Player Matchup

Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver II
DirtyBirdZero
Anubis
Silver II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
FullyZooted
Osiris
Bronze III
Level 142
God Stats
0W - 1L
1,605 SR
Queue Stats
11W - 10L
1,508 MMR
Solo
Eset
Eset
Gold IV
WeeGoblinLad
Eset
Gold IV
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 38L
1,528 MMR
Solo
Thor
Thor
Platinum IV
blazek1ller
Thor
Platinum IV
Level 108
God Stats
7W - 4L
1,734 SR
Queue Stats
357W - 359L
1,530 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,568 SR
1,513 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 157
1,474 SR
1,478 MMR
Kukulkan
Kukulkan
Gold II
 
Kukulkan
Gold II
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold III
 
Athena
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Bronze III
Fratstar
Bastet
Bronze III
Level 145
God Stats
1W - 0L
1,200 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold IV
jaystylesz201
Charybdis
Gold IV
Level 201
God Stats
13W - 8L
1,752 SR
Queue Stats
161W - 162L
1,392 MMR
Party 1
King Arthur
King Arthur
Bronze III
spiIIed_miIk
King Arthur
Bronze III
Level 116
God Stats
1W - 0L
1,421 SR
Queue Stats
8W - 12L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 1 / 0
5,121
512
5,080
6,337
1,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 0
4,839
484
1,389
5,891
2,745
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Osiris
11
0 / 0 / 0
5,568
557
3,426
10,498
9,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 1 / 1
4,922
492
2,844
6,485
4,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 0 / 0
5,036
504
876
6,526
2,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
OdinAgniSusano

VS

Bans
AresThanatosBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 0 / 2
6,444
644
3,792
1,826
578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
 
Athena
10
0 / 1 / 2
5,462
546
1,497
8,085
5,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Fratstar
Bastet
11
2 / 0 / 2
5,800
580
3,592
6,322
2,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
jaystylesz201
Charybdis
11
1 / 1 / 0
5,995
600
4,381
5,469
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
spiIIed_miIk
King Arthur
11
0 / 0 / 0
6,288
629
5,142
7,151
4,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
5
5
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
1
0
1
W
Kukulkan
 
Kukulkan
2
0
2
3
W
Athena
 
Athena
0
1
2
1
L
0
3
0
0
W
Bastet
Fratstar
Bastet
2
0
2
3
L
Osiris
0
0
0
0
L
0
1
1
0.5
L
1
0
0
1
W
Charybdis
jaystylesz201
Charybdis
1
1
0
1
W
King Arthur
spiIIed_miIk
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,615
Damage
18,404
35,737
Taken
28,853
20,615
Mitigated
14,919
13,175
Healing
12,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,080
1,931
0
1,350
6,337
1,935
0
665
5,672
0
39,151
W
Kukulkan
 
Kukulkan
3,792
397
0
440
1,826
578
469
1,201
625
48,702
2,779
W
Athena
 
Athena
1,497
603
0
1,995
8,085
5,473
0
2,278
5,807
14,762
2,554
L
1,389
89
0
1,982
5,891
2,745
0
2,348
3,543
35,555
0
W
Bastet
Fratstar
Bastet
3,592
876
0
4,821
6,322
2,149
0
279
6,043
0
43,757
L
Osiris
3,426
1,507
0
5,013
10,498
9,335
0
344
10,154
0
42,076
L
2,844
498
0
1,321
6,485
4,262
0
970
5,515
23,492
0
L
876
232
0
3,509
6,526
2,338
0
856
5,670
0
32,790
W
Charybdis
jaystylesz201
Charybdis
4,381
2,356
0
3,232
5,469
2,016
0
558
4,911
0
50,126
W
King Arthur
spiIIed_miIk
King Arthur
5,142
691
0
1,845
7,151
4,703
0
0
7,151
1,634
46,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,486
Gold Earned
29,989
301
Minions Killed
357
0
Camps Cleared
0
929,378
Distance Traveled
1,016,595
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,121
512
69
7
0
181,664
0
W
Kukulkan
6,444
644
89
9
0
188,153
0
W
Athena
5,462
546
29
3
0
212,805
1
L
Anubis
4,839
484
59
6
0
180,520
1
W
Bastet
5,800
580
71
7
0
247,556
0
L
Osiris
5,568
557
77
8
0
180,210
1
L
Eset
4,922
492
34
3
0
167,120
3
L
Thor
5,036
504
62
6
0
219,864
0
W
Charybdis
5,995
600
82
8
0
168,253
2
W
King Arthur
6,288
629
86
9
0
199,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role