Player Matchup

Yu Huang
Yu Huang
Gold I
Aciddz
Yu Huang
Gold I
Level 87
God Stats
5W - 2L
1,928 SR
Queue Stats
36W - 29L
1,683 MMR
Party 1
Odin
Odin
Gold I
Cameinyabox
Odin
Gold I
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
281W - 281L
1,497 MMR
Solo
Awilix
Awilix
Gold III
KingDanny98
Awilix
Gold III
Level 46
God Stats
2W - 1L
1,285 SR
Queue Stats
28W - 36L
1,492 MMR
Solo
Izanami
Izanami
Gold IV
MiamiDeli
Izanami
Gold IV
Level 108
God Stats
12W - 8L
1,864 SR
Queue Stats
284W - 297L
1,309 MMR
Party 1
Sobek
Sobek
Gold II
crackenespañol
Sobek
Gold II
Level 158
God Stats
1W - 0L
1,581 SR
Queue Stats
78W - 77L
1,496 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 98
1,631 SR
1,495 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,656 SR
1,480 MMR
Neith
Neith
Gold I
 
Neith
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anubis
Anubis
Silver III
Cyborgge
Anubis
Silver III
Level 135
God Stats
0W - 1L
1,728 SR
Queue Stats
4W - 6L
1,498 MMR
Party 3
Arachne
Arachne
Gold III
NotBlope
Arachne
Gold III
Level 47
God Stats
2W - 3L
1,721 SR
Queue Stats
44W - 55L
1,482 MMR
Solo
Hercules
Hercules
Bronze III
TWreckss
Hercules
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Party 3
Bacchus
Bacchus
Silver I
Voltifina
Bacchus
Silver I
Level 175
God Stats
2W - 2L
1,834 SR
Queue Stats
27W - 40L
1,422 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Aciddz
Yu Huang
12
3 / 1 / 2
6,701
670
7,733
5,147
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 3 / 1
5,466
547
2,545
9,834
5,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
10
1 / 3 / 1
5,536
554
2,408
8,398
3,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
MiamiDeli
Izanami
10
0 / 2 / 1
5,228
523
3,435
6,688
2,583
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
5 / 0 / 0
7,241
724
6,656
6,016
4,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
KuzenboAresAthenaThanatosBellona

VS

Bans
SusanoGilgameshCharonJanusSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 0 / 3
6,497
650
7,414
5,606
2,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Cyborgge
Anubis
9
0 / 4 / 1
5,227
523
4,459
8,311
3,112
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
NotBlope
Arachne
12
3 / 2 / 1
5,994
599
4,314
10,338
3,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
TWreckss
Hercules
9
0 / 4 / 0
4,839
484
2,013
8,284
5,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bacchus
Voltifina
Bacchus
10
2 / 0 / 4
6,486
649
4,546
6,772
5,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
10
Kills
9
9
Deaths
10
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
0
3
5.5
W
Yu Huang
Aciddz
Yu Huang
3
1
2
4
W
1
3
1
0.5
L
Anubis
Cyborgge
Anubis
0
4
1
0.13
W
Awilix
1
3
1
0.5
W
Izanami
MiamiDeli
Izanami
0
2
1
0.25
L
Arachne
NotBlope
Arachne
3
2
1
1.75
L
Hercules
TWreckss
Hercules
0
4
0
0
L
Bacchus
Voltifina
Bacchus
2
0
4
4
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,777
Damage
22,746
36,083
Taken
39,311
17,886
Mitigated
19,687
12,587
Healing
14,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,414
3,974
0
2,912
5,606
2,045
0
0
5,606
0
56,784
W
Yu Huang
Aciddz
Yu Huang
7,733
1,443
0
1,126
5,147
1,708
0
3,071
2,076
57,432
0
W
2,545
495
0
2,076
9,834
5,660
0
4,084
5,750
0
16,016
L
Anubis
Cyborgge
Anubis
4,459
487
0
1,837
8,311
3,112
0
5,600
2,607
33,236
1,436
W
Awilix
2,408
879
0
3,336
8,398
3,264
0
762
7,636
0
36,027
W
Izanami
MiamiDeli
Izanami
3,435
1,839
0
2,363
6,688
2,583
0
596
6,092
0
43,388
L
Arachne
NotBlope
Arachne
4,314
2,859
0
4,918
10,338
3,715
0
1,838
8,418
0
44,505
L
Hercules
TWreckss
Hercules
2,013
393
0
2,638
8,284
5,148
0
4,614
2,850
0
18,776
L
Bacchus
Voltifina
Bacchus
4,546
823
0
2,402
6,772
5,667
0
1,164
5,608
19,442
180
W
6,656
226
0
3,686
6,016
4,671
0
458
5,021
35,415
2,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,172
Gold Earned
29,043
364
Minions Killed
293
0
Camps Cleared
0
1,033,603
Distance Traveled
1,073,723
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,497
650
90
9
0
191,846
3
W
Yu Huang
6,701
670
110
11
0
202,178
0
W
Odin
5,466
547
26
3
0
222,257
5
L
Anubis
5,227
523
58
6
0
191,388
0
W
Awilix
5,536
554
71
7
0
237,084
0
W
Izanami
5,228
523
79
8
0
163,797
2
L
Arachne
5,994
599
78
8
0
233,691
0
L
Hercules
4,839
484
37
4
0
214,180
0
L
Bacchus
6,486
649
30
3
0
242,618
1
W
Sobek
7,241
724
78
8
0
208,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role