Player Matchup

Xbalanque
Xbalanque
Fillup97
Xbalanque
Level 146
God Stats
1W - 1L
1,835 SR
Queue Stats
41W - 40L
1,518 Elo+
Solo
Arachne
Arachne
FinnDerKicker
Arachne
Level 26
God Stats
0W - 3L
1,636 SR
Queue Stats
5W - 9L
1,416 Elo+
Party 1
Athena
Athena
Kotek-93
Athena
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,762 Elo+
Party 1
Ah Puch
Ah Puch
TheEgzon01
Ah Puch
Level 69
God Stats
2W - 3L
1,520 SR
Queue Stats
14W - 11L
1,449 Elo+
Party 1
Gilgamesh
Gilgamesh
Thierry-Henry94
Gilgamesh
Level 35
God Stats
4W - 2L
1,677 SR
Queue Stats
11W - 16L
1,409 Elo+
Party 1
Team Averages
Level 58
1,634 SR
1,511 Elo+

VS

Team Averages
Level 83
1,492 SR
1,485 Elo+
Da Ji
Da Ji
 
Da Ji
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ArchiiiDT
Bacchus
Level 70
God Stats
4W - 10L
1,336 SR
Queue Stats
93W - 91L
1,463 Elo+
Party 2
Odin
Odin
Danny_T_Bhoy84
Odin
Level 68
God Stats
6W - 2L
1,880 SR
Queue Stats
98W - 107L
1,491 Elo+
Solo
Neith
Neith
ElBomber21
Neith
Level 56
God Stats
11W - 9L
1,563 SR
Queue Stats
93W - 92L
1,461 Elo+
Party 2
Chang'e
Chang'e
mavilady
Chang'e
Level 140
God Stats
17W - 7L
1,182 SR
Queue Stats
210W - 199L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Fillup97
Xbalanque
13
1 / 3 / 1
7,053
470
4,008
9,744
3,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
10
2 / 6 / 1
6,548
437
6,209
17,746
7,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Kotek-93
Athena
10
1 / 4 / 0
6,426
428
4,050
13,677
12,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
TheEgzon01
Ah Puch
12
2 / 5 / 2
7,253
484
9,704
11,511
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
Thierry-Henry94
Gilgamesh
11
0 / 3 / 0
6,630
442
4,818
16,534
10,432
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
9 / 3 / 6
8,902
593
13,463
15,124
7,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
ArchiiiDT
Bacchus
12
3 / 0 / 7
7,927
528
7,080
8,780
9,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 0 / 7
8,954
597
10,277
10,822
11,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Neith
13
4 / 0 / 7
8,094
540
10,119
7,107
3,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
mavilady
Chang'e
13
3 / 3 / 3
7,899
527
6,808
10,448
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
6
Kills
21
21
Deaths
6
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
3
6
4
W
Bacchus
ArchiiiDT
Bacchus
3
0
7
6.5
W
2
0
7
5.5
W
Neith
4
0
7
7.5
L
Xbalanque
Fillup97
Xbalanque
1
3
1
0.5
L
Arachne
2
6
1
0.42
L
Athena
Kotek-93
Athena
1
4
0
0.25
L
Ah Puch
TheEgzon01
Ah Puch
2
5
2
0.6
L
Gilgamesh
Thierry-Henry94
Gilgamesh
0
3
0
0
W
Chang'e
mavilady
Chang'e
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,789
Damage
47,747
69,212
Taken
52,281
38,706
Mitigated
35,444
15,782
Healing
13,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
13,463
3,827
0
1,919
15,124
7,965
544
2,242
12,882
0
77,653
W
Bacchus
ArchiiiDT
Bacchus
7,080
877
0
1,725
8,780
9,029
266
3,129
5,651
28,825
0
W
10,277
2,210
0
2,036
10,822
11,277
241
1,741
9,081
0
63,498
W
Neith
10,119
3,998
0
2,398
7,107
3,070
919
1,068
6,039
0
59,720
L
Xbalanque
Fillup97
Xbalanque
4,008
1,345
0
2,659
9,744
3,660
0
1,098
8,646
0
58,097
L
Arachne
6,209
4,308
0
4,575
17,746
7,653
0
2,247
15,499
0
26,121
L
Athena
Kotek-93
Athena
4,050
887
0
1,034
13,677
12,235
0
2,938
10,739
21,552
0
L
Ah Puch
TheEgzon01
Ah Puch
9,704
166
0
2,319
11,511
4,726
0
6,004
5,507
48,574
0
L
Gilgamesh
Thierry-Henry94
Gilgamesh
4,818
1,738
0
5,195
16,534
10,432
0
1,424
15,110
0
36,900
W
Chang'e
mavilady
Chang'e
6,808
202
664
4,488
10,448
4,103
770
5,574
4,874
46,465
1,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,910
Gold Earned
41,776
295
Minions Killed
409
0
Camps Cleared
0
1,432,787
Distance Traveled
1,485,436
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,902
593
108
7
0
340,282
0
W
Bacchus
7,927
528
35
2
0
327,959
7
W
Odin
8,954
597
84
6
0
273,445
0
W
Neith
8,094
540
95
6
0
250,210
0
L
Xbalanque
7,053
470
82
5
0
260,581
2
L
Arachne
6,548
437
35
2
0
310,954
0
L
Athena
6,426
428
39
3
0
291,930
0
L
Ah Puch
7,253
484
78
5
0
278,162
0
L
Gilgamesh
6,630
442
61
4
0
291,160
0
W
Chang'e
7,899
527
87
6
0
293,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role