Player Matchup

Izanami
Izanami
Fee18thAveGoon
Izanami
Level 123
God Stats
135W - 118L
1,474 SR
Queue Stats
143W - 130L
1,418 Elo+
Solo
Serqet
Serqet
FlyLikeGreenz
Serqet
Level 40
God Stats
1W - 4L
1,029 SR
Queue Stats
29W - 44L
1,351 Elo+
Solo
Ymir
Ymir
ItzchecheTv
Ymir
Level 47
God Stats
10W - 18L
1,534 SR
Queue Stats
62W - 77L
1,449 Elo+
Solo
Nut
Nut
UmadCuzUbad01
Nut
Level 143
God Stats
10W - 5L
1,543 SR
Queue Stats
20W - 16L
1,491 Elo+
Solo
Bellona
Bellona
rbchris2934
Bellona
Level 156
God Stats
14W - 3L
1,786 SR
Queue Stats
313W - 313L
1,538 Elo+
Solo
Team Averages
Level 102
1,473 SR
1,450 Elo+

VS

Team Averages
Level 76
1,557 SR
1,449 Elo+
Agni
Agni
FakeyXO
Agni
Level 66
God Stats
5W - 6L
1,209 SR
Queue Stats
538W - 583L
1,405 Elo+
Party 1
Thor
Thor
ImNoahhh
Thor
Level 92
God Stats
54W - 43L
1,547 SR
Queue Stats
386W - 420L
1,522 Elo+
Party 1
Gilgamesh
Gilgamesh
RastyMagic
Gilgamesh
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 287L
1,470 Elo+
Party 1
Chiron
Chiron
xSamahSanx
Chiron
Level 85
God Stats
4W - 1L
1,674 SR
Queue Stats
58W - 51L
1,440 Elo+
Solo
Bacchus
Bacchus
zephyrSZN
Bacchus
Level 30
God Stats
4W - 2L
1,854 SR
Queue Stats
162W - 171L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,815
379
840
4,236
1,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 4 / 2
9,125
507
6,214
15,621
8,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 1 / 3
9,131
507
5,700
14,684
16,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 2 / 3
9,285
516
11,576
14,560
6,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
rbchris2934
Bellona
15
2 / 5 / 2
9,685
538
12,118
21,170
20,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
FakeyXO
Agni
18
5 / 1 / 2
11,064
615
8,991
6,703
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
19
6 / 2 / 2
10,082
560
9,294
16,008
8,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gilgamesh
RastyMagic
Gilgamesh
18
4 / 1 / 2
10,557
587
15,404
21,771
15,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
xSamahSanx
Chiron
15
0 / 4 / 2
8,513
473
9,150
12,798
5,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
zephyrSZN
Bacchus
13
0 / 1 / 4
8,188
455
4,630
11,195
9,985
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
9
Kills
15
15
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Agni
FakeyXO
Agni
5
1
2
6
L
0
3
0
0
L
2
4
2
0.75
W
Thor
6
2
2
3.5
L
2
1
3
3.5
W
Gilgamesh
RastyMagic
Gilgamesh
4
1
2
5
L
3
2
3
2.25
L
Bellona
rbchris2934
Bellona
2
5
2
0.6
W
Chiron
xSamahSanx
Chiron
0
4
2
0.25
W
Bacchus
zephyrSZN
Bacchus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,448
Damage
47,469
70,271
Taken
68,475
52,684
Mitigated
41,531
16,858
Healing
17,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
FakeyXO
Agni
8,991
857
0
500
6,703
2,766
547
777
5,398
79,257
2,602
L
840
626
0
0
4,236
1,266
0
2,129
1,811
0
29,742
L
6,214
1,747
0
1,125
15,621
8,237
0
3,266
11,942
0
75,735
W
Thor
9,294
2,490
0
1,511
16,008
8,423
0
609
15,198
0
116,046
L
5,700
1,505
0
3,243
14,684
16,634
297
4,394
9,972
35,944
0
W
Gilgamesh
RastyMagic
Gilgamesh
15,404
5,741
0
9,573
21,771
15,306
442
1,076
20,385
0
79,637
L
11,576
7,050
0
6,842
14,560
6,387
799
2,305
12,255
0
82,856
L
Bellona
rbchris2934
Bellona
12,118
4,842
0
5,648
21,170
20,160
0
544
19,314
0
62,214
W
Chiron
xSamahSanx
Chiron
9,150
2,764
498
2,518
12,798
5,051
0
867
11,931
0
74,497
W
Bacchus
zephyrSZN
Bacchus
4,630
624
0
3,164
11,195
9,985
0
2,482
8,713
25,096
1,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,041
Gold Earned
48,404
454
Minions Killed
575
0
Camps Cleared
0
1,431,802
Distance Traveled
1,769,791
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,064
615
169
9
0
350,005
2
L
Izanami
6,815
379
56
3
0
106,748
0
L
Serqet
9,125
507
106
6
0
376,242
0
W
Thor
10,082
560
134
7
0
386,382
0
L
Ymir
9,131
507
55
3
0
347,561
0
W
Gilgamesh
10,557
587
114
6
0
359,213
0
L
Nut
9,285
516
137
8
0
330,742
4
L
Bellona
9,685
538
100
6
0
270,509
0
W
Chiron
8,513
473
126
7
0
314,907
0
W
Bacchus
8,188
455
32
2
0
359,284
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role