Player Matchup

Kuzenbo
Kuzenbo
Allsap
Kuzenbo
Level 148
God Stats
17W - 13L
1,517 SR
Queue Stats
83W - 86L
1,460 Elo+
Solo
Janus
Janus
GooseLuck
Janus
Level 80
God Stats
4W - 2L
1,476 SR
Queue Stats
82W - 73L
1,456 Elo+
Party 1
Mercury
Mercury
Incogfrito
Mercury
Level 85
God Stats
13W - 5L
1,696 SR
Queue Stats
159W - 141L
1,430 Elo+
Solo
Cthulhu
Cthulhu
sbaene86
Cthulhu
Level 140
God Stats
3W - 1L
1,699 SR
Queue Stats
165W - 160L
1,474 Elo+
Solo
Neith
Neith
vrzy
Neith
Level 46
God Stats
9W - 14L
1,499 SR
Queue Stats
54W - 63L
1,364 Elo+
Party 1
Team Averages
Level 100
1,577 SR
1,437 Elo+

VS

Team Averages
Level 107
1,476 SR
1,463 Elo+
Cthulhu
Cthulhu
DopeyMoss669218
Cthulhu
Level 85
God Stats
5W - 2L
1,709 SR
Queue Stats
75W - 80L
1,424 Elo+
Party 2
Shiva
Shiva
MrDrProfeser
Shiva
Level 157
God Stats
4W - 5L
1,382 SR
Queue Stats
667W - 617L
1,523 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SirMcrolls
Morgan Le Fay
Level 83
God Stats
2W - 5L
1,500 SR
Queue Stats
59W - 64L
1,446 Elo+
Party 2
Chiron
Chiron
jgalaniz87
Chiron
Level 122
God Stats
127W - 131L
1,500 SR
Queue Stats
345W - 372L
1,459 Elo+
Solo
Loki
Loki
xxgoldenkingzz
Loki
Level 89
God Stats
0W - 2L
1,290 SR
Queue Stats
73W - 72L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Allsap
Kuzenbo
15
1 / 1 / 3
9,251
514
10,856
12,489
16,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
GooseLuck
Janus
15
2 / 1 / 3
9,265
515
8,463
9,069
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Incogfrito
Mercury
18
10 / 2 / 2
10,690
594
13,006
16,691
9,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
sbaene86
Cthulhu
13
2 / 5 / 9
8,292
461
11,297
15,791
11,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
vrzy
Neith
15
6 / 3 / 6
9,436
524
10,439
12,275
5,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 5
10,324
574
10,925
17,923
20,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 4 / 0
9,728
540
9,113
22,019
17,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
SirMcrolls
Morgan Le Fay
14
1 / 2 / 3
8,501
472
5,464
12,890
5,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chiron
jgalaniz87
Chiron
13
4 / 9 / 2
8,310
462
10,466
16,019
5,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 2
8,047
447
6,155
11,834
4,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
21
Kills
12
12
Deaths
21
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Allsap
Kuzenbo
1
1
3
2.5
L
4
3
5
2.17
W
Janus
GooseLuck
Janus
2
1
3
3.5
W
Mercury
Incogfrito
Mercury
10
2
2
5.5
L
1
4
0
0.25
L
Morgan Le Fay
SirMcrolls
Morgan Le Fay
1
2
3
1.25
L
Chiron
jgalaniz87
Chiron
4
9
2
0.56
W
Cthulhu
sbaene86
Cthulhu
2
5
9
1.3
W
Neith
vrzy
Neith
6
3
6
3
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,061
Damage
42,123
66,315
Taken
80,685
47,029
Mitigated
54,015
9,726
Healing
18,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Allsap
Kuzenbo
10,856
3,782
0
1,636
12,489
16,809
14
0
11,507
58,985
1,468
L
10,925
1,109
96
1,115
17,923
20,391
0
4,739
12,424
47,578
2,789
W
Janus
GooseLuck
Janus
8,463
444
0
500
9,069
3,996
222
4,578
4,437
69,415
1,485
W
Mercury
Incogfrito
Mercury
13,006
10,014
0
1,125
16,691
9,035
1,263
1,987
14,395
0
102,229
L
9,113
1,772
0
8,378
22,019
17,662
0
10,679
11,340
0
82,922
L
Morgan Le Fay
SirMcrolls
Morgan Le Fay
5,464
484
0
3,219
12,890
5,080
200
4,760
7,995
60,923
0
L
Chiron
jgalaniz87
Chiron
10,466
3,860
174
2,045
16,019
5,963
1,301
4,823
10,488
0
48,763
W
Cthulhu
sbaene86
Cthulhu
11,297
1,262
109
3,735
15,791
11,944
529
4,193
11,598
30,637
402
W
Neith
vrzy
Neith
10,439
3,223
0
2,621
12,275
5,245
343
4,996
7,279
0
58,083
L
6,155
1,364
0
3,469
11,834
4,919
0
2,971
8,696
0
50,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,934
Gold Earned
44,910
477
Minions Killed
433
0
Camps Cleared
0
1,807,763
Distance Traveled
1,652,893
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,251
514
84
5
0
343,747
3
L
Cthulhu
10,324
574
64
4
0
356,451
6
W
Janus
9,265
515
123
7
0
391,266
2
W
Mercury
10,690
594
145
8
0
420,853
2
L
Shiva
9,728
540
139
8
0
296,646
3
L
Morgan Le Fay
8,501
472
92
5
0
311,935
2
L
Chiron
8,310
462
66
4
0
325,906
0
W
Cthulhu
8,292
461
53
3
0
326,685
0
W
Neith
9,436
524
72
4
0
325,212
2
L
Loki
8,047
447
72
4
0
361,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role