Player Matchup

Susano
Susano
 
Susano
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
DivinCookie
Surtr
Level 155
God Stats
12W - 5L
1,595 SR
Queue Stats
147W - 131L
1,552 Elo+
Party 1
Apollo
Apollo
FFCCTASE
Apollo
Level 154
God Stats
6W - 4L
1,640 SR
Queue Stats
165W - 112L
1,559 Elo+
Party 1
Anubis
Anubis
M00NFR34KZ
Anubis
Level 105
God Stats
10W - 1L
1,804 SR
Queue Stats
199W - 197L
1,492 Elo+
Party 1
Bacchus
Bacchus
yehidje
Bacchus
Level 155
God Stats
5W - 2L
1,688 SR
Queue Stats
103W - 112L
1,483 Elo+
Party 1
Team Averages
Level 122
1,645 SR
1,517 Elo+

VS

Team Averages
Level 104
1,735 SR
1,595 Elo+
Gilgamesh
Gilgamesh
CrankyTea
Gilgamesh
Level 161
God Stats
4W - 4L
1,600 SR
Queue Stats
97W - 89L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
GetThatRightUpYi
Zhong Kui
Level 149
God Stats
7W - 2L
1,782 SR
Queue Stats
108W - 93L
1,613 Elo+
Party 2
Atlas
Atlas
JustACrumbOfPeel
Atlas
Level 45
God Stats
31W - 20L
1,714 SR
Queue Stats
133W - 106L
1,643 Elo+
Party 2
Chronos
Chronos
itsCTR
Chronos
Level 83
God Stats
1W - 1L
1,695 SR
Queue Stats
134W - 122L
1,579 Elo+
Solo
Nut
Nut
wllysmith
Nut
Level 83
God Stats
5W - 2L
1,884 SR
Queue Stats
59W - 26L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
7
3 / 1 / 1
4,154
831
1,928
3,527
1,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 1
3,724
745
2,998
4,432
2,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
FFCCTASE
Apollo
7
1 / 0 / 0
3,622
724
1,920
1,600
491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
M00NFR34KZ
Anubis
7
1 / 2 / 3
4,023
805
2,563
3,861
1,580
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bacchus
yehidje
Bacchus
7
1 / 0 / 2
4,221
844
1,648
2,884
1,971
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrankyTea
Gilgamesh
7
2 / 1 / 0
3,926
785
2,996
5,344
2,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
7
2 / 1 / 1
3,861
772
2,348
3,527
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

6
0 / 1 / 0
3,057
611
598
3,712
2,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
itsCTR
Chronos
7
1 / 3 / 1
3,796
759
1,320
3,820
721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

2
0 / 0 / 0
2,564
513
673
997
272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
6
Kills
5
5
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
1
1
3.5
L
Gilgamesh
CrankyTea
Gilgamesh
2
1
0
2
W
0
2
1
0.25
W
Apollo
FFCCTASE
Apollo
1
0
0
1
L
Zhong Kui
2
1
1
2.5
L
0
1
0
0
W
Anubis
M00NFR34KZ
Anubis
1
2
3
1.25
L
Chronos
itsCTR
Chronos
1
3
1
0.5
L
0
0
0
0
W
Bacchus
yehidje
Bacchus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,057
Damage
7,935
16,304
Taken
17,400
7,268
Mitigated
7,666
7,481
Healing
6,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
1,928
617
0
1,575
3,527
1,093
0
812
2,669
0
17,781
L
Gilgamesh
CrankyTea
Gilgamesh
2,996
1,154
0
2,144
5,344
2,436
0
134
4,851
0
21,821
W
2,998
1,298
0
1,770
4,432
2,133
0
0
4,114
715
20,997
W
Apollo
FFCCTASE
Apollo
1,920
1,574
0
1,142
1,600
491
0
374
1,226
0
25,956
L
Zhong Kui
2,348
500
0
1,998
3,527
2,044
0
1,208
2,319
15,792
0
L
598
156
0
1,408
3,712
2,193
0
988
2,724
9,983
0
W
Anubis
M00NFR34KZ
Anubis
2,563
182
0
1,295
3,861
1,580
0
2,622
1,121
23,966
0
L
Chronos
itsCTR
Chronos
1,320
207
0
147
3,820
721
0
1,715
2,105
16,579
1,380
L
673
536
0
563
997
272
0
300
697
0
4,344
W
Bacchus
yehidje
Bacchus
1,648
388
0
1,699
2,884
1,971
0
224
2,660
10,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,744
Gold Earned
17,204
183
Minions Killed
135
0
Camps Cleared
0
555,667
Distance Traveled
445,901
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
4,154
831
38
8
0
141,260
0
L
Gilgamesh
3,926
785
44
9
0
89,251
0
W
Surtr
3,724
745
43
9
0
89,379
2
W
Apollo
3,622
724
53
11
0
99,039
0
L
Zhong Kui
3,861
772
36
7
0
115,656
0
L
Atlas
3,057
611
14
3
0
117,227
0
W
Anubis
4,023
805
40
8
0
104,348
0
L
Chronos
3,796
759
38
8
0
95,715
0
L
Nut
2,564
513
3
1
0
28,052
0
W
Bacchus
4,221
844
9
2
0
121,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role