Player Matchup

Kali
Kali
Silver IV
Big_O_Casey
Kali
Silver IV
Level 124
God Stats
2W - 1L
1,767 SR
Queue Stats
24W - 36L
910 MMR
Solo
Chronos
Chronos
Silver IV
IamNotGerald
Chronos
Silver IV
Level 181
God Stats
31W - 17L
1,272 SR
Queue Stats
317W - 341L
775 MMR
Solo
Surtr
Surtr
Silver III
Jakeram71
Surtr
Silver III
Level 94
God Stats
8W - 8L
1,380 SR
Queue Stats
377W - 399L
942 MMR
Solo
Ah Puch
Ah Puch
Silver III
M3X1C4N1S1M0
Ah Puch
Silver III
Level 149
God Stats
178W - 187L
1,489 SR
Queue Stats
1,012W - 1,076L
795 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
SoulTaker0722
Morgan Le Fay
Silver III
Level 69
God Stats
2W - 2L
1,542 SR
Queue Stats
95W - 127L
813 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,490 SR
847 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,506 SR
979 MMR
Skadi
Skadi
Silver III
 
Skadi
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Bronze I
I3GE0RGE
Sol
Bronze I
Level 146
God Stats
13W - 16L
1,458 SR
Queue Stats
167W - 197L
807 MMR
Solo
Eset
Eset
Silver IV
LZR126
Eset
Silver IV
Level 77
God Stats
9W - 10L
1,457 SR
Queue Stats
292W - 316L
831 MMR
Solo
Cthulhu
Cthulhu
Silver IV
Toreadasns
Cthulhu
Silver IV
Level 109
God Stats
1W - 2L
1,682 SR
Queue Stats
116W - 167L
765 MMR
Solo
Mercury
Mercury
Silver IV
chefsito_pitudo
Mercury
Silver IV
Level 102
God Stats
5W - 9L
1,431 SR
Queue Stats
8W - 22L
992 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 2
8,791
549
4,563
16,418
8,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
IamNotGerald
Chronos
15
1 / 1 / 3
8,394
525
4,450
6,362
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Jakeram71
Surtr
15
5 / 2 / 3
10,020
626
11,573
14,709
14,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Puch
M3X1C4N1S1M0
Ah Puch
14
1 / 3 / 4
8,564
535
9,804
13,152
8,355
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Morgan Le Fay
SoulTaker0722
Morgan Le Fay
16
7 / 1 / 0
10,048
628
12,013
11,009
4,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
Ao KuangBellonaArachneThanatos

VS

Bans
Ah Muzen CabBacchusKukulkanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 1 / 1
7,237
452
2,697
5,416
2,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 6 / 1
7,406
463
7,035
13,914
4,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Eset
LZR126
Eset
13
1 / 8 / 2
7,571
473
7,081
11,259
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
Toreadasns
Cthulhu
12
1 / 1 / 4
7,490
468
7,224
14,766
12,048
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 0
8,644
540
7,038
14,126
6,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
17
Kills
8
8
Deaths
17
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
1
1
1.5
W
3
1
2
4
L
0
6
1
0.08
W
Chronos
IamNotGerald
Chronos
1
1
3
2.5
W
Surtr
Jakeram71
Surtr
5
2
3
3.25
L
Eset
LZR126
Eset
1
8
2
0.25
W
Ah Puch
M3X1C4N1S1M0
Ah Puch
1
3
4
1
W
Morgan Le Fay
SoulTaker0722
Morgan Le Fay
7
1
0
7
L
Cthulhu
Toreadasns
Cthulhu
1
1
4
3
L
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,403
Damage
31,075
61,650
Taken
59,481
37,991
Mitigated
30,007
20,902
Healing
15,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
2,697
797
0
730
5,416
2,101
0
2,949
2,467
0
51,416
W
4,563
2,677
0
7,146
16,418
8,715
0
1,740
14,678
0
89,916
L
7,035
1,769
0
4,784
13,914
4,939
0
2,284
10,774
56,274
6,760
W
Chronos
IamNotGerald
Chronos
4,450
1,675
0
1,151
6,362
2,388
460
2,454
3,908
49,567
2,620
W
Surtr
Jakeram71
Surtr
11,573
3,428
0
4,415
14,709
14,004
852
7,024
7,685
1,562
78,220
L
Eset
LZR126
Eset
7,081
612
0
902
11,259
4,140
0
7,770
2,891
52,579
0
W
Ah Puch
M3X1C4N1S1M0
Ah Puch
9,804
289
726
5,962
13,152
8,355
266
3,556
9,596
65,316
1,955
W
Morgan Le Fay
SoulTaker0722
Morgan Le Fay
12,013
1,379
0
1,502
11,009
4,529
46
6,454
4,555
61,261
3,183
L
Cthulhu
Toreadasns
Cthulhu
7,224
241
91
863
14,766
12,048
0
9,645
4,765
34,908
406
L
7,038
3,997
0
7,930
14,126
6,779
0
2,561
11,351
0
65,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,817
Gold Earned
38,348
526
Minions Killed
469
0
Camps Cleared
0
1,604,912
Distance Traveled
1,597,295
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,237
452
97
6
0
331,838
8
W
Kali
8,791
549
118
7
0
351,101
0
L
Sol
7,406
463
113
7
0
257,384
0
W
Chronos
8,394
525
86
5
0
326,308
3
W
Surtr
10,020
626
110
7
0
312,942
0
L
Eset
7,571
473
104
7
0
273,975
0
W
Ah Puch
8,564
535
101
6
0
279,246
2
W
Morgan Le Fay
10,048
628
111
7
0
335,315
0
L
Cthulhu
7,490
468
55
3
0
342,635
0
L
Mercury
8,644
540
100
6
0
391,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role