Player Matchup

Anhur
Anhur
LordPushead
Anhur
Level 158
God Stats
15W - 10L
1,605 SR
Queue Stats
477W - 377L
1,460 Elo+
Solo
Nu Wa
Nu Wa
MotherX
Nu Wa
Level 38
God Stats
39W - 20L
1,669 SR
Queue Stats
160W - 74L
1,592 Elo+
Solo
Lancelot
Lancelot
SilentShdow
Lancelot
Level 61
God Stats
3W - 4L
1,631 SR
Queue Stats
123W - 119L
1,482 Elo+
Solo
Bacchus
Bacchus
shavay08
Bacchus
Level 36
God Stats
2W - 4L
1,340 SR
Queue Stats
20W - 20L
1,399 Elo+
Solo
Bellona
Bellona
yeah71783
Bellona
Level 139
God Stats
2W - 1L
1,720 SR
Queue Stats
30W - 44L
1,233 Elo+
Solo
Team Averages
Level 86
1,593 SR
1,433 Elo+

VS

Team Averages
Level 84
1,384 SR
1,350 Elo+
Hercules
Hercules
JuicyBigNuts
Hercules
Level 126
God Stats
65W - 79L
1,424 SR
Queue Stats
379W - 387L
1,401 Elo+
Solo
Nu Wa
Nu Wa
NoHesiDepression
Nu Wa
Level 35
God Stats
7W - 17L
1,270 SR
Queue Stats
18W - 34L
1,270 Elo+
Party 1
Medusa
Medusa
OH_SO_DIVINE
Medusa
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 228L
1,363 Elo+
Solo
Pele
Pele
PickledPeaches
Pele
Level 15
God Stats
6W - 16L
1,242 SR
Queue Stats
8W - 22L
1,204 Elo+
Party 1
Kukulkan
Kukulkan
dadhelpus
Kukulkan
Level 145
God Stats
6W - 5L
1,483 SR
Queue Stats
18W - 17L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 10
10,350
1,035
10,214
5,707
2,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
MotherX
Nu Wa
17
8 / 0 / 9
10,977
1,098
19,942
8,265
3,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
SilentShdow
Lancelot
16
3 / 0 / 9
10,109
1,011
12,267
9,767
4,924
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
shavay08
Bacchus
16
3 / 0 / 11
11,073
1,107
7,187
7,727
10,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
yeah71783
Bellona
17
2 / 0 / 14
10,484
1,048
11,996
11,082
14,078
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

326

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JuicyBigNuts
Hercules
14
0 / 3 / 0
8,774
877
3,715
24,098
14,711
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
0 / 3 / 0
9,075
908
9,702
6,971
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Medusa
14
0 / 7 / 0
9,049
905
10,799
17,377
6,384
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 6 / 0
9,240
924
12,121
18,074
6,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
dadhelpus
Kukulkan
14
0 / 0 / 0
8,166
817
0
486
173

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
0
19
Kills
0
0
Deaths
19
53
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
JuicyBigNuts
Hercules
0
3
0
0
W
3
0
10
8
W
Nu Wa
MotherX
Nu Wa
8
0
9
12.5
L
0
3
0
0
L
Medusa
0
7
0
0
L
0
6
0
0
W
Lancelot
SilentShdow
Lancelot
3
0
9
7.5
L
Kukulkan
dadhelpus
Kukulkan
0
0
0
0
W
Bacchus
shavay08
Bacchus
3
0
11
8.5
W
Bellona
yeah71783
Bellona
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,606
Damage
36,337
42,548
Taken
67,006
35,824
Mitigated
29,872
6,003
Healing
8,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
JuicyBigNuts
Hercules
3,715
1,439
0
7,237
24,098
14,711
0
8,887
14,743
207
10,875
W
10,214
5,445
0
2,844
5,707
2,415
0
2,138
3,569
0
35,894
W
Nu Wa
MotherX
Nu Wa
19,942
4,716
185
664
8,265
3,866
0
1,646
6,619
43,054
574
L
9,702
4,019
0
0
6,971
2,147
0
3,643
3,064
35,486
0
L
Medusa
10,799
4,512
0
0
17,377
6,384
0
7,482
9,601
0
31,431
L
12,121
2,172
0
1,447
18,074
6,457
0
5,956
11,768
0
35,936
W
Lancelot
SilentShdow
Lancelot
12,267
2,007
0
338
9,767
4,924
0
2,035
7,732
0
26,329
L
Kukulkan
dadhelpus
Kukulkan
0
0
0
0
486
173
0
454
0
0
0
W
Bacchus
shavay08
Bacchus
7,187
1,134
0
1,680
7,727
10,541
0
1,394
6,333
17,570
0
W
Bellona
yeah71783
Bellona
11,996
2,502
0
292
11,082
14,078
0
2,696
8,386
1,563
38,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,993
Gold Earned
44,304
231
Minions Killed
152
7
Camps Cleared
4
1,006,762
Distance Traveled
694,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,774
877
6
1
1
176,515
0
W
Anhur
10,350
1,035
55
6
5
182,042
0
W
Nu Wa
10,977
1,098
60
6
1
212,490
0
L
Nu Wa
9,075
908
47
5
2
157,828
0
L
Medusa
9,049
905
32
3
1
162,206
0
L
Pele
9,240
924
67
7
0
198,127
0
W
Lancelot
10,109
1,011
38
4
0
239,349
0
L
Kukulkan
8,166
817
0
0
0
0
0
W
Bacchus
11,073
1,107
17
2
0
181,878
0
W
Bellona
10,484
1,048
61
6
1
191,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role