Player Matchup

Zeus
Zeus
MagicRIP_2512XD
Zeus
Level 104
God Stats
1W - 3L
1,574 SR
Queue Stats
104W - 93L
1,533 Elo+
Party 1
Baron Samedi
Baron Samedi
MisterHurt
Baron Samedi
Level 144
God Stats
4W - 5L
1,679 SR
Queue Stats
140W - 124L
1,569 Elo+
Party 2
Arachne
Arachne
Retro_Killer4513
Arachne
Level 101
God Stats
6W - 11L
1,304 SR
Queue Stats
95W - 77L
1,526 Elo+
Party 1
Sun Wukong
Sun Wukong
RunnethCup
Sun Wukong
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 149L
1,554 Elo+
Party 1
Chang'e
Chang'e
SmellTheFlowers
Chang'e
Level 148
God Stats
23W - 20L
1,621 SR
Queue Stats
151W - 138L
1,562 Elo+
Party 2
Team Averages
Level 119
1,535 SR
1,549 Elo+

VS

Team Averages
Level 103
1,597 SR
1,542 Elo+
Medusa
Medusa
Call_Me_Gapped
Medusa
Level 104
God Stats
1W - 0L
1,285 SR
Queue Stats
18W - 22L
1,481 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Ethanxx69
Kumbhakarna
Level 80
God Stats
12W - 3L
1,850 SR
Queue Stats
128W - 123L
1,562 Elo+
Solo
Surtr
Surtr
Jimbo_SliceXP
Surtr
Level 108
God Stats
86W - 53L
1,718 SR
Queue Stats
234W - 209L
1,605 Elo+
Party 3
Hera
Hera
Str8Pressure252
Hera
Level 100
God Stats
7W - 2L
1,602 SR
Queue Stats
215W - 212L
1,490 Elo+
Solo
Camazotz
Camazotz
gotoxichenry
Camazotz
Level 124
God Stats
3W - 0L
1,531 SR
Queue Stats
160W - 149L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
4,407
441
3,583
3,144
795
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
MisterHurt
Baron Samedi
10
2 / 2 / 0
5,800
580
3,772
6,035
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 4
4,833
483
4,337
9,769
3,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
RunnethCup
Sun Wukong
9
2 / 3 / 2
5,077
508
3,664
9,974
8,935
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 1
6,174
617
5,959
8,779
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 4
5,724
572
6,643
6,508
2,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
Ethanxx69
Kumbhakarna
10
4 / 1 / 4
6,209
621
3,216
5,850
3,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
5 / 4 / 3
6,429
643
8,992
11,304
5,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 1 / 1
5,911
591
5,386
5,501
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
gotoxichenry
Camazotz
10
0 / 1 / 0
6,128
613
3,252
7,531
2,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
6
Kills
13
13
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Kumbhakarna
Ethanxx69
Kumbhakarna
4
1
4
6
W
5
4
3
1.63
L
1
3
1
0.5
L
Baron Samedi
MisterHurt
Baron Samedi
2
2
0
1
L
0
4
4
0.5
L
Sun Wukong
RunnethCup
Sun Wukong
2
3
2
1
L
1
1
1
1.5
W
1
1
1
1.5
W
Camazotz
gotoxichenry
Camazotz
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,315
Damage
27,489
37,701
Taken
36,694
18,783
Mitigated
15,572
11,763
Healing
11,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,643
2,177
0
513
6,508
2,318
480
1,545
4,963
0
41,298
W
Kumbhakarna
Ethanxx69
Kumbhakarna
3,216
381
1,194
1,730
5,850
3,520
0
1,368
4,482
17,009
0
W
8,992
4,526
0
4,302
11,304
5,175
32
1,780
9,350
793
48,915
L
3,583
676
0
377
3,144
795
0
746
2,398
18,174
299
L
Baron Samedi
MisterHurt
Baron Samedi
3,772
248
78
1,657
6,035
2,421
0
3,579
2,456
34,592
1,887
L
4,337
3,445
0
2,137
9,769
3,544
0
1,778
7,991
0
25,255
L
Sun Wukong
RunnethCup
Sun Wukong
3,664
981
0
2,496
9,974
8,935
0
1,868
8,106
0
25,552
L
5,959
662
80
4,938
8,779
3,088
0
997
7,782
42,446
1,027
W
5,386
2,058
0
1,346
5,501
1,895
0
2,784
2,193
41,671
0
W
Camazotz
gotoxichenry
Camazotz
3,252
237
0
2,538
7,531
2,664
0
4,465
2,530
0
44,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,291
Gold Earned
30,401
285
Minions Killed
334
0
Camps Cleared
0
916,920
Distance Traveled
982,840
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,724
572
47
5
0
176,839
0
W
Kumbhakarna
6,209
621
41
4
0
208,864
0
W
Surtr
6,429
643
77
8
0
224,592
0
L
Zeus
4,407
441
28
3
0
135,183
0
L
Baron Samedi
5,800
580
72
7
0
199,767
4
L
Arachne
4,833
483
41
4
0
182,408
0
L
Sun Wukong
5,077
508
40
4
0
194,629
1
L
Chang'e
6,174
617
104
10
0
204,933
0
W
Hera
5,911
591
74
7
0
186,209
2
W
Camazotz
6,128
613
95
10
0
186,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role