Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
IPerseusI
Ares
Level 180
God Stats
1W - 0L
1,863 SR
Queue Stats
13W - 18L
1,483 Elo+
Party 2
Chiron
Chiron
Knubbelkobold
Chiron
Level 167
God Stats
3W - 6L
1,644 SR
Queue Stats
79W - 113L
1,512 Elo+
Party 2
Hercules
Hercules
crzSlick
Hercules
Level 159
God Stats
2W - 3L
1,540 SR
Queue Stats
150W - 159L
1,534 Elo+
Solo
Charon
Charon
xTomBW91
Charon
Level 107
God Stats
2W - 0L
1,830 SR
Queue Stats
18W - 19L
1,591 Elo+
Party 2
Team Averages
Level 152
1,675 SR
1,524 Elo+

VS

Team Averages
Level 105
1,750 SR
1,532 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
ImnotTensImGems
Ao Kuang
Level 58
God Stats
4W - 1L
1,985 SR
Queue Stats
57W - 38L
1,631 Elo+
Party 1
Susano
Susano
MeatWarehouse
Susano
Level 166
God Stats
6W - 3L
1,877 SR
Queue Stats
232W - 241L
1,478 Elo+
Solo
Cernunnos
Cernunnos
RotatoThePotato
Cernunnos
Level 71
God Stats
2W - 1L
1,887 SR
Queue Stats
75W - 74L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 3 / 9
7,201
1,029
3,933
9,696
9,998
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
11
1 / 2 / 10
7,185
1,026
3,956
7,334
8,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
2 / 1 / 9
7,120
1,017
6,326
6,540
3,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
crzSlick
Hercules
13
4 / 1 / 8
7,663
1,095
8,758
10,300
5,823
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
xTomBW91
Charon
13
5 / 1 / 7
7,833
1,119
7,882
6,322
3,330
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
2 / 0 / 6
7,376
1,054
8,199
5,301
2,180
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
 
Anubis
13
4 / 2 / 4
6,786
969
9,997
6,130
3,318
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ao Kuang
10
1 / 3 / 5
6,347
907
3,453
7,763
7,211
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 1
5,281
754
2,745
7,297
2,612
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
RotatoThePotato
Cernunnos
12
1 / 4 / 4
6,191
884
5,679
7,540
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
13
Kills
8
8
Deaths
13
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
3
9
1.83
L
Danzaburou
 
Danzaburou
2
0
6
5
L
Anubis
 
Anubis
4
2
4
3
W
Ares
1
2
10
3
L
Ao Kuang
1
3
5
1.17
W
2
1
9
6.5
L
0
4
1
0.13
L
Cernunnos
RotatoThePotato
Cernunnos
1
4
4
0.75
W
Hercules
crzSlick
Hercules
4
1
8
8
W
Charon
xTomBW91
Charon
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,855
Damage
30,073
40,192
Taken
34,031
30,548
Mitigated
18,367
10,685
Healing
9,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,933
126
483
1,915
9,696
9,998
0
2,960
6,736
6,958
0
L
Danzaburou
 
Danzaburou
8,199
2,919
295
2,389
5,301
2,180
0
2,971
2,330
0
22,526
L
Anubis
 
Anubis
9,997
393
676
1,456
6,130
3,318
0
2,219
3,911
17,463
0
W
Ares
3,956
262
0
365
7,334
8,358
167
2,530
4,804
5,498
1,036
L
Ao Kuang
3,453
456
431
1,292
7,763
7,211
0
3,350
4,413
5,144
0
W
6,326
1,987
1,038
1,348
6,540
3,039
924
3,517
3,023
0
23,010
L
2,745
107
421
1,019
7,297
2,612
0
2,819
4,478
0
5,033
L
Cernunnos
RotatoThePotato
Cernunnos
5,679
2,684
796
969
7,540
3,046
0
4,023
3,517
0
12,221
W
Hercules
crzSlick
Hercules
8,758
1,420
501
4,239
10,300
5,823
150
2,065
8,235
0
16,438
W
Charon
xTomBW91
Charon
7,882
889
473
323
6,322
3,330
471
2,378
3,944
14,393
265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,002
Gold Earned
31,981
82
Minions Killed
73
0
Camps Cleared
0
743,538
Distance Traveled
647,757
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,201
1,029
5
1
0
149,836
0
L
Danzaburou
7,376
1,054
44
6
0
162,256
0
L
Anubis
6,786
969
15
2
0
105,513
0
W
Ares
7,185
1,026
7
1
0
154,940
0
L
Ao Kuang
6,347
907
3
0
0
132,938
0
W
Chiron
7,120
1,017
38
5
0
132,026
0
L
Susano
5,281
754
2
0
0
112,969
0
L
Cernunnos
6,191
884
9
1
0
134,081
0
W
Hercules
7,663
1,095
18
3
0
159,800
0
W
Charon
7,833
1,119
14
2
0
146,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role