Player Matchup

Ravana
Ravana
 
Ravana
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
PresidentBobcat
Zhong Kui
Level 181
God Stats
24W - 9L
1,835 SR
Queue Stats
199W - 171L
1,662 Elo+
Party 1
Izanami
Izanami
Trovia
Izanami
Level 126
God Stats
28W - 8L
1,785 SR
Queue Stats
198W - 132L
1,654 Elo+
Solo
Erlang Shen
Erlang Shen
TurboTigerr
Erlang Shen
Level 149
God Stats
6W - 9L
1,716 SR
Queue Stats
230W - 228L
1,604 Elo+
Party 1
Khepri
Khepri
creake17
Khepri
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 128L
1,583 Elo+
Party 1
Team Averages
Level 144
1,667 SR
1,601 Elo+

VS

Team Averages
Level 150
1,506 SR
1,638 Elo+
Gilgamesh
Gilgamesh
Béáńś
Gilgamesh
Level 129
God Stats
12W - 8L
1,687 SR
Queue Stats
62W - 61L
1,646 Elo+
Party 2
Fenrir
Fenrir
CastofDawn
Fenrir
Level 175
God Stats
0W - 3L
1,256 SR
Queue Stats
296W - 289L
1,646 Elo+
Party 2
Charybdis
Charybdis
Zetaro
Charybdis
Level 162
God Stats
1W - 3L
1,256 SR
Queue Stats
251W - 247L
1,656 Elo+
Solo
Zeus
Zeus
kamitobaku
Zeus
Level 149
God Stats
6W - 6L
1,832 SR
Queue Stats
51W - 63L
1,611 Elo+
Solo
Bastet
Bastet
xXELxN3N0Xx
Bastet
Level 137
God Stats
3W - 11L
1,500 SR
Queue Stats
141W - 119L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
1 / 2 / 2
7,909
608
6,867
9,284
4,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
PresidentBobcat
Zhong Kui
15
6 / 2 / 2
8,660
666
7,888
9,910
8,343
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Trovia
Izanami
15
4 / 1 / 2
8,900
685
12,171
8,065
3,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Erlang Shen
TurboTigerr
Erlang Shen
15
5 / 2 / 5
7,985
614
9,827
14,395
10,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
creake17
Khepri
13
2 / 1 / 4
7,939
611
3,025
9,291
8,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Béáńś
Gilgamesh
14
1 / 2 / 0
8,259
635
5,736
14,980
11,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
CastofDawn
Fenrir
10
0 / 2 / 2
6,074
467
4,283
11,954
9,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
Zetaro
Charybdis
12
1 / 4 / 0
6,730
518
5,436
11,123
4,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 6 / 2
7,202
554
8,444
8,008
2,978
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
12
4 / 4 / 2
6,962
536
5,888
13,387
5,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
18
Kills
8
8
Deaths
18
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
1
2
2
1
L
Gilgamesh
Béáńś
Gilgamesh
1
2
0
0.5
L
Fenrir
CastofDawn
Fenrir
0
2
2
0.5
W
Zhong Kui
PresidentBobcat
Zhong Kui
6
2
2
3.5
W
Izanami
Trovia
Izanami
4
1
2
5
W
Erlang Shen
TurboTigerr
Erlang Shen
5
2
5
3.75
L
Charybdis
Zetaro
Charybdis
1
4
0
0.25
W
Khepri
creake17
Khepri
2
1
4
4
L
2
6
2
0.5
L
Bastet
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,778
Damage
29,787
50,945
Taken
59,452
35,270
Mitigated
33,931
22,842
Healing
17,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,867
939
0
3,172
9,284
4,333
0
0
8,713
0
59,759
L
Gilgamesh
Béáńś
Gilgamesh
5,736
1,941
0
6,776
14,980
11,646
0
0
14,980
0
73,602
L
Fenrir
CastofDawn
Fenrir
4,283
1,192
0
2,042
11,954
9,821
0
3,751
8,203
0
16,600
W
Zhong Kui
PresidentBobcat
Zhong Kui
7,888
2,193
0
7,132
9,910
8,343
0
3,617
6,293
73,928
2,005
W
Izanami
Trovia
Izanami
12,171
9,887
0
2,895
8,065
3,563
1,377
90
7,975
0
88,175
W
Erlang Shen
TurboTigerr
Erlang Shen
9,827
5,289
0
8,114
14,395
10,037
553
2,300
12,015
0
65,823
L
Charybdis
Zetaro
Charybdis
5,436
2,868
0
1,600
11,123
4,187
0
395
10,728
0
52,199
W
Khepri
creake17
Khepri
3,025
292
0
1,529
9,291
8,994
0
2,437
6,854
17,890
3,937
L
8,444
1,101
0
210
8,008
2,978
0
4,122
3,886
61,620
0
L
Bastet
5,888
1,573
0
6,718
13,387
5,299
0
2,356
11,031
0
42,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,393
Gold Earned
35,227
500
Minions Killed
410
0
Camps Cleared
0
1,451,604
Distance Traveled
1,335,339
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,909
608
104
8
0
292,622
3
L
Gilgamesh
8,259
635
123
9
0
256,423
3
L
Fenrir
6,074
467
16
1
0
278,121
4
W
Zhong Kui
8,660
666
141
11
0
262,669
0
W
Izanami
8,900
685
138
11
0
287,089
0
W
Erlang Shen
7,985
614
88
7
0
321,254
2
L
Charybdis
6,730
518
96
7
0
253,881
2
W
Khepri
7,939
611
29
2
0
287,970
0
L
Zeus
7,202
554
112
9
0
241,262
2
L
Bastet
6,962
536
63
5
0
305,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role