Player Matchup

Morgan Le Fay
Morgan Le Fay
Chaaaaaaaaaaaaz
Morgan Le Fay
Level 158
God Stats
1W - 2L
1,773 SR
Queue Stats
7W - 11L
1,292 Elo+
Party 1
Osiris
Osiris
H4KFU
Osiris
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,199 Elo+
Party 1
Medusa
Medusa
Jvrdnn
Medusa
Level 85
God Stats
0W - 2L
1,300 SR
Queue Stats
19W - 82L
1,232 Elo+
Party 1
Charon
Charon
Tikpa
Charon
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 59L
1,265 Elo+
Party 1
Kali
Kali
youngRobot8092
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 76L
1,351 Elo+
Party 1
Team Averages
Level 108
1,515 SR
1,268 Elo+

VS

Team Averages
Level 122
1,549 SR
1,527 Elo+
Gilgamesh
Gilgamesh
DrGordonBee
Gilgamesh
Level 95
God Stats
4W - 6L
1,354 SR
Queue Stats
380W - 386L
1,443 Elo+
Party 2
Tyr
Tyr
SenorMacho
Tyr
Level 151
God Stats
5W - 2L
1,787 SR
Queue Stats
49W - 26L
1,668 Elo+
Solo
The Morrigan
The Morrigan
Sticktry
The Morrigan
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 94L
1,540 Elo+
Party 2
Vulcan
Vulcan
UrbanClimber94
Vulcan
Level 157
God Stats
2W - 5L
1,604 SR
Queue Stats
146W - 138L
1,426 Elo+
Solo
Artemis
Artemis
isoAgile
Artemis
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 66L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chaaaaaaaaaaaaz
Morgan Le Fay
13
2 / 0 / 0
6,925
533
3,779
5,565
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
H4KFU
Osiris
12
1 / 1 / 0
6,293
484
5,303
12,433
13,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Jvrdnn
Medusa
9
0 / 4 / 0
5,343
411
5,506
10,208
3,771
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Charon
Tikpa
Charon
9
0 / 0 / 0
5,518
424
3,880
8,725
6,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 0 / 0
4,654
358
981
3,318
1,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrGordonBee
Gilgamesh
12
0 / 0 / 3
6,245
480
3,963
9,712
8,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

13
1 / 1 / 0
8,346
642
6,881
10,104
6,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
Sticktry
The Morrigan
12
0 / 0 / 1
6,637
511
3,312
6,928
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 2 / 0
7,698
592
4,013
4,905
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
isoAgile
Artemis
13
4 / 0 / 0
6,986
537
6,942
7,104
3,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
3
Kills
5
5
Deaths
3
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Chaaaaaaaaaaaaz
Morgan Le Fay
2
0
0
2
W
Gilgamesh
DrGordonBee
Gilgamesh
0
0
3
1.5
L
Osiris
H4KFU
Osiris
1
1
0
1
L
Medusa
Jvrdnn
Medusa
0
4
0
0
W
1
1
0
1
W
The Morrigan
Sticktry
The Morrigan
0
0
1
0.5
L
Charon
Tikpa
Charon
0
0
0
0
W
0
2
0
0
W
Artemis
isoAgile
Artemis
4
0
0
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,449
Damage
25,111
40,249
Taken
38,753
26,373
Mitigated
22,470
10,652
Healing
16,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Chaaaaaaaaaaaaz
Morgan Le Fay
3,779
196
0
1,003
5,565
2,021
0
3,319
1,892
57,382
1,132
W
Gilgamesh
DrGordonBee
Gilgamesh
3,963
1,208
0
1,844
9,712
8,165
132
1,797
7,915
0
38,484
L
Osiris
H4KFU
Osiris
5,303
1,744
0
3,808
12,433
13,422
0
990
11,443
0
49,477
L
Medusa
Jvrdnn
Medusa
5,506
2,941
0
2,985
10,208
3,771
0
347
9,581
0
40,233
W
6,881
577
0
5,851
10,104
6,969
0
0
10,104
0
66,250
W
The Morrigan
Sticktry
The Morrigan
3,312
816
0
5,343
6,928
2,683
14
588
6,240
48,053
3,433
L
Charon
Tikpa
Charon
3,880
686
0
1,608
8,725
6,073
0
705
7,855
20,286
0
W
4,013
630
0
668
4,905
1,618
553
2,939
1,510
53,103
751
W
Artemis
isoAgile
Artemis
6,942
3,122
0
2,586
7,104
3,035
402
1,768
5,336
0
48,234
L
981
194
0
1,248
3,318
1,086
0
411
2,833
0
15,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,733
Gold Earned
35,912
321
Minions Killed
424
0
Camps Cleared
0
1,107,284
Distance Traveled
1,266,351
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,925
533
119
9
0
252,880
0
W
Gilgamesh
6,245
480
45
3
0
273,815
4
L
Osiris
6,293
484
76
6
0
255,820
0
L
Medusa
5,343
411
67
5
0
206,808
0
W
Tyr
8,346
642
119
9
0
268,744
1
W
The Morrigan
6,637
511
91
7
0
249,828
0
L
Charon
5,518
424
25
2
0
252,110
4
W
Vulcan
7,698
592
106
8
0
239,056
0
W
Artemis
6,986
537
63
5
0
234,908
0
L
Kali
4,654
358
34
3
0
139,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role