Player Matchup

Xing Tian
Xing Tian
Chaaaaaaaaaaaaz
Xing Tian
Level 158
God Stats
0W - 1L
1,755 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 2
Bellona
Bellona
H4KFU
Bellona
Level 159
God Stats
0W - 1L
2,108 SR
Queue Stats
0W - 3L
1,272 Elo+
Party 2
Loki
Loki
Jvrdnn
Loki
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 82L
1,238 Elo+
Party 2
Charybdis
Charybdis
Tikpa
Charybdis
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 59L
1,271 Elo+
Party 2
Janus
Janus
youngRobot8092
Janus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 76L
1,378 Elo+
Party 2
Team Averages
Level 108
1,672 SR
1,332 Elo+

VS

Team Averages
Level 94
1,541 SR
1,522 Elo+
Skadi
Skadi
EchoJulio
Skadi
Level 103
God Stats
8W - 6L
1,500 SR
Queue Stats
238W - 272L
1,524 Elo+
Party 1
Hun Batz
Hun Batz
Michuzdck
Hun Batz
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 77L
1,610 Elo+
Party 1
Hera
Hera
Tethrasi
Hera
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 40L
1,553 Elo+
Solo
Ymir
Ymir
YAVD
Ymir
Level 158
God Stats
6W - 1L
1,863 SR
Queue Stats
153W - 140L
1,492 Elo+
Solo
Erlang Shen
Erlang Shen
marcoaps
Erlang Shen
Level 155
God Stats
33W - 46L
1,340 SR
Queue Stats
188W - 210L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Chaaaaaaaaaaaaz
Xing Tian
12
0 / 1 / 2
7,433
413
8,414
18,621
17,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
H4KFU
Bellona
15
0 / 1 / 0
8,163
454
8,707
17,826
25,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Jvrdnn
Loki
14
0 / 0 / 1
7,646
425
3,642
12,312
5,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charybdis
Tikpa
Charybdis
15
2 / 2 / 0
8,868
493
8,508
12,673
4,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 4 / 0
8,146
453
4,527
8,600
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
EchoJulio
Skadi
17
1 / 0 / 2
10,229
568
8,403
10,319
4,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Michuzdck
Hun Batz
16
4 / 0 / 2
9,262
515
8,647
13,053
6,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hera
15
3 / 2 / 1
9,442
525
7,953
6,637
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
YAVD
Ymir
14
0 / 1 / 4
8,798
489
8,020
13,269
12,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
marcoaps
Erlang Shen
17
0 / 0 / 1
10,904
606
12,547
17,657
18,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
8
8
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Chaaaaaaaaaaaaz
Xing Tian
0
1
2
1
W
Skadi
EchoJulio
Skadi
1
0
2
2
L
Bellona
H4KFU
Bellona
0
1
0
0
L
Loki
Jvrdnn
Loki
0
0
1
0.5
W
Hun Batz
Michuzdck
Hun Batz
4
0
2
5
W
Hera
3
2
1
1.75
L
Charybdis
Tikpa
Charybdis
2
2
0
1
W
Ymir
YAVD
Ymir
0
1
4
2
W
Erlang Shen
marcoaps
Erlang Shen
0
0
1
0.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,798
Damage
45,570
70,032
Taken
60,935
56,151
Mitigated
44,934
19,303
Healing
16,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Chaaaaaaaaaaaaz
Xing Tian
8,414
880
0
2,992
18,621
17,039
0
7,590
11,031
30,617
508
W
Skadi
EchoJulio
Skadi
8,403
2,562
0
1,638
10,319
4,411
628
2,793
7,526
0
103,554
L
Bellona
H4KFU
Bellona
8,707
3,188
0
5,322
17,826
25,284
0
0
17,826
0
73,389
L
Loki
Jvrdnn
Loki
3,642
386
0
4,698
12,312
5,437
370
1,542
10,770
0
72,241
W
Hun Batz
Michuzdck
Hun Batz
8,647
1,612
0
840
13,053
6,500
0
2,551
10,502
0
92,250
W
Hera
7,953
1,602
0
625
6,637
2,626
57
2,627
4,010
72,237
1,445
L
Charybdis
Tikpa
Charybdis
8,508
3,543
0
6,041
12,673
4,971
692
2,434
10,239
0
82,073
W
Ymir
YAVD
Ymir
8,020
1,878
0
3,387
13,269
12,839
58
4,462
8,807
34,218
680
W
Erlang Shen
marcoaps
Erlang Shen
12,547
5,849
0
10,224
17,657
18,558
71
120
17,537
0
103,780
L
4,527
90
0
250
8,600
3,420
184
3,748
4,852
67,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,256
Gold Earned
48,635
525
Minions Killed
627
0
Camps Cleared
0
1,842,396
Distance Traveled
1,785,599
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,433
413
33
2
0
372,433
5
W
Skadi
10,229
568
176
10
0
337,748
0
L
Bellona
8,163
454
125
7
0
371,320
0
L
Loki
7,646
425
116
6
0
442,902
6
W
Hun Batz
9,262
515
114
6
0
421,494
0
W
Hera
9,442
525
129
7
0
318,460
1
L
Charybdis
8,868
493
123
7
0
308,596
2
W
Ymir
8,798
489
46
3
0
362,646
10
W
Erlang Shen
10,904
606
162
9
0
345,251
5
L
Janus
8,146
453
128
7
0
347,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role