBear69
Baba Yaga
15
4 / 1 / 8
9,827
819
9,323
10,449
12,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
14
14
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
3
3
0.5
L
Erlang Shen
CoolRoach
Erlang Shen
2
5
2
0.6
W
Camazotz
Gutsberserk7
Camazotz
5
2
6
4
L
2
6
1
0.42
W
Bacchus
MR CUPPS 1
Bacchus
5
1
7
8.5
W
Baba Yaga
SquadBear69
Baba Yaga
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,668
Damage
31,744
36,801
Taken
42,457
18,130
Mitigated
42,128
6,553
Healing
14,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,502
2,725
0
645
8,842
3,189
1,054
2,740
5,468
0
31,115
L
Erlang Shen
CoolRoach
Erlang Shen
11,934
6,815
0
4,754
17,629
11,578
50
6,974
9,694
0
22,913
W
Camazotz
Gutsberserk7
Camazotz
13,758
4,677
0
4,637
16,792
9,284
345
3,526
13,167
0
44,896
L
14,232
1,341
0
1,154
10,330
3,363
359
4,893
4,659
36,727
0
W
Bacchus
MR CUPPS 1
Bacchus
8,663
1,453
0
5,556
15,216
20,693
545
5,567
9,530
21,814
1,005
W
Baba Yaga
SquadBear69
Baba Yaga
9,323
419
0
4,738
10,449
12,151
607
5,151
5,218
34,390
1,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,680
Gold Earned
29,207
136
Minions Killed
141
0
Camps Cleared
0
649,745
Distance Traveled
732,828
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,278
690
52
4
0
233,026
0
L
Erlang Shen
8,258
688
29
2
0
227,830
1
W
Camazotz
9,641
803
61
5
0
255,058
0
L
Zeus
8,144
679
55
5
0
188,889
0
W
Bacchus
9,739
812
19
2
0
246,165
0
W
Baba Yaga
9,827
819
61
5
0
231,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role