Player Matchup

Yu Huang
Yu Huang
DirtyHarry999
Yu Huang
Level 154
God Stats
2W - 6L
1,268 SR
Queue Stats
165W - 170L
1,500 Elo+
Party 1
Nut
Nut
dane-97
Nut
Level 197
God Stats
3W - 1L
1,521 SR
Queue Stats
291W - 289L
1,501 Elo+
Party 1
Chaac
Chaac
wagwan966
Chaac
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 39L
1,395 Elo+
Party 1
Team Averages
Level 158
1,430 SR
1,465 Elo+

VS

Team Averages
Level 142
1,500 SR
1,500 Elo+
Apollo
Apollo
 
Apollo
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
F583-DMNM-4CLA
Sobek
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
itz_KMen03
Ah Puch
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DirtyHarry999
Yu Huang
14
1 / 1 / 2
8,517
774
5,923
6,296
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nut
14
5 / 0 / 0
9,379
853
5,171
5,622
2,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
wagwan966
Chaac
13
0 / 4 / 5
8,150
741
3,856
12,448
11,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
0 / 0 / 1
6,231
566
246
1,928
643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
5 / 1 / 0
8,206
746
5,862
9,015
10,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
itz_KMen03
Ah Puch
13
0 / 5 / 3
7,490
681
7,390
7,733
3,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
6
Kills
5
5
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
0
1
0.5
W
Yu Huang
DirtyHarry999
Yu Huang
1
1
2
2
L
5
1
0
5
W
Nut
5
0
0
5
L
Ah Puch
itz_KMen03
Ah Puch
0
5
3
0.3
W
Chaac
wagwan966
Chaac
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,950
Damage
13,498
24,366
Taken
18,676
16,459
Mitigated
14,783
4,137
Healing
2,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
246
125
0
470
1,928
643
0
280
1,522
0
2,843
W
Yu Huang
DirtyHarry999
Yu Huang
5,923
464
0
722
6,296
2,655
581
3,134
3,162
39,252
1,012
L
5,862
599
0
1,884
9,015
10,993
0
2,916
5,662
15,902
0
W
Nut
5,171
2,159
0
492
5,622
2,397
1,857
3,124
2,498
0
38,869
L
Ah Puch
itz_KMen03
Ah Puch
7,390
211
0
575
7,733
3,147
0
2,563
4,796
35,991
0
W
Chaac
wagwan966
Chaac
3,856
88
199
2,724
12,448
11,407
13
7,050
5,398
0
19,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,046
Gold Earned
21,927
171
Minions Killed
83
0
Camps Cleared
0
654,315
Distance Traveled
423,649
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,231
566
8
1
0
40,006
0
W
Yu Huang
8,517
774
77
7
0
213,096
0
L
Sobek
8,206
746
25
2
0
196,592
0
W
Nut
9,379
853
67
6
0
216,572
0
L
Ah Puch
7,490
681
50
5
0
187,051
0
W
Chaac
8,150
741
27
2
0
224,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role