Player Matchup

Bellona
Bellona
DivineRSpirit
Bellona
Level 67
God Stats
0W - 1L
1,332 SR
Queue Stats
24W - 26L
1,459 Elo+
Party 1
Kukulkan
Kukulkan
Ghost_Real-_-
Kukulkan
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Haelboi
Medusa
Level 116
God Stats
2W - 1L
1,808 SR
Queue Stats
16W - 21L
1,442 Elo+
Party 1
Hel
Hel
WiccanWitch9912
Hel
Level 40
God Stats
14W - 13L
1,425 SR
Queue Stats
128W - 139L
1,362 Elo+
Solo
Baba Yaga
Baba Yaga
projectpatrick22
Baba Yaga
Level 47
God Stats
2W - 3L
1,539 SR
Queue Stats
56W - 63L
1,413 Elo+
Party 1
Team Averages
Level 62
1,521 SR
1,435 Elo+

VS

Team Averages
Level 112
1,449 SR
1,402 Elo+
Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ManOWar2Red
Bacchus
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,256 Elo+
Party 2
Arachne
Arachne
Monster Wizar
Arachne
Level 103
God Stats
27W - 12L
1,684 SR
Queue Stats
158W - 127L
1,554 Elo+
Solo
Zhong Kui
Zhong Kui
Togirakun
Zhong Kui
Level 126
God Stats
15W - 18L
1,336 SR
Queue Stats
213W - 204L
1,444 Elo+
Solo
Cupid
Cupid
p1tcho0
Cupid
Level 57
God Stats
2W - 2L
1,226 SR
Queue Stats
7W - 15L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
8
0 / 3 / 0
4,670
467
4,408
11,320
8,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Ghost_Real-_-
Kukulkan
6
0 / 6 / 0
4,049
405
918
5,634
1,891
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Haelboi
Medusa
9
0 / 2 / 0
4,872
487
5,416
5,970
1,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

8
0 / 2 / 0
4,955
496
2,703
5,370
2,095
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
10
1 / 0 / 0
5,576
558
4,328
4,155
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 1 / 0
4,913
491
2,462
4,642
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
ManOWar2Red
Bacchus
9
0 / 0 / 3
5,303
530
3,360
7,131
5,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
12
5 / 0 / 2
6,070
607
3,703
7,495
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Togirakun
Zhong Kui
11
6 / 0 / 1
7,132
713
11,040
7,906
6,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cupid
p1tcho0
Cupid
9
2 / 0 / 1
4,985
499
2,595
6,416
2,044
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
13
13
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
1
0
0
L
Bellona
0
3
0
0
L
Kukulkan
Ghost_Real-_-
Kukulkan
0
6
0
0
L
Medusa
Haelboi
Medusa
0
2
0
0
W
Bacchus
ManOWar2Red
Bacchus
0
0
3
1.5
W
Arachne
5
0
2
6
W
Zhong Kui
Togirakun
Zhong Kui
6
0
1
6.5
L
0
2
0
0
W
Cupid
p1tcho0
Cupid
2
0
1
2.5
L
Baba Yaga
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,773
Damage
23,160
32,449
Taken
33,590
16,284
Mitigated
18,849
10,797
Healing
15,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,462
83
297
518
4,642
1,651
0
3,481
1,161
26,764
493
L
Bellona
4,408
1,017
0
3,449
11,320
8,920
0
7,411
3,909
0
26,732
L
Kukulkan
Ghost_Real-_-
Kukulkan
918
217
0
608
5,634
1,891
0
2,877
2,717
14,889
0
L
Medusa
Haelboi
Medusa
5,416
1,436
0
693
5,970
1,936
0
1,220
4,750
0
39,391
W
Bacchus
ManOWar2Red
Bacchus
3,360
653
0
2,656
7,131
5,579
0
2,493
4,638
17,484
0
W
Arachne
3,703
2,887
0
5,220
7,495
2,977
0
147
7,348
0
46,448
W
Zhong Kui
Togirakun
Zhong Kui
11,040
3,531
0
4,203
7,906
6,598
617
873
7,033
45,414
8,108
L
2,703
389
1,986
2,489
5,370
2,095
0
1,995
3,279
15,183
402
W
Cupid
p1tcho0
Cupid
2,595
1,387
194
2,595
6,416
2,044
0
955
5,461
0
30,863
L
Baba Yaga
4,328
431
0
1,572
4,155
1,442
476
1,709
2,093
39,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,122
Gold Earned
28,403
229
Minions Killed
297
0
Camps Cleared
0
934,643
Distance Traveled
1,024,766
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,913
491
47
5
0
203,527
0
L
Bellona
4,670
467
45
5
0
184,893
0
L
Kukulkan
4,049
405
30
3
0
182,999
0
L
Medusa
4,872
487
61
6
0
184,324
0
W
Bacchus
5,303
530
25
3
0
204,526
4
W
Arachne
6,070
607
78
8
0
268,804
1
W
Zhong Kui
7,132
713
95
10
0
166,931
0
L
Hel
4,955
496
34
3
0
198,990
0
W
Cupid
4,985
499
52
5
0
180,978
0
L
Baba Yaga
5,576
558
59
6
0
183,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role