Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
JoseCano2219
Da Ji
Level 157
God Stats
6W - 9L
1,689 SR
Queue Stats
157W - 214L
1,521 Elo+
Party 1
Hercules
Hercules
Toci_hn
Hercules
Level 193
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 235L
1,543 Elo+
Party 1
Ullr
Ullr
iCarnages
Ullr
Level 170
God Stats
0W - 3L
1,323 SR
Queue Stats
102W - 98L
1,566 Elo+
Solo
Agni
Agni
moisecso
Agni
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
51W - 80L
1,449 Elo+
Party 1
Team Averages
Level 135
1,502 SR
1,516 Elo+

VS

Team Averages
Level 109
1,673 SR
1,604 Elo+
Nemesis
Nemesis
Daikenn
Nemesis
Level 145
God Stats
3W - 6L
1,251 SR
Queue Stats
142W - 126L
1,546 Elo+
Party 2
Vulcan
Vulcan
GamecckKid
Vulcan
Level 68
God Stats
3W - 0L
1,837 SR
Queue Stats
46W - 26L
1,670 Elo+
Party 3
Chiron
Chiron
Jedtarin
Chiron
Level 148
God Stats
3W - 1L
1,854 SR
Queue Stats
118W - 109L
1,591 Elo+
Solo
Sun Wukong
Sun Wukong
Krunkaholic
Sun Wukong
Level 61
God Stats
3W - 1L
1,744 SR
Queue Stats
129W - 112L
1,590 Elo+
Party 2
Bacchus
Bacchus
Yurtger
Bacchus
Level 124
God Stats
4W - 0L
1,679 SR
Queue Stats
48W - 33L
1,625 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
0 / 3 / 0
6,586
470
5,622
9,791
3,992
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
0 / 2 / 2
6,388
456
4,842
12,485
5,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Toci_hn
Hercules
11
2 / 2 / 1
7,333
524
4,107
13,210
11,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
14
1 / 3 / 0
8,130
581
10,782
13,184
5,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
12
1 / 3 / 2
7,139
510
6,517
7,643
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Daikenn
Nemesis
15
6 / 0 / 3
9,078
648
5,897
12,295
5,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
GamecckKid
Vulcan
15
3 / 0 / 3
8,953
640
7,079
5,855
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Jedtarin
Chiron
14
3 / 2 / 2
8,096
578
11,208
11,678
5,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sun Wukong
Krunkaholic
Sun Wukong
15
1 / 2 / 2
8,914
637
9,705
14,917
11,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Yurtger
Bacchus
13
0 / 0 / 5
7,587
542
5,899
8,403
10,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
13
13
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
3
0
0
W
Nemesis
Daikenn
Nemesis
6
0
3
7.5
W
Vulcan
GamecckKid
Vulcan
3
0
3
4.5
W
Chiron
Jedtarin
Chiron
3
2
2
2
L
0
2
2
0.5
W
Sun Wukong
Krunkaholic
Sun Wukong
1
2
2
1
L
Hercules
Toci_hn
Hercules
2
2
1
1.25
W
Bacchus
Yurtger
Bacchus
0
0
5
2.5
L
Ullr
1
3
0
0.33
L
Agni
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,870
Damage
39,788
56,313
Taken
53,148
29,322
Mitigated
35,603
19,104
Healing
16,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,622
3,145
0
2,246
9,791
3,992
744
899
8,892
0
55,889
W
Nemesis
Daikenn
Nemesis
5,897
2,047
0
3,721
12,295
5,675
0
1,623
10,672
0
79,306
W
Vulcan
GamecckKid
Vulcan
7,079
2,107
0
999
5,855
1,953
0
3,360
2,495
65,785
1,807
W
Chiron
Jedtarin
Chiron
11,208
5,716
274
3,899
11,678
5,488
49
401
11,269
0
72,704
L
4,842
1,248
0
6,594
12,485
5,491
0
2,710
9,629
0
49,685
W
Sun Wukong
Krunkaholic
Sun Wukong
9,705
2,644
0
5,519
14,917
11,913
0
1,105
13,812
0
69,846
L
Hercules
Toci_hn
Hercules
4,107
1,329
0
5,471
13,210
11,817
101
4,429
8,565
0
16,745
W
Bacchus
Yurtger
Bacchus
5,899
568
0
2,468
8,403
10,574
0
599
7,804
23,974
883
L
Ullr
10,782
6,040
0
3,768
13,184
5,223
0
0
13,184
0
75,320
L
Agni
6,517
708
0
1,025
7,643
2,799
0
3,932
3,427
55,720
465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,576
Gold Earned
42,628
424
Minions Killed
495
0
Camps Cleared
0
1,456,461
Distance Traveled
1,562,864
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,586
470
87
6
0
281,739
0
W
Nemesis
9,078
648
101
7
0
377,756
3
W
Vulcan
8,953
640
127
9
0
303,168
1
W
Chiron
8,096
578
119
9
0
269,444
0
L
Da Ji
6,388
456
79
6
0
323,577
4
W
Sun Wukong
8,914
637
112
8
0
296,335
1
L
Hercules
7,333
524
27
2
0
304,609
5
W
Bacchus
7,587
542
36
3
0
316,161
0
L
Ullr
8,130
581
128
9
0
265,325
1
L
Agni
7,139
510
103
7
0
281,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role