Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Mozex97
Erlang Shen
Level 125
God Stats
1W - 1L
1,569 SR
Queue Stats
140W - 111L
1,537 Elo+
Solo
Artio
Artio
SuperFufu
Artio
Level 104
God Stats
1W - 5L
1,500 SR
Queue Stats
181W - 166L
1,517 Elo+
Party 1
Charybdis
Charybdis
tomzy pomzy
Charybdis
Level 38
God Stats
11W - 10L
1,520 SR
Queue Stats
80W - 78L
1,498 Elo+
Party 1
Ne Zha
Ne Zha
zINeyKiiz
Ne Zha
Level 121
God Stats
2W - 2L
1,633 SR
Queue Stats
45W - 38L
1,568 Elo+
Solo
Team Averages
Level 95
1,544 SR
1,524 Elo+

VS

Team Averages
Level 97
1,598 SR
1,491 Elo+
Surtr
Surtr
CatalinuJR9
Surtr
Level 101
God Stats
2W - 0L
1,704 SR
Queue Stats
49W - 50L
1,490 Elo+
Party 2
Ares
Ares
LewlewIsAbot
Ares
Level 122
God Stats
5W - 3L
1,590 SR
Queue Stats
91W - 94L
1,502 Elo+
Solo
Janus
Janus
Perellokk77
Janus
Level 108
God Stats
16W - 5L
1,720 SR
Queue Stats
76W - 75L
1,486 Elo+
Party 2
Hun Batz
Hun Batz
XxrufinyoxX
Hun Batz
Level 29
God Stats
3W - 3L
1,478 SR
Queue Stats
61W - 68L
1,495 Elo+
Party 2
Ullr
Ullr
polferrer43
Ullr
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 76L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
10
0 / 1 / 0
5,492
458
1,565
5,178
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Erlang Shen
Mozex97
Erlang Shen
10
0 / 4 / 0
5,726
477
3,463
11,300
6,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Artio
SuperFufu
Artio
10
0 / 1 / 0
5,699
475
3,073
11,578
7,951
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Charybdis
tomzy pomzy
Charybdis
11
0 / 1 / 0
5,767
481
6,674
8,062
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
zINeyKiiz
Ne Zha
13
1 / 1 / 0
6,400
533
2,319
9,824
4,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 1
8,702
725
6,221
8,562
6,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
0 / 1 / 2
6,813
568
4,712
11,582
8,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 0 / 1
7,759
647
3,535
3,640
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
XxrufinyoxX
Hun Batz
12
3 / 0 / 1
6,764
564
3,590
6,041
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 1
6,577
548
7,289
5,846
2,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
8
8
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
1
0
0
W
3
0
1
3.5
W
0
1
2
1
L
Erlang Shen
Mozex97
Erlang Shen
0
4
0
0
W
1
0
1
1.5
L
Artio
SuperFufu
Artio
0
1
0
0
W
Hun Batz
XxrufinyoxX
Hun Batz
3
0
1
3.5
W
1
0
1
1.5
L
Charybdis
tomzy pomzy
Charybdis
0
1
0
0
L
Ne Zha
zINeyKiiz
Ne Zha
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,094
Damage
25,347
45,942
Taken
35,671
24,044
Mitigated
20,798
15,253
Healing
14,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
1,565
182
0
988
5,178
2,291
0
2,661
2,217
32,765
0
W
6,221
2,193
0
5,897
8,562
6,305
176
0
7,878
1,992
64,028
W
4,712
199
0
3,612
11,582
8,447
0
1,938
9,644
23,719
1,738
L
Erlang Shen
Mozex97
Erlang Shen
3,463
1,472
0
4,600
11,300
6,733
0
507
10,203
0
40,478
W
3,535
418
0
310
3,640
1,383
712
1,136
2,504
56,825
1,345
L
Artio
SuperFufu
Artio
3,073
244
1,710
3,123
11,578
7,951
0
3,565
8,013
15,044
0
W
Hun Batz
XxrufinyoxX
Hun Batz
3,590
400
0
3,699
6,041
2,196
94
653
5,388
0
46,446
W
7,289
2,783
0
1,403
5,846
2,467
0
911
4,935
0
69,234
L
Charybdis
tomzy pomzy
Charybdis
6,674
2,948
0
3,460
8,062
2,729
0
1,067
6,995
0
60,360
L
Ne Zha
zINeyKiiz
Ne Zha
2,319
405
0
1,372
9,824
4,340
0
534
9,250
0
70,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,084
Gold Earned
36,615
348
Minions Killed
458
0
Camps Cleared
0
1,210,320
Distance Traveled
1,296,464
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,492
458
55
5
0
242,397
0
W
Surtr
8,702
725
108
9
0
247,216
2
W
Ares
6,813
568
49
4
0
245,712
0
L
Erlang Shen
5,726
477
72
6
0
225,414
3
W
Janus
7,759
647
110
9
0
269,719
2
L
Artio
5,699
475
15
1
0
239,694
3
W
Hun Batz
6,764
564
82
7
0
298,187
0
W
Ullr
6,577
548
109
9
0
235,630
2
L
Charybdis
5,767
481
100
8
0
227,972
2
L
Ne Zha
6,400
533
106
9
0
274,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role