Player Matchup

Geb
Geb
Alvatree
Geb
Level 82
God Stats
6W - 9L
1,586 SR
Queue Stats
89W - 84L
1,470 Elo+
Party 2
Baron Samedi
Baron Samedi
Binetiikz
Baron Samedi
Level 143
God Stats
21W - 9L
1,453 SR
Queue Stats
216W - 213L
1,589 Elo+
Party 1
Artemis
Artemis
C00PA
Artemis
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 83L
1,470 Elo+
Party 2
Zeus
Zeus
HolyTuckDaddy
Zeus
Level 17
God Stats
3W - 4L
1,467 SR
Queue Stats
16W - 18L
1,410 Elo+
Party 2
Hun Batz
Hun Batz
Patriick__1
Hun Batz
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 72
1,501 SR
1,488 Elo+

VS

Team Averages
Level 107
1,503 SR
1,442 Elo+
Zhong Kui
Zhong Kui
Aamonic
Zhong Kui
Level 119
God Stats
4W - 3L
1,458 SR
Queue Stats
19W - 21L
1,427 Elo+
Solo
Chaac
Chaac
Azyyo
Chaac
Level 120
God Stats
10W - 7L
1,558 SR
Queue Stats
175W - 188L
1,463 Elo+
Solo
Bastet
Bastet
DaCliffBar
Bastet
Level 105
God Stats
3W - 5L
1,500 SR
Queue Stats
50W - 62L
1,250 Elo+
Solo
Bacchus
Bacchus
binetwolf
Bacchus
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 79L
1,468 Elo+
Solo
Xbalanque
Xbalanque
danni0104Madsend
Xbalanque
Level 82
God Stats
3W - 3L
1,500 SR
Queue Stats
31W - 29L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,516
501
4,962
6,381
4,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Binetiikz
Baron Samedi
9
1 / 0 / 1
5,654
514
4,295
11,026
6,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
C00PA
Artemis
11
1 / 0 / 1
5,886
535
5,533
6,812
2,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 0 / 0
5,273
479
695
4,317
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Patriick__1
Hun Batz
6
0 / 3 / 0
4,235
385
915
5,612
1,786

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aamonic
Zhong Kui
11
1 / 0 / 0
6,460
587
3,069
4,376
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Azyyo
Chaac
11
3 / 0 / 1
6,871
625
6,735
11,677
8,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
DaCliffBar
Bastet
11
0 / 1 / 1
5,554
505
2,566
8,055
3,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
binetwolf
Bacchus
10
0 / 0 / 0
5,767
524
3,463
6,668
6,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
10
0 / 2 / 0
5,580
507
4,825
7,209
2,593
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
4
4
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Aamonic
Zhong Kui
1
0
0
1
L
1
1
0
1
W
Chaac
Azyyo
Chaac
3
0
1
3.5
L
Baron Samedi
Binetiikz
Baron Samedi
1
0
1
1.5
L
Artemis
C00PA
Artemis
1
0
1
1.5
W
Bastet
DaCliffBar
Bastet
0
1
1
0.5
L
0
0
0
0
L
Hun Batz
Patriick__1
Hun Batz
0
3
0
0
W
Bacchus
binetwolf
Bacchus
0
0
0
0
W
Xbalanque
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,400
Damage
20,658
34,148
Taken
37,985
16,633
Mitigated
24,290
8,914
Healing
14,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Aamonic
Zhong Kui
3,069
532
70
2,457
4,376
3,368
411
1,157
3,219
50,252
2,845
L
4,962
713
0
2,162
6,381
4,090
0
91
6,290
28,126
1,829
W
Chaac
Azyyo
Chaac
6,735
965
0
4,751
11,677
8,825
0
3,619
7,453
0
42,716
L
Baron Samedi
Binetiikz
Baron Samedi
4,295
247
1,349
3,547
11,026
6,745
0
2,797
8,229
22,444
0
L
Artemis
C00PA
Artemis
5,533
1,498
0
1,366
6,812
2,598
21
1,572
5,240
0
43,081
W
Bastet
DaCliffBar
Bastet
2,566
543
0
1,929
8,055
3,246
0
1,243
6,732
0
39,562
L
695
128
0
490
4,317
1,414
0
1,498
2,819
29,429
0
L
Hun Batz
Patriick__1
Hun Batz
915
195
0
0
5,612
1,786
0
522
5,090
0
7,732
W
Bacchus
binetwolf
Bacchus
3,463
235
139
3,363
6,668
6,258
0
1,279
5,389
23,157
0
W
Xbalanque
4,825
1,513
113
1,652
7,209
2,593
486
1,805
5,404
0
41,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,564
Gold Earned
30,232
227
Minions Killed
333
0
Camps Cleared
0
980,789
Distance Traveled
1,138,765
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,460
587
101
9
0
220,441
2
L
Geb
5,516
501
47
4
0
183,911
0
W
Chaac
6,871
625
79
7
0
215,619
2
L
Baron Samedi
5,654
514
32
3
0
214,611
3
L
Artemis
5,886
535
79
7
0
208,375
0
W
Bastet
5,554
505
57
5
0
257,964
2
L
Zeus
5,273
479
59
5
0
226,838
2
L
Hun Batz
4,235
385
10
1
0
147,054
0
W
Bacchus
5,767
524
37
3
0
244,616
0
W
Xbalanque
5,580
507
59
5
0
200,125
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role