Player Matchup

Artio
Artio
Gold IV
Vucsko
Artio
Gold IV
Level 67
God Stats
7W - 8L
1,406 SR
Queue Stats
19W - 19L
1,563 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 67
1,406 SR
1,563 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 83
1,715 SR
1,388 MMR
Bastet
Bastet
Gold IV
oFloppp
Bastet
Gold IV
Level 83
God Stats
2W - 0L
1,715 SR
Queue Stats
71W - 77L
1,388 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Vucsko
Artio
20
1 / 3 / 0
16,515
869
19,051
33,124
29,026
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
AnubisAo KuangChronosBakasuraPoseidon

VS

Bans
Ah Muzen CabSkadiLokiIzanamiFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
oFloppp
Bastet
20
3 / 1 / 0
18,834
991
29,089
25,891
18,193
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
3
3
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artio
Vucsko
Artio
1
3
0
0.33
W
Bastet
oFloppp
Bastet
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,051
Damage
29,089
33,124
Taken
25,891
29,026
Mitigated
18,193
4,479
Healing
8,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Vucsko
Artio
19,051
2,244
0
4,479
33,124
29,026
0
191
32,933
88,895
3,326
W
Bastet
oFloppp
Bastet
29,089
9,609
0
8,711
25,891
18,193
289
18,717
7,174
0
130,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,515
Gold Earned
18,834
182
Minions Killed
226
3
Camps Cleared
13
373,791
Distance Traveled
400,045
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
16,515
869
182
10
3
373,791
0
W
Bastet
18,834
991
226
12
13
400,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role