Player Matchup

Horus
Horus
Gold V
Ask Trevino
Horus
Gold V
Level 129
God Stats
3W - 2L
1,509 SR
Queue Stats
197W - 189L
1,321 MMR
Solo
Freya
Freya
Silver I
Driipytachi-
Freya
Silver I
Level 137
God Stats
150W - 120L
1,582 SR
Queue Stats
427W - 453L
1,330 MMR
Solo
Nu Wa
Nu Wa
Gold V
McZillyBam
Nu Wa
Gold V
Level 159
God Stats
25W - 36L
1,486 SR
Queue Stats
122W - 134L
1,321 MMR
Solo
Bastet
Bastet
Gold V
Mr-Boreas
Bastet
Gold V
Level 180
God Stats
47W - 22L
1,674 SR
Queue Stats
198W - 208L
1,335 MMR
Solo
Skadi
Skadi
Silver IV
lexsorbrave
Skadi
Silver IV
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,314 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,550 SR
1,324 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,443 SR
1,362 MMR
Tiamat
Tiamat
Silver I
 
Tiamat
Silver I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
EhhWhatever
Cu Chulainn
Silver I
Level 66
God Stats
1W - 4L
1,525 SR
Queue Stats
95W - 101L
1,321 MMR
Solo
Charon
Charon
Gold V
MrBassolutely
Charon
Gold V
Level 158
God Stats
9W - 15L
1,457 SR
Queue Stats
384W - 387L
1,325 MMR
Solo
Artemis
Artemis
Gold V
ROYLEGENDSR
Artemis
Gold V
Level 220
God Stats
178W - 170L
1,521 SR
Queue Stats
308W - 336L
1,335 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
nach2326
Ao Kuang
Silver I
Level 98
God Stats
0W - 3L
1,214 SR
Queue Stats
32W - 45L
1,327 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
7,556
504
6,681
13,448
11,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 1 / 1
8,210
547
6,366
7,388
2,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nu Wa
14
3 / 1 / 3
8,188
546
9,069
5,451
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Mr-Boreas
Bastet
14
2 / 0 / 4
7,536
502
6,489
11,376
5,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 3 / 0
6,924
462
5,469
11,106
4,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThothBake KujiraBellonaThanatos

VS

Bans
AresAwilixThorJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 4 / 1
5,828
389
3,369
7,690
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
EhhWhatever
Cu Chulainn
16
2 / 0 / 1
9,404
627
10,875
13,149
14,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 2 / 1
7,072
471
3,726
10,267
7,655
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
ROYLEGENDSR
Artemis
14
2 / 1 / 0
8,117
541
7,174
10,835
4,327
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
nach2326
Ao Kuang
13
2 / 3 / 1
6,975
465
3,859
12,743
5,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
10
Kills
6
6
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
1
0.13
W
5
1
2
6
W
0
1
1
0.5
L
Cu Chulainn
EhhWhatever
Cu Chulainn
2
0
1
2.5
W
Nu Wa
3
1
3
4.5
W
Bastet
Mr-Boreas
Bastet
2
0
4
4
L
0
2
1
0.25
L
Artemis
ROYLEGENDSR
Artemis
2
1
0
2
W
0
3
0
0
L
Ao Kuang
nach2326
Ao Kuang
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,074
Damage
29,003
48,769
Taken
54,684
25,798
Mitigated
34,837
12,122
Healing
14,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,369
240
0
1,521
7,690
3,437
0
4,003
3,687
30,465
748
W
6,681
2,415
688
3,795
13,448
11,536
16
4,918
8,530
0
23,405
W
6,366
1,937
0
2,694
7,388
2,969
0
767
6,621
74,314
9,195
L
Cu Chulainn
EhhWhatever
Cu Chulainn
10,875
807
0
2,986
13,149
14,193
0
521
12,628
10,705
80,106
W
Nu Wa
9,069
4,498
0
1,260
5,451
2,003
515
3,351
2,100
65,265
360
W
Bastet
Mr-Boreas
Bastet
6,489
1,305
0
2,935
11,376
5,175
387
2,046
9,330
0
67,715
L
3,726
1,085
0
2,640
10,267
7,655
0
3,400
6,867
35,523
0
L
Artemis
ROYLEGENDSR
Artemis
7,174
3,128
0
5,575
10,835
4,327
0
4,947
5,888
0
64,296
W
5,469
2,585
0
750
11,106
4,115
0
1,118
9,988
0
50,191
L
Ao Kuang
nach2326
Ao Kuang
3,859
396
0
2,251
12,743
5,225
0
2,064
10,679
56,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,414
Gold Earned
37,396
450
Minions Killed
434
0
Camps Cleared
0
1,477,800
Distance Traveled
1,342,897
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,828
389
51
3
0
173,567
3
W
Horus
7,556
504
28
2
0
330,004
4
W
Freya
8,210
547
140
9
0
280,029
5
L
Cu Chulainn
9,404
627
149
10
0
302,672
0
W
Nu Wa
8,188
546
94
6
0
273,262
1
W
Bastet
7,536
502
95
6
0
365,218
0
L
Charon
7,072
471
41
3
0
300,945
6
L
Artemis
8,117
541
108
7
0
249,219
0
W
Skadi
6,924
462
93
6
0
229,287
0
L
Ao Kuang
6,975
465
85
6
0
316,494
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role