Player Matchup

Ra
Ra
 
Ra
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CONFIRMKILLA
Morgan Le Fay
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,421 Elo+
Solo
Lancelot
Lancelot
OofBandito
Lancelot
Level 66
God Stats
2W - 4L
1,274 SR
Queue Stats
250W - 222L
1,455 Elo+
Solo
Rama
Rama
mombonker
Rama
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,122 Elo+
Party 1
Neith
Neith
xKNKYxKaneki
Neith
Level 148
God Stats
1W - 0L
1,595 SR
Queue Stats
19W - 10L
1,496 Elo+
Solo
Team Averages
Level 86
1,474 SR
1,399 Elo+

VS

Team Averages
Level 95
1,457 SR
1,485 Elo+
Ishtar
Ishtar
DONNASAUR69
Ishtar
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 124L
1,489 Elo+
Party 2
Sylvanus
Sylvanus
Doomshepard
Sylvanus
Level 157
God Stats
7W - 3L
1,563 SR
Queue Stats
234W - 238L
1,477 Elo+
Solo
Ao Kuang
Ao Kuang
PreCooledCoast
Ao Kuang
Level 117
God Stats
7W - 11L
1,321 SR
Queue Stats
592W - 584L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Saebriss
Xing Tian
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 123L
1,458 Elo+
Solo
Scylla
Scylla
cheesy_rollup
Scylla
Level 47
God Stats
0W - 1L
1,403 SR
Queue Stats
28W - 28L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
3 / 1 / 19
11,114
794
13,806
13,187
6,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
CONFIRMKILLA
Morgan Le Fay
18
5 / 0 / 18
10,934
781
17,517
11,072
5,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
OofBandito
Lancelot
18
9 / 3 / 17
11,401
814
12,390
19,904
26,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
18
8 / 2 / 18
11,970
855
19,306
10,365
5,165
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

19
9 / 3 / 19
12,462
890
24,951
17,407
8,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
0 / 8 / 6
8,456
604
14,238
16,423
8,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Doomshepard
Sylvanus
16
1 / 5 / 6
9,224
659
8,771
19,598
24,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
14
1 / 8 / 4
8,200
586
7,158
21,188
22,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
Saebriss
Xing Tian
15
1 / 6 / 7
8,527
609
9,314
23,187
34,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate

Breastplate

+20
Physical Protection

18
5 / 7 / 2
11,067
791
13,593
14,504
6,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
33
34
Kills
8
9
Deaths
34
91
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
19
12.5
W
Morgan Le Fay
CONFIRMKILLA
Morgan Le Fay
5
0
18
14
L
Ishtar
0
8
6
0.38
L
Sylvanus
Doomshepard
Sylvanus
1
5
6
0.8
W
Lancelot
OofBandito
Lancelot
9
3
17
5.83
L
Ao Kuang
1
8
4
0.38
L
Xing Tian
Saebriss
Xing Tian
1
6
7
0.75
L
5
7
2
0.86
W
Rama
8
2
18
8.5
W
9
3
19
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,970
Damage
53,074
71,935
Taken
94,900
51,768
Mitigated
95,631
39,453
Healing
20,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
13,806
1,984
12,792
8,476
13,187
6,306
17
9,585
3,413
34,801
0
W
Morgan Le Fay
CONFIRMKILLA
Morgan Le Fay
17,517
1,436
2,737
2,368
11,072
5,524
838
6,118
4,916
36,993
0
L
Ishtar
14,238
7,666
672
558
16,423
8,497
0
5,900
10,271
0
31,489
L
Sylvanus
Doomshepard
Sylvanus
8,771
1,496
5,710
5,762
19,598
24,340
8
8,718
10,614
17,142
0
W
Lancelot
OofBandito
Lancelot
12,390
2,111
1,167
2,061
19,904
26,473
1,014
8,810
10,572
0
15,620
L
Ao Kuang
7,158
2,155
360
3,074
21,188
22,154
0
7,301
13,287
12,682
974
L
Xing Tian
Saebriss
Xing Tian
9,314
601
1,652
2,138
23,187
34,462
0
5,344
17,358
13,687
0
L
13,593
504
334
447
14,504
6,178
0
3,597
10,725
35,104
0
W
Rama
19,306
13,842
921
2,362
10,365
5,165
2,657
5,279
5,035
0
33,386
W
24,951
7,002
859
5,710
17,407
8,300
3,505
7,643
9,638
0
46,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,881
Gold Earned
45,474
177
Minions Killed
132
0
Camps Cleared
0
1,354,738
Distance Traveled
1,214,281
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,114
794
52
4
0
273,137
0
W
Morgan Le Fay
10,934
781
32
2
0
313,589
0
L
Ishtar
8,456
604
43
3
0
222,821
0
L
Sylvanus
9,224
659
14
1
0
248,177
0
W
Lancelot
11,401
814
4
0
0
284,665
0
L
Ao Kuang
8,200
586
11
1
0
253,061
0
L
Xing Tian
8,527
609
8
1
0
243,311
0
L
Scylla
11,067
791
56
4
0
246,911
0
W
Rama
11,970
855
37
3
0
255,018
0
W
Neith
12,462
890
52
4
0
228,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role