Player Matchup

Charon
Charon
 
Charon
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
CoryLee
Osiris
Level 158
God Stats
10W - 5L
1,867 SR
Queue Stats
156W - 125L
1,551 Elo+
Party 1
Apollo
Apollo
MyGodBryan
Apollo
Level 82
God Stats
7W - 6L
1,609 SR
Queue Stats
362W - 326L
1,484 Elo+
Solo
Ne Zha
Ne Zha
Reggie00
Ne Zha
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,670 Elo+
Solo
Ah Puch
Ah Puch
SGTxASHCHEEKS
Ah Puch
Level 106
God Stats
9W - 9L
1,865 SR
Queue Stats
109W - 95L
1,544 Elo+
Party 1
Team Averages
Level 112
1,668 SR
1,550 Elo+

VS

Team Averages
Level 130
1,588 SR
1,515 Elo+
Cthulhu
Cthulhu
Axphz
Cthulhu
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 46L
1,545 Elo+
Solo
Janus
Janus
IcyFrosty--
Janus
Level 155
God Stats
12W - 9L
1,541 SR
Queue Stats
109W - 85L
1,566 Elo+
Solo
Rama
Rama
OOCalmNova
Rama
Level 129
God Stats
1W - 2L
1,642 SR
Queue Stats
66W - 59L
1,532 Elo+
Solo
Surtr
Surtr
kamimari98
Surtr
Level 127
God Stats
126W - 103L
1,522 SR
Queue Stats
173W - 161L
1,487 Elo+
Solo
Serqet
Serqet
min1---redd
Serqet
Level 111
God Stats
4W - 1L
1,738 SR
Queue Stats
109W - 111L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
6
0 / 1 / 0
3,326
665
1,014
4,764
2,735
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
CoryLee
Osiris
7
2 / 0 / 0
3,900
780
1,837
3,719
1,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Apollo
MyGodBryan
Apollo
4
0 / 1 / 0
2,959
592
1,902
2,123
504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ne Zha
Reggie00
Ne Zha
3
0 / 1 / 0
2,763
553
402
2,257
990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
6
0 / 1 / 0
3,549
710
977
2,939
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Axphz
Cthulhu
6
1 / 0 / 1
3,595
719
1,618
1,861
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 0
3,844
769
1,804
1,852
510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 1 / 1
3,720
744
2,321
3,358
1,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
8
1 / 0 / 0
4,368
874
1,285
2,489
968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
7
0 / 1 / 1
3,476
695
946
3,923
1,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
4
4
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
1
0
0
W
Cthulhu
Axphz
Cthulhu
1
0
1
1.5
L
Osiris
CoryLee
Osiris
2
0
0
2
W
1
0
0
1
L
Apollo
MyGodBryan
Apollo
0
1
0
0
W
1
1
1
1.5
L
Ne Zha
Reggie00
Ne Zha
0
1
0
0
L
Ah Puch
0
1
0
0
W
Surtr
1
0
0
1
W
Serqet
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,132
Damage
7,974
15,802
Taken
13,483
6,918
Mitigated
4,640
6,850
Healing
5,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
1,014
256
0
1,874
4,764
2,735
0
485
4,117
11,521
0
W
Cthulhu
Axphz
Cthulhu
1,618
138
0
500
1,861
937
0
343
1,518
9,205
0
L
Osiris
CoryLee
Osiris
1,837
679
0
2,292
3,719
1,787
0
193
3,488
0
25,643
W
1,804
49
0
730
1,852
510
0
575
1,277
21,173
0
L
Apollo
MyGodBryan
Apollo
1,902
1,221
0
806
2,123
504
0
446
1,418
0
12,976
W
2,321
1,994
0
1,649
3,358
1,044
0
741
2,617
0
22,125
L
Ne Zha
Reggie00
Ne Zha
402
113
0
1,194
2,257
990
0
29
2,228
0
4,884
L
Ah Puch
977
0
0
684
2,939
902
0
1,659
1,100
16,968
1,057
W
Surtr
1,285
575
0
1,141
2,489
968
0
0
2,489
391
24,352
W
Serqet
946
274
0
1,890
3,923
1,181
0
211
3,712
0
16,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,497
Gold Earned
19,003
126
Minions Killed
185
0
Camps Cleared
0
462,216
Distance Traveled
546,080
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
3,326
665
14
3
0
105,681
0
W
Cthulhu
3,595
719
20
4
0
107,418
0
L
Osiris
3,900
780
47
9
0
141,989
0
W
Janus
3,844
769
46
9
0
116,972
0
L
Apollo
2,959
592
22
4
0
65,008
0
W
Rama
3,720
744
37
7
0
95,302
0
L
Ne Zha
2,763
553
10
2
0
56,247
0
L
Ah Puch
3,549
710
33
7
0
93,291
0
W
Surtr
4,368
874
43
9
0
104,734
0
W
Serqet
3,476
695
39
8
0
121,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role