Player Matchup

Fenrir
Fenrir
Rock3teers_
Fenrir
Level 28
God Stats
3W - 4L
1,614 SR
Queue Stats
31W - 41L
1,403 Elo+
Party 2
Ishtar
Ishtar
jaavii-x
Ishtar
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,507 Elo+
Party 2
Ares
Ares
xRxddrii-x
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
xSiinDi-x
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,425 Elo+
Party 2
Hades
Hades
xxByMANuelxx03
Hades
Level 92
God Stats
7W - 9L
1,481 SR
Queue Stats
37W - 51L
1,425 Elo+
Party 2
Team Averages
Level 38
1,519 SR
1,452 Elo+

VS

Team Averages
Level 98
1,464 SR
1,449 Elo+
Arachne
Arachne
Kwonkaz
Arachne
Level 119
God Stats
6W - 9L
1,142 SR
Queue Stats
169W - 156L
1,434 Elo+
Party 3
Sun Wukong
Sun Wukong
MTurn001
Sun Wukong
Level 28
God Stats
11W - 5L
1,482 SR
Queue Stats
72W - 77L
1,384 Elo+
Party 3
Hachiman
Hachiman
YungPhatSkep
Hachiman
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 78L
1,493 Elo+
Party 1
Ganesha
Ganesha
punningham
Ganesha
Level 103
God Stats
15W - 11L
1,666 SR
Queue Stats
52W - 50L
1,462 Elo+
Party 1
Zeus
Zeus
shapshup44
Zeus
Level 111
God Stats
6W - 4L
1,530 SR
Queue Stats
510W - 475L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 7 / 1
8,516
426
10,227
20,043
10,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
jaavii-x
Ishtar
15
1 / 3 / 4
8,290
415
9,693
12,932
5,045
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 6 / 1
8,930
447
3,341
20,531
22,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
xSiinDi-x
Sun Wukong
16
0 / 0 / 0
9,536
477
13,028
18,283
25,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
4 / 4 / 1
9,522
476
8,690
17,236
8,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kwonkaz
Arachne
18
5 / 1 / 3
10,445
522
11,316
17,991
8,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sun Wukong
MTurn001
Sun Wukong
17
1 / 0 / 1
10,238
512
11,586
17,346
15,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
YungPhatSkep
Hachiman
17
8 / 3 / 3
10,636
532
16,850
16,289
6,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
punningham
Ganesha
15
1 / 3 / 10
10,255
513
13,856
16,023
12,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
5 / 4 / 3
11,357
568
16,398
11,525
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
11
Kills
20
20
Deaths
11
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
Kwonkaz
Arachne
5
1
3
6.5
W
Sun Wukong
MTurn001
Sun Wukong
1
0
1
1.5
L
Fenrir
4
7
1
0.64
W
Hachiman
YungPhatSkep
Hachiman
8
3
3
3.17
L
Ishtar
jaavii-x
Ishtar
1
3
4
1
W
Ganesha
punningham
Ganesha
1
3
10
2
W
5
4
3
1.63
L
2
6
1
0.42
L
Sun Wukong
xSiinDi-x
Sun Wukong
0
0
0
0
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,979
Damage
70,006
89,025
Taken
79,174
71,756
Mitigated
47,689
16,055
Healing
35,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Kwonkaz
Arachne
11,316
6,985
0
14,266
17,991
8,802
0
815
16,983
0
95,223
W
Sun Wukong
MTurn001
Sun Wukong
11,586
3,643
0
6,493
17,346
15,129
413
427
15,577
0
84,739
L
Fenrir
10,227
2,684
0
1,814
20,043
10,702
0
6,291
13,752
0
55,637
W
Hachiman
YungPhatSkep
Hachiman
16,850
11,706
0
7,391
16,289
6,743
992
3,074
13,161
0
67,853
L
Ishtar
jaavii-x
Ishtar
9,693
6,069
0
3,134
12,932
5,045
0
5,230
7,702
0
69,761
W
Ganesha
punningham
Ganesha
13,856
650
0
4,672
16,023
12,423
0
2,895
13,128
51,447
1,705
W
16,398
3,115
0
2,729
11,525
4,592
681
4,601
6,870
88,359
0
L
3,341
397
0
1,404
20,531
22,748
0
6,947
13,584
19,670
0
L
Sun Wukong
xSiinDi-x
Sun Wukong
13,028
3,732
0
3,968
18,283
25,144
0
1,492
16,791
0
82,498
L
8,690
463
178
5,557
17,236
8,117
0
9,893
7,343
61,337
2,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,794
Gold Earned
52,931
473
Minions Killed
538
0
Camps Cleared
0
1,838,685
Distance Traveled
1,886,407
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,445
522
128
6
0
420,729
0
W
Sun Wukong
10,238
512
118
6
0
378,361
0
L
Fenrir
8,516
426
74
4
0
381,640
0
W
Hachiman
10,636
532
132
7
0
343,198
0
L
Ishtar
8,290
415
103
5
0
359,156
0
W
Ganesha
10,255
513
19
1
0
394,427
8
W
Zeus
11,357
568
141
7
0
349,692
10
L
Ares
8,930
447
24
1
0
331,628
0
L
Sun Wukong
9,536
477
142
7
0
395,779
0
L
Hades
9,522
476
130
7
0
370,482
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role