Player Matchup

Hou Yi
Hou Yi
Dieclone
Hou Yi
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,392 Elo+
Solo
Artio
Artio
Josepo1995
Artio
Level 126
God Stats
1W - 0L
1,282 SR
Queue Stats
6W - 6L
1,447 Elo+
Party 1
Nemesis
Nemesis
Vitaly69
Nemesis
Level 125
God Stats
1W - 0L
1,510 SR
Queue Stats
8W - 6L
1,562 Elo+
Party 1
Erlang Shen
Erlang Shen
iMurdock
Erlang Shen
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,381 Elo+
Party 1
Thor
Thor
zugazum
Thor
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,456 Elo+
Party 1
Team Averages
Level 104
1,458 SR
1,448 Elo+

VS

Team Averages
Level 128
1,418 SR
1,509 Elo+
Artio
Artio
ELKEINYPA
Artio
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,477 Elo+
Solo
Odin
Odin
MARCELO2005
Odin
Level 156
God Stats
0W - 2L
1,289 SR
Queue Stats
237W - 268L
1,523 Elo+
Party 2
Hachiman
Hachiman
OmelhorDimoco
Hachiman
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 68L
1,509 Elo+
Solo
Arachne
Arachne
flow00
Arachne
Level 153
God Stats
1W - 6L
1,236 SR
Queue Stats
550W - 562L
1,518 Elo+
Party 2
Bellona
Bellona
skrepa15
Bellona
Level 106
God Stats
3W - 5L
1,563 SR
Queue Stats
440W - 445L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dieclone
Hou Yi
16
1 / 1 / 16
8,679
868
10,598
6,411
3,133
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Artio
15
2 / 2 / 16
9,660
966
10,420
16,601
20,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
Vitaly69
Nemesis
16
8 / 3 / 12
9,899
990
19,655
14,555
15,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
iMurdock
Erlang Shen
16
4 / 2 / 16
9,255
926
14,870
15,969
17,274
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thor
zugazum
Thor
15
7 / 3 / 9
9,032
903
12,398
8,895
4,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ELKEINYPA
Artio
13
2 / 6 / 7
8,165
817
5,765
24,645
17,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

16
3 / 4 / 6
8,564
856
10,070
11,750
14,586
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
OmelhorDimoco
Hachiman
14
2 / 3 / 5
7,913
791
15,166
11,174
4,870
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
flow00
Arachne
13
2 / 5 / 6
7,757
776
9,783
14,663
12,662
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
skrepa15
Bellona
14
2 / 4 / 7
8,150
815
9,546
15,686
17,593
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
42
22
Kills
11
11
Deaths
22
69
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Dieclone
Hou Yi
1
1
16
9
L
Artio
ELKEINYPA
Artio
2
6
7
0.92
W
Artio
2
2
16
5
L
3
4
6
1.5
L
Hachiman
OmelhorDimoco
Hachiman
2
3
5
1.5
W
Nemesis
Vitaly69
Nemesis
8
3
12
4.67
L
Arachne
flow00
Arachne
2
5
6
1
W
Erlang Shen
iMurdock
Erlang Shen
4
2
16
6
L
Bellona
skrepa15
Bellona
2
4
7
1.38
W
Thor
zugazum
Thor
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,941
Damage
50,330
62,431
Taken
77,918
60,513
Mitigated
67,534
27,703
Healing
27,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Dieclone
Hou Yi
10,598
5,885
595
1,796
6,411
3,133
2,095
791
5,620
0
29,137
L
Artio
ELKEINYPA
Artio
5,765
1,432
4,396
7,127
24,645
17,823
0
2,806
21,839
12,273
0
W
Artio
10,420
1,910
5,719
5,100
16,601
20,113
645
1,846
14,755
15,664
1,470
L
10,070
290
744
1,436
11,750
14,586
0
1,510
10,240
718
25,010
L
Hachiman
OmelhorDimoco
Hachiman
15,166
7,468
1,172
2,773
11,174
4,870
0
848
10,326
0
24,241
W
Nemesis
Vitaly69
Nemesis
19,655
6,935
876
3,087
14,555
15,369
246
1,398
13,157
1,131
33,677
L
Arachne
flow00
Arachne
9,783
6,643
1,503
3,456
14,663
12,662
0
2,495
12,168
0
15,071
W
Erlang Shen
iMurdock
Erlang Shen
14,870
8,645
3,290
6,954
15,969
17,274
1,047
1,516
14,453
0
28,180
L
Bellona
skrepa15
Bellona
9,546
3,599
2,334
2,927
15,686
17,593
0
1,710
13,976
0
18,246
W
Thor
zugazum
Thor
12,398
1,447
165
121
8,895
4,624
0
793
8,102
0
20,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,525
Gold Earned
40,549
151
Minions Killed
105
0
Camps Cleared
0
966,203
Distance Traveled
908,802
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,679
868
52
5
0
163,149
0
L
Artio
8,165
817
2
0
0
176,518
0
W
Artio
9,660
966
10
1
0
199,516
0
L
Odin
8,564
856
33
3
0
191,412
0
L
Hachiman
7,913
791
31
3
0
162,471
0
W
Nemesis
9,899
990
34
3
0
208,219
0
L
Arachne
7,757
776
15
2
0
183,538
0
W
Erlang Shen
9,255
926
34
3
0
193,267
0
L
Bellona
8,150
815
24
2
0
194,863
0
W
Thor
9,032
903
21
2
0
202,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role