Player Matchup

Athena
Athena
Akator100
Athena
Level 110
God Stats
3W - 0L
1,372 SR
Queue Stats
108W - 113L
1,505 Elo+
Party 1
Hachiman
Hachiman
Rraykow36
Hachiman
Level 89
God Stats
19W - 12L
1,462 SR
Queue Stats
755W - 780L
1,512 Elo+
Solo
Cthulhu
Cthulhu
TheWorldPurifier
Cthulhu
Level 136
God Stats
8W - 2L
1,499 SR
Queue Stats
203W - 215L
1,444 Elo+
Solo
Odin
Odin
coca_cola69
Odin
Level 68
God Stats
1W - 0L
1,397 SR
Queue Stats
13W - 17L
1,382 Elo+
Solo
Raijin
Raijin
odinpig
Raijin
Level 82
God Stats
2W - 0L
1,741 SR
Queue Stats
94W - 97L
1,509 Elo+
Party 1
Team Averages
Level 97
1,494 SR
1,470 Elo+

VS

Team Averages
Level 120
1,487 SR
1,467 Elo+
Cthulhu
Cthulhu
Ahmez
Cthulhu
Level 154
God Stats
2W - 2L
1,725 SR
Queue Stats
220W - 142L
1,490 Elo+
Solo
Baba Yaga
Baba Yaga
HITCHOU-84
Baba Yaga
Level 105
God Stats
0W - 2L
1,319 SR
Queue Stats
141W - 165L
1,491 Elo+
Solo
Pele
Pele
RASURADOANAVAJA
Pele
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
274W - 297L
1,477 Elo+
Solo
Nox
Nox
Ramzes119966
Nox
Level 89
God Stats
7W - 12L
1,266 SR
Queue Stats
294W - 301L
1,443 Elo+
Solo
Merlin
Merlin
xXDalaiLamerXx
Merlin
Level 164
God Stats
1W - 2L
1,624 SR
Queue Stats
99W - 113L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Akator100
Athena
16
4 / 3 / 6
9,084
757
10,053
11,839
8,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Rraykow36
Hachiman
16
4 / 4 / 7
9,289
774
6,388
10,953
5,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 1 / 11
10,078
840
12,849
13,366
13,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 1 / 6
9,088
757
4,504
8,199
9,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
odinpig
Raijin
16
2 / 6 / 7
9,090
758
10,864
11,692
5,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ahmez
Cthulhu
18
4 / 4 / 10
10,679
890
12,816
19,830
28,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
HITCHOU-84
Baba Yaga
16
3 / 2 / 3
8,648
721
11,306
9,877
5,801
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 3 / 2
6,800
567
2,460
3,980
1,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 4 / 7
8,733
728
8,829
9,043
4,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 2 / 7
9,196
766
10,350
7,236
4,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
44
15
Kills
15
15
Deaths
15
37
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ahmez
Cthulhu
4
4
10
2.25
W
Athena
Akator100
Athena
4
3
6
2.33
L
Baba Yaga
HITCHOU-84
Baba Yaga
3
2
3
2.25
L
1
3
2
0.67
L
4
4
7
1.88
W
Hachiman
Rraykow36
Hachiman
4
4
7
1.88
W
2
1
11
7.5
W
3
1
6
6
W
Raijin
odinpig
Raijin
2
6
7
0.92
L
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,658
Damage
45,761
56,049
Taken
49,966
43,209
Mitigated
44,281
19,919
Healing
16,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ahmez
Cthulhu
12,816
1,167
1,529
6,035
19,830
28,002
0
10,398
9,432
27,673
0
W
Athena
Akator100
Athena
10,053
1,928
840
3,263
11,839
8,516
0
9,587
2,252
20,979
367
L
Baba Yaga
HITCHOU-84
Baba Yaga
11,306
764
1,377
3,328
9,877
5,801
0
6,980
2,897
22,463
369
L
2,460
537
0
197
3,980
1,767
0
2,269
1,711
0
3,230
L
8,829
238
357
987
9,043
4,594
0
6,969
2,074
15,929
0
W
Hachiman
Rraykow36
Hachiman
6,388
4,070
929
1,554
10,953
5,605
0
8,852
2,101
0
14,483
W
12,849
305
898
5,755
13,366
13,709
204
8,887
4,479
28,289
381
W
4,504
745
2,491
2,451
8,199
9,513
198
5,953
2,246
0
13,774
W
Raijin
odinpig
Raijin
10,864
1,290
146
1,592
11,692
5,866
378
9,537
2,155
22,098
822
L
10,350
386
1,595
1,541
7,236
4,117
175
6,385
851
29,188
908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,629
Gold Earned
44,056
136
Minions Killed
120
0
Camps Cleared
0
1,125,852
Distance Traveled
1,015,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,679
890
28
2
0
225,714
0
W
Athena
9,084
757
27
2
0
241,352
0
L
Baba Yaga
8,648
721
22
2
0
244,211
0
L
Pele
6,800
567
2
0
0
74,860
0
L
Nox
8,733
728
20
2
0
223,526
0
W
Hachiman
9,289
774
15
1
0
229,139
0
W
Cthulhu
10,078
840
40
3
0
238,030
0
W
Odin
9,088
757
25
2
0
209,303
0
W
Raijin
9,090
758
29
2
0
208,028
0
L
Merlin
9,196
766
48
4
0
246,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role