Player Matchup

Achilles
Achilles
PEPEntakill
Achilles
Level 62
God Stats
2W - 1L
1,179 SR
Queue Stats
7W - 6L
1,380 Elo+
Party 2
Nox
Nox
XxInfinity8xX
Nox
Level 127
God Stats
8W - 6L
1,500 SR
Queue Stats
70W - 67L
1,312 Elo+
Party 2
Loki
Loki
marckàiser
Loki
Level 9
God Stats
6W - 1L
1,500 SR
Queue Stats
36W - 31L
1,241 Elo+
Party 2
Team Averages
Level 66
1,393 SR
1,311 Elo+

VS

Team Averages
Level 80
1,523 SR
1,477 Elo+
Hel
Hel
Eskrimadorr
Hel
Level 26
God Stats
4W - 4L
1,469 SR
Queue Stats
53W - 57L
1,482 Elo+
Party 1
Vamana
Vamana
Keresztes
Vamana
Level 102
God Stats
9W - 6L
1,600 SR
Queue Stats
53W - 54L
1,482 Elo+
Party 1
Agni
Agni
Sahmad98
Agni
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
228W - 243L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
PEPEntakill
Achilles
15
4 / 1 / 14
9,600
800
11,063
12,212
15,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 0 / 10
11,243
937
11,139
7,514
4,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 3 / 12
10,215
851
9,844
10,129
5,369
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
8,574
715
5,973
11,780
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Keresztes
Vamana
13
2 / 6 / 2
9,170
764
13,787
15,370
10,254
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
11
1 / 8 / 1
7,624
635
3,047
10,807
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
19
Kills
4
4
Deaths
19
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Vamana
Keresztes
Vamana
2
6
2
0.5
W
Achilles
PEPEntakill
Achilles
4
1
14
11
L
Agni
1
8
1
0.19
W
8
0
10
13
W
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,046
Damage
22,807
29,855
Taken
37,957
25,058
Mitigated
18,616
4,075
Healing
7,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,973
167
3,347
3,816
11,780
4,787
0
3,170
8,585
29,369
0
L
Vamana
Keresztes
Vamana
13,787
8,426
0
499
15,370
10,254
15
3,432
11,860
0
45,102
W
Achilles
PEPEntakill
Achilles
11,063
3,455
0
2,142
12,212
15,319
265
4,315
7,883
0
29,323
L
Agni
3,047
625
0
170
10,807
3,575
0
4,000
6,768
11,866
0
W
11,139
1,417
0
1,045
7,514
4,370
1,173
1,847
5,661
49,479
2,724
W
9,844
2,353
0
888
10,129
5,369
0
2,921
7,195
0
29,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,058
Gold Earned
25,368
153
Minions Killed
126
0
Camps Cleared
0
724,443
Distance Traveled
592,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,574
715
53
4
0
213,697
0
L
Vamana
9,170
764
54
5
0
235,737
0
W
Achilles
9,600
800
22
2
0
262,822
0
L
Agni
7,624
635
19
2
0
142,648
0
W
Nox
11,243
937
98
8
0
232,999
0
W
Loki
10,215
851
33
3
0
228,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role