Player Matchup

Hades
Hades
XFurryWallsX
Hades
Level 137
God Stats
7W - 5L
1,601 SR
Queue Stats
84W - 87L
1,453 Elo+
Solo
King Arthur
King Arthur
jollker23
King Arthur
Level 106
God Stats
2W - 3L
1,349 SR
Queue Stats
56W - 66L
1,401 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
qudruplitnips
Ah Muzen Cab
Level 78
God Stats
12W - 5L
1,648 SR
Queue Stats
33W - 26L
1,425 Elo+
Party 2
Team Averages
Level 107
1,533 SR
1,426 Elo+

VS

Team Averages
Level 72
1,437 SR
1,414 Elo+
Morgan Le Fay
Morgan Le Fay
Caeyde
Morgan Le Fay
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 30L
1,500 Elo+
Solo
Serqet
Serqet
Kuyjio
Serqet
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 45L
1,413 Elo+
Party 1
King Arthur
King Arthur
smrih
King Arthur
Level 69
God Stats
7W - 5L
1,311 SR
Queue Stats
94W - 111L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
8,162
816
8,022
6,670
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
jollker23
King Arthur
10
0 / 1 / 7
6,800
680
7,186
10,240
9,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
qudruplitnips
Ah Muzen Cab
13
6 / 0 / 3
8,269
827
10,094
5,904
2,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Caeyde
Morgan Le Fay
11
0 / 1 / 1
6,281
628
8,806
8,978
3,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Kuyjio
Serqet
9
0 / 4 / 1
5,711
571
3,797
9,491
4,916
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

King Arthur
smrih
King Arthur
10
1 / 4 / 0
6,002
600
3,683
11,318
6,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Caeyde
Morgan Le Fay
0
1
1
0.5
L
Serqet
Kuyjio
Serqet
0
4
1
0.13
W
3
0
6
6
W
King Arthur
jollker23
King Arthur
0
1
7
3.5
W
Ah Muzen Cab
qudruplitnips
Ah Muzen Cab
6
0
3
7.5
L
King Arthur
smrih
King Arthur
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,302
Damage
16,286
22,814
Taken
29,787
15,376
Mitigated
14,903
5,049
Healing
4,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Caeyde
Morgan Le Fay
8,806
650
0
1,845
8,978
3,520
0
2,632
5,910
27,917
0
L
Serqet
Kuyjio
Serqet
3,797
782
258
246
9,491
4,916
0
2,584
6,391
0
4,901
W
8,022
682
104
4,130
6,670
3,359
579
2,707
3,730
25,971
1,677
W
King Arthur
jollker23
King Arthur
7,186
1,160
0
590
10,240
9,578
0
3,186
6,623
0
15,163
W
Ah Muzen Cab
qudruplitnips
Ah Muzen Cab
10,094
2,933
0
225
5,904
2,439
973
2,988
2,754
0
34,644
L
King Arthur
smrih
King Arthur
3,683
1,153
0
1,819
11,318
6,467
0
1,860
8,821
0
12,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,231
Gold Earned
17,994
131
Minions Killed
83
0
Camps Cleared
0
557,467
Distance Traveled
543,940
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,281
628
46
5
0
216,099
0
L
Serqet
5,711
571
10
1
0
159,155
2
W
Hades
8,162
816
58
6
0
187,841
0
W
King Arthur
6,800
680
24
2
0
178,580
0
W
Ah Muzen Cab
8,269
827
49
5
0
191,046
1
L
King Arthur
6,002
600
27
3
0
168,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role