Player Matchup

Nemesis
Nemesis
Silver I
DobbyQ
Nemesis
Silver I
Level 127
God Stats
4W - 1L
2,310 SR
Queue Stats
44W - 37L
1,649 MMR
Solo
Nut
Nut
Gold III
Harryt0
Nut
Gold III
Level 145
God Stats
0W - 3L
1,185 SR
Queue Stats
105W - 103L
1,533 MMR
Party 1
Zeus
Zeus
Platinum II
RedKSpartan
Zeus
Platinum II
Level 148
God Stats
2W - 1L
1,858 SR
Queue Stats
129W - 122L
1,845 MMR
Party 1
Ravana
Ravana
Gold II
S0y_Pikanha69
Ravana
Gold II
Level 107
God Stats
16W - 21L
1,446 SR
Queue Stats
206W - 215L
1,655 MMR
Solo
Khepri
Khepri
Gold III
zZ ABM Zz
Khepri
Gold III
Level 148
God Stats
1W - 1L
1,714 SR
Queue Stats
123W - 127L
1,646 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,703 SR
1,665 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,590 SR
1,635 MMR
Neith
Neith
Gold II
 
Neith
Gold II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
JJ_JST
Erlang Shen
Gold I
Level 159
God Stats
6W - 5L
1,523 SR
Queue Stats
84W - 84L
1,665 MMR
Solo
Arachne
Arachne
Gold III
Magechkin
Arachne
Gold III
Level 132
God Stats
3W - 2L
1,704 SR
Queue Stats
33W - 27L
1,687 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
Raiserneymar1611
Cu Chulainn
Gold II
Level 126
God Stats
14W - 4L
1,718 SR
Queue Stats
51W - 45L
1,642 MMR
Solo
Janus
Janus
Gold I
thedevil014
Janus
Gold I
Level 201
God Stats
11W - 14L
1,503 SR
Queue Stats
117W - 106L
1,679 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DobbyQ
Nemesis
13
2 / 2 / 2
7,754
554
10,756
18,311
11,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Nut
12
1 / 4 / 0
6,978
498
5,139
11,342
5,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

12
0 / 5 / 1
7,005
500
6,375
8,520
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 2
6,580
470
4,766
8,210
3,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
zZ ABM Zz
Khepri
9
1 / 4 / 1
6,291
449
3,193
12,257
9,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
BakasuraSun WukongAgniThanatos

VS

Bans
AwilixAresSusanoAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 0 / 4
9,013
644
9,622
7,458
2,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
JJ_JST
Erlang Shen
12
2 / 3 / 7
7,516
537
4,872
14,008
12,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Magechkin
Arachne
14
3 / 0 / 5
7,482
534
7,234
14,391
6,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Cu Chulainn
Raiserneymar1611
Cu Chulainn
14
2 / 2 / 2
8,756
625
9,861
12,505
10,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
6 / 0 / 5
8,341
596
14,112
7,129
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
16
16
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
4
5
L
Nemesis
DobbyQ
Nemesis
2
2
2
1.5
L
Nut
1
4
0
0.25
W
Erlang Shen
JJ_JST
Erlang Shen
2
3
7
1.83
W
Arachne
Magechkin
Arachne
3
0
5
5.5
W
Cu Chulainn
Raiserneymar1611
Cu Chulainn
2
2
2
1.5
L
0
5
1
0.1
L
1
1
2
2
W
6
0
5
8.5
L
Khepri
zZ ABM Zz
Khepri
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,229
Damage
45,701
58,640
Taken
55,491
32,059
Mitigated
35,648
18,385
Healing
18,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,622
3,931
0
3,532
7,458
2,951
630
1,683
5,775
0
88,601
L
Nemesis
DobbyQ
Nemesis
10,756
5,203
0
8,676
18,311
11,108
0
3,737
14,350
0
58,492
L
Nut
5,139
2,367
0
3,679
11,342
5,017
529
724
10,574
0
56,430
W
Erlang Shen
JJ_JST
Erlang Shen
4,872
2,417
0
4,098
14,008
12,242
0
2,967
11,041
0
22,852
W
Arachne
Magechkin
Arachne
7,234
4,606
0
7,221
14,391
6,803
0
2,157
12,234
0
57,551
W
Cu Chulainn
Raiserneymar1611
Cu Chulainn
9,861
971
0
3,324
12,505
10,789
0
195
12,310
9,478
62,355
L
6,375
871
0
607
8,520
2,866
874
2,703
5,605
46,855
0
L
4,766
878
0
3,226
8,210
3,702
0
2,132
5,940
0
47,832
W
14,112
1,431
0
750
7,129
2,863
0
2,974
4,155
59,188
0
L
Khepri
zZ ABM Zz
Khepri
3,193
164
0
2,197
12,257
9,366
0
4,945
6,922
14,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,608
Gold Earned
41,108
386
Minions Killed
458
0
Camps Cleared
0
1,374,787
Distance Traveled
1,495,702
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,013
644
139
10
0
265,245
3
L
Nemesis
7,754
554
98
7
0
286,422
0
L
Nut
6,978
498
103
7
0
239,790
0
W
Erlang Shen
7,516
537
29
2
0
288,055
2
W
Arachne
7,482
534
78
6
0
326,211
0
W
Cu Chulainn
8,756
625
109
8
0
284,690
2
L
Zeus
7,005
500
85
6
0
242,448
3
L
Ravana
6,580
470
83
6
0
324,072
0
W
Janus
8,341
596
103
7
0
331,501
5
L
Khepri
6,291
449
17
1
0
282,055
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role