Player Matchup

Atlas
Atlas
BiggyFam3
Atlas
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 154L
1,521 Elo+
Party 2
Thor
Thor
She Kno Cold
Thor
Level 69
God Stats
19W - 19L
1,519 SR
Queue Stats
309W - 291L
1,461 Elo+
Party 1
Medusa
Medusa
She Kno Euro
Medusa
Level 69
God Stats
8W - 9L
1,724 SR
Queue Stats
156W - 146L
1,599 Elo+
Party 1
Cthulhu
Cthulhu
TT_DESTROYER
Cthulhu
Level 137
God Stats
36W - 34L
1,606 SR
Queue Stats
254W - 253L
1,575 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
gaprd
Ah Muzen Cab
Level 76
God Stats
2W - 1L
1,722 SR
Queue Stats
25W - 21L
1,524 Elo+
Party 2
Team Averages
Level 95
1,614 SR
1,536 Elo+

VS

Team Averages
Level 93
1,614 SR
1,489 Elo+
Izanami
Izanami
AkylaX
Izanami
Level 26
God Stats
7W - 1L
1,866 SR
Queue Stats
42W - 42L
1,462 Elo+
Party 3
Poseidon
Poseidon
El Hugosaurio
Poseidon
Level 99
God Stats
9W - 7L
1,527 SR
Queue Stats
360W - 330L
1,492 Elo+
Solo
Cerberus
Cerberus
KC GucciGang
Cerberus
Level 102
God Stats
9W - 7L
1,697 SR
Queue Stats
277W - 275L
1,455 Elo+
Solo
King Arthur
King Arthur
KingPiccoloJr
King Arthur
Level 110
God Stats
18W - 11L
1,669 SR
Queue Stats
119W - 102L
1,590 Elo+
Solo
Mercury
Mercury
Mobidisco
Mercury
Level 127
God Stats
1W - 1L
1,312 SR
Queue Stats
45W - 46L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BiggyFam3
Atlas
10
1 / 5 / 0
6,534
436
6,592
15,633
11,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 6 / 1
6,906
460
3,686
15,265
6,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
11
1 / 4 / 1
6,630
442
6,880
10,658
4,538
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
TT_DESTROYER
Cthulhu
12
3 / 5 / 1
7,747
516
13,927
14,515
8,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
gaprd
Ah Muzen Cab
12
0 / 3 / 0
6,304
420
6,676
10,786
4,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AkylaX
Izanami
14
3 / 1 / 2
8,903
594
8,414
9,792
3,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
El Hugosaurio
Poseidon
16
10 / 0 / 5
10,545
703
15,111
10,221
4,019
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
KC GucciGang
Cerberus
13
4 / 2 / 6
8,060
537
6,388
10,769
9,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
KingPiccoloJr
King Arthur
13
2 / 4 / 3
8,251
550
7,887
15,852
13,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Mobidisco
Mercury
16
4 / 0 / 8
8,907
594
7,850
14,223
6,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
7
Kills
23
23
Deaths
7
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
AkylaX
Izanami
3
1
2
4
L
Atlas
BiggyFam3
Atlas
1
5
0
0.2
W
Poseidon
El Hugosaurio
Poseidon
10
0
5
12.5
W
Cerberus
KC GucciGang
Cerberus
4
2
6
3.5
W
King Arthur
KingPiccoloJr
King Arthur
2
4
3
0.88
W
Mercury
Mobidisco
Mercury
4
0
8
8
L
2
6
1
0.42
L
Medusa
1
4
1
0.38
L
Cthulhu
TT_DESTROYER
Cthulhu
3
5
1
0.7
L
Ah Muzen Cab
gaprd
Ah Muzen Cab
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,761
Damage
45,650
66,857
Taken
60,857
35,280
Mitigated
36,763
9,017
Healing
19,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AkylaX
Izanami
8,414
5,588
0
3,656
9,792
3,732
2,631
2,701
7,091
0
71,576
L
Atlas
BiggyFam3
Atlas
6,592
2,723
0
2,432
15,633
11,592
0
6,172
9,265
31,433
0
W
Poseidon
El Hugosaurio
Poseidon
15,111
2,610
580
6,387
10,221
4,019
41
2,402
7,703
95,090
2,927
W
Cerberus
KC GucciGang
Cerberus
6,388
436
0
2,703
10,769
9,222
293
4,290
6,375
23,265
0
W
King Arthur
KingPiccoloJr
King Arthur
7,887
567
0
1,262
15,852
13,022
0
8,208
6,458
2,919
44,511
W
Mercury
Mobidisco
Mercury
7,850
3,667
0
4,458
14,223
6,768
0
981
13,174
0
74,135
L
3,686
1,018
0
1,862
15,265
6,131
0
5,784
9,439
0
52,341
L
Medusa
6,880
3,420
0
2,095
10,658
4,538
0
456
10,096
0
49,216
L
Cthulhu
TT_DESTROYER
Cthulhu
13,927
877
73
1,750
14,515
8,927
228
3,642
10,665
55,389
2,294
L
Ah Muzen Cab
gaprd
Ah Muzen Cab
6,676
1,420
0
805
10,786
4,092
0
5,271
5,384
0
44,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,121
Gold Earned
44,666
343
Minions Killed
523
0
Camps Cleared
0
1,398,058
Distance Traveled
1,547,623
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,903
594
117
8
0
289,023
0
L
Atlas
6,534
436
35
2
0
272,554
1
W
Poseidon
10,545
703
155
10
0
291,276
0
W
Cerberus
8,060
537
67
4
0
310,145
0
W
King Arthur
8,251
550
78
5
0
283,327
0
W
Mercury
8,907
594
106
7
0
373,852
0
L
Thor
6,906
460
76
5
0
293,124
0
L
Medusa
6,630
442
73
5
0
270,810
0
L
Cthulhu
7,747
516
95
6
0
265,741
0
L
Ah Muzen Cab
6,304
420
64
4
0
295,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role