Player Matchup

Gilgamesh
Gilgamesh
Bronze I
 
Gilgamesh
Bronze I
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver IV
Osvaldo911
Vulcan
Silver IV
Level 82
God Stats
12W - 17L
1,287 SR
Queue Stats
36W - 58L
752 MMR
Party 1
Chiron
Chiron
Silver II
Svargr
Chiron
Silver II
Level 124
God Stats
6W - 9L
1,534 SR
Queue Stats
27W - 40L
1,258 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,440 SR
1,170 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,475 SR
925 MMR
The Morrigan
The Morrigan
Silver III
CviSToS_GHoST
The Morrigan
Silver III
Level 149
God Stats
5W - 5L
1,476 SR
Queue Stats
218W - 264L
906 MMR
Solo
Skadi
Skadi
Silver IV
MemphisBlack
Skadi
Silver IV
Level 61
God Stats
2W - 3L
1,609 SR
Queue Stats
25W - 41L
1,047 MMR
Solo
Hercules
Hercules
Silver IV
se8ek
Hercules
Silver IV
Level 83
God Stats
0W - 2L
1,340 SR
Queue Stats
23W - 41L
823 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
2 / 1 / 7
8,784
732
6,666
9,864
7,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Osvaldo911
Vulcan
14
2 / 0 / 7
9,112
759
13,120
5,989
2,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Svargr
Chiron
15
5 / 0 / 3
9,223
769
7,061
6,796
3,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Hou YiBacchusXing TianSobekCharon

VS

Bans
KuzenboOdinBaron SamediAchillesNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CviSToS_GHoST
The Morrigan
15
0 / 1 / 0
7,977
665
5,273
6,655
2,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 5 / 1
7,371
614
5,971
11,946
4,150
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
se8ek
Hercules
12
1 / 3 / 0
7,687
641
4,381
11,273
9,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
9
Kills
1
1
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
7
5.5
L
The Morrigan
CviSToS_GHoST
The Morrigan
0
1
0
0
L
0
5
1
0.1
W
Vulcan
Osvaldo911
Vulcan
2
0
7
5.5
W
Chiron
Svargr
Chiron
5
0
3
6.5
L
Hercules
se8ek
Hercules
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,847
Damage
15,625
22,649
Taken
29,874
13,722
Mitigated
15,983
6,907
Healing
6,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,666
793
0
618
9,864
7,598
0
1,464
7,824
0
26,985
L
The Morrigan
CviSToS_GHoST
The Morrigan
5,273
573
0
1,919
6,655
2,594
0
3,193
3,281
36,352
1,934
L
5,971
3,235
0
1,529
11,946
4,150
0
5,181
6,349
0
22,748
W
Vulcan
Osvaldo911
Vulcan
13,120
6,349
0
2,544
5,989
2,518
451
1,333
4,333
47,892
550
W
Chiron
Svargr
Chiron
7,061
2,188
591
3,154
6,796
3,606
318
1,102
5,321
0
28,012
L
Hercules
se8ek
Hercules
4,381
735
0
3,066
11,273
9,239
0
4,903
6,076
0
24,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,119
Gold Earned
23,035
169
Minions Killed
150
0
Camps Cleared
0
729,495
Distance Traveled
633,080
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,784
732
42
4
0
223,746
0
L
The Morrigan
7,977
665
79
7
0
232,054
0
L
Skadi
7,371
614
41
3
0
192,680
0
W
Vulcan
9,112
759
79
7
0
255,047
0
W
Chiron
9,223
769
48
4
0
250,702
4
L
Hercules
7,687
641
30
3
0
208,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role