Player Matchup

Medusa
Medusa
Chuckyy2x_
Medusa
Level 147
God Stats
1W - 3L
1,414 SR
Queue Stats
187W - 202L
1,420 Elo+
Party 2
Izanami
Izanami
Imfunny101
Izanami
Level 8
God Stats
1W - 3L
1,395 SR
Queue Stats
4W - 9L
1,400 Elo+
Solo
Terra
Terra
SpikeSpiegeel
Terra
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,348 Elo+
Party 2
Zeus
Zeus
guccikatana
Zeus
Level 104
God Stats
4W - 7L
1,355 SR
Queue Stats
8W - 9L
1,323 Elo+
Party 2
Amaterasu
Amaterasu
x-LilDorito-x
Amaterasu
Level 89
God Stats
2W - 4L
1,313 SR
Queue Stats
181W - 183L
1,408 Elo+
Party 2
Team Averages
Level 75
1,395 SR
1,380 Elo+

VS

Team Averages
Level 35
1,279 SR
1,450 Elo+
Cu Chulainn
Cu Chulainn
Face_of_RedDeath
Cu Chulainn
Level 27
God Stats
4W - 7L
1,249 SR
Queue Stats
7W - 19L
1,230 Elo+
Solo
Baba Yaga
Baba Yaga
HollowfiedUchiha
Baba Yaga
Level 33
God Stats
1W - 1L
1,308 SR
Queue Stats
38W - 42L
1,347 Elo+
Solo
Neith
Neith
Scaryonsunn
Neith
Level 62
God Stats
3W - 1L
1,286 SR
Queue Stats
10W - 4L
1,671 Elo+
Party 1
Yemoja
Yemoja
Zaruchii
Yemoja
Level 29
God Stats
1W - 0L
1,251 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Nut
Nut
rinarinarina
Nut
Level 22
God Stats
3W - 1L
1,300 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chuckyy2x_
Medusa
16
4 / 3 / 2
8,772
877
10,750
12,340
6,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Imfunny101
Izanami
13
1 / 1 / 2
7,807
781
2,708
7,106
3,029
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 0 / 3
7,842
784
953
10,576
8,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 4 / 3
8,229
823
7,773
8,876
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amaterasu
x-LilDorito-x
Amaterasu
14
0 / 4 / 5
7,700
770
5,187
15,503
15,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Face_of_RedDeath
Cu Chulainn
16
1 / 0 / 3
8,786
879
10,777
8,296
6,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baba Yaga
15
0 / 1 / 4
8,495
850
7,331
7,069
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 3 / 5
8,819
882
7,091
7,409
3,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Zaruchii
Yemoja
13
0 / 0 / 4
7,575
758
2,666
6,876
6,367
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

17
7 / 2 / 3
10,117
1,012
15,459
9,667
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
6
Kills
11
12
Deaths
6
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
Chuckyy2x_
Medusa
4
3
2
1.67
W
Cu Chulainn
Face_of_RedDeath
Cu Chulainn
1
0
3
2.5
W
Baba Yaga
0
1
4
2
L
Izanami
Imfunny101
Izanami
1
1
2
2
W
3
3
5
1.83
L
0
0
3
1.5
W
Yemoja
Zaruchii
Yemoja
0
0
4
2
L
1
4
3
0.63
W
7
2
3
4.25
L
Amaterasu
x-LilDorito-x
Amaterasu
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,371
Damage
43,324
54,401
Taken
39,317
37,460
Mitigated
23,538
9,203
Healing
5,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Chuckyy2x_
Medusa
10,750
3,930
0
500
12,340
6,214
0
2,011
10,329
0
40,004
W
Cu Chulainn
Face_of_RedDeath
Cu Chulainn
10,777
1,303
0
650
8,296
6,773
64
2,898
5,177
3,040
30,175
W
Baba Yaga
7,331
911
0
1,261
7,069
3,241
1,083
511
6,387
32,707
365
L
Izanami
Imfunny101
Izanami
2,708
1,511
0
248
7,106
3,029
0
2,693
4,413
0
12,248
W
7,091
1,587
0
746
7,409
3,223
502
1,479
5,803
0
25,299
L
953
400
1,542
2,149
10,576
8,937
0
2,460
8,116
4,089
0
W
Yemoja
Zaruchii
Yemoja
2,666
278
740
340
6,876
6,367
605
1,963
4,913
8,525
0
L
7,773
1,709
0
250
8,876
3,766
0
1,205
7,671
29,062
1,319
W
15,459
10,242
0
2,079
9,667
3,934
877
1,849
7,598
0
44,014
L
Amaterasu
x-LilDorito-x
Amaterasu
5,187
1,961
0
4,514
15,503
15,514
0
2,657
12,846
0
17,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,350
Gold Earned
43,792
167
Minions Killed
249
0
Camps Cleared
0
1,036,036
Distance Traveled
1,073,551
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,772
877
69
7
0
244,483
0
W
Cu Chulainn
8,786
879
65
7
0
229,800
0
W
Baba Yaga
8,495
850
66
7
0
224,861
0
L
Izanami
7,807
781
26
3
0
209,950
0
W
Neith
8,819
882
40
4
0
206,287
0
L
Terra
7,842
784
5
1
0
168,477
0
W
Yemoja
7,575
758
19
2
0
200,661
0
L
Zeus
8,229
823
48
5
0
197,796
0
W
Nut
10,117
1,012
59
6
0
211,942
1
L
Amaterasu
7,700
770
19
2
0
215,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role