Player Matchup

Rama
Rama
DUSTYBOW
Rama
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 7L
1,384 Elo+
Solo
Jing Wei
Jing Wei
DreadHeadedMir
Jing Wei
Level 156
God Stats
2W - 0L
1,715 SR
Queue Stats
55W - 65L
1,378 Elo+
Solo
Ymir
Ymir
IceJJFishh4681
Ymir
Level 86
God Stats
1W - 1L
1,782 SR
Queue Stats
27W - 39L
1,371 Elo+
Solo
Hera
Hera
Quaqua954051
Hera
Level 112
God Stats
53W - 54L
1,511 SR
Queue Stats
490W - 578L
1,455 Elo+
Solo
King Arthur
King Arthur
urHEROnene
King Arthur
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,385 Elo+
Solo
Team Averages
Level 104
1,602 SR
1,395 Elo+

VS

Team Averages
Level 112
1,528 SR
1,479 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Lizardlove13
Artemis
Level 152
God Stats
1W - 1L
1,775 SR
Queue Stats
48W - 41L
1,494 Elo+
Solo
Horus
Horus
Overkillx47
Horus
Level 154
God Stats
10W - 11L
1,542 SR
Queue Stats
110W - 114L
1,466 Elo+
Solo
Scylla
Scylla
TaiyoKiLLa
Scylla
Level 42
God Stats
2W - 7L
1,342 SR
Queue Stats
46W - 84L
1,451 Elo+
Party 1
Hercules
Hercules
TheJmanju
Hercules
Level 88
God Stats
12W - 26L
1,479 SR
Queue Stats
103W - 153L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
3 / 1 / 2
5,356
1,071
3,534
3,389
1,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
11
0 / 1 / 0
5,433
1,087
738
2,124
770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 4
5,510
1,102
1,395
4,443
3,245
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 4
5,084
1,017
4,099
1,756
752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
urHEROnene
King Arthur
10
1 / 1 / 3
4,946
989
2,325
5,063
3,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
0 / 0 / 0
4,244
849
0
0
0
Artemis
Lizardlove13
Artemis
8
0 / 2 / 0
4,372
874
1,244
2,785
1,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 3
5,119
1,024
1,308
6,163
5,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Scylla
TaiyoKiLLa
Scylla
10
0 / 1 / 1
4,641
928
4,060
3,257
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hercules
TheJmanju
Hercules
11
3 / 0 / 0
5,308
1,062
3,547
3,966
3,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
5
Kills
3
3
Deaths
5
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
0
0
W
Rama
3
1
2
4
W
Jing Wei
0
1
0
0
W
1
0
4
3
L
Artemis
Lizardlove13
Artemis
0
2
0
0
L
0
2
3
0.75
W
0
0
4
2
L
Scylla
TaiyoKiLLa
Scylla
0
1
1
0.5
L
Hercules
TheJmanju
Hercules
3
0
0
3
W
King Arthur
urHEROnene
King Arthur
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,091
Damage
10,159
16,775
Taken
16,171
9,207
Mitigated
11,450
2,292
Healing
5,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Rama
3,534
2,477
0
585
3,389
1,270
506
1,638
1,641
0
8,116
W
Jing Wei
738
381
0
359
2,124
770
997
212
1,874
0
17,813
W
1,395
243
0
594
4,443
3,245
0
965
3,360
6,096
1,056
L
Artemis
Lizardlove13
Artemis
1,244
99
210
223
2,785
1,210
0
1,571
1,214
0
4,343
L
1,308
462
670
2,376
6,163
5,258
0
1,892
4,271
0
6,774
W
4,099
1,003
0
0
1,756
752
114
227
1,484
19,423
0
L
Scylla
TaiyoKiLLa
Scylla
4,060
69
0
500
3,257
1,165
0
715
2,542
13,320
0
L
Hercules
TheJmanju
Hercules
3,547
828
0
1,668
3,966
3,817
0
1,049
2,917
0
7,009
W
King Arthur
urHEROnene
King Arthur
2,325
348
0
754
5,063
3,170
236
1,018
3,933
0
6,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,329
Gold Earned
23,684
118
Minions Killed
50
0
Camps Cleared
0
576,536
Distance Traveled
389,756
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,244
849
0
0
0
0
0
W
Rama
5,356
1,071
15
3
0
121,262
0
W
Jing Wei
5,433
1,087
50
10
0
108,894
0
W
Ymir
5,510
1,102
11
2
0
109,164
0
L
Artemis
4,372
874
5
1
0
33,448
0
L
Horus
5,119
1,024
6
1
0
113,961
0
W
Hera
5,084
1,017
31
6
0
115,926
1
L
Scylla
4,641
928
24
5
0
120,312
0
L
Hercules
5,308
1,062
15
3
0
122,035
0
W
King Arthur
4,946
989
11
2
0
121,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role