Player Matchup

Chernobog
Chernobog
HvyMetalGandalf
Chernobog
Level 128
God Stats
2W - 3L
1,296 SR
Queue Stats
96W - 68L
1,602 Elo+
Solo
Heimdallr
Heimdallr
NiesonWyatt
Heimdallr
Level 145
God Stats
19W - 23L
1,466 SR
Queue Stats
425W - 411L
1,512 Elo+
Solo
Bacchus
Bacchus
ThatHape
Bacchus
Level 134
God Stats
3W - 5L
1,534 SR
Queue Stats
36W - 30L
1,488 Elo+
Party 2
Arachne
Arachne
ThatReiter
Arachne
Level 158
God Stats
6W - 5L
1,632 SR
Queue Stats
88W - 74L
1,529 Elo+
Party 2
Nu Wa
Nu Wa
darklilone
Nu Wa
Level 158
God Stats
2W - 1L
1,754 SR
Queue Stats
48W - 29L
1,595 Elo+
Solo
Team Averages
Level 145
1,537 SR
1,545 Elo+

VS

Team Averages
Level 138
1,583 SR
1,497 Elo+
Morgan Le Fay
Morgan Le Fay
Its__Jazzy
Morgan Le Fay
Level 92
God Stats
5W - 5L
1,716 SR
Queue Stats
45W - 45L
1,466 Elo+
Party 1
Bakasura
Bakasura
KamuiYami
Bakasura
Level 129
God Stats
6W - 9L
1,040 SR
Queue Stats
71W - 70L
1,482 Elo+
Party 1
Charybdis
Charybdis
LostGhosty
Charybdis
Level 155
God Stats
10W - 3L
1,749 SR
Queue Stats
111W - 98L
1,490 Elo+
Party 1
Bacchus
Bacchus
Mr Kid2114
Bacchus
Level 156
God Stats
28W - 9L
1,783 SR
Queue Stats
451W - 413L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
TheZigbot9000
Gilgamesh
Level 156
God Stats
57W - 54L
1,626 SR
Queue Stats
391W - 388L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
HvyMetalGandalf
Chernobog
12
0 / 6 / 2
7,197
450
5,208
10,637
3,418
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
NiesonWyatt
Heimdallr
17
1 / 1 / 0
9,759
610
7,421
8,593
4,170
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
ThatHape
Bacchus
12
0 / 4 / 1
7,425
464
3,236
12,040
11,215
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
ThatReiter
Arachne
13
1 / 2 / 1
7,337
459
3,720
13,823
5,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
15
1 / 0 / 1
8,958
560
8,802
3,967
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Its__Jazzy
Morgan Le Fay
14
0 / 0 / 1
8,013
501
3,726
5,339
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
KamuiYami
Bakasura
15
3 / 2 / 0
8,672
542
4,529
18,793
8,367
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charybdis
LostGhosty
Charybdis
16
8 / 0 / 5
10,413
651
15,838
10,807
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Mr Kid2114
Bacchus
13
1 / 1 / 7
8,789
549
5,423
11,780
15,020
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
TheZigbot9000
Gilgamesh
17
1 / 0 / 0
10,157
635
3,192
10,749
10,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
13
13
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chernobog
HvyMetalGandalf
Chernobog
0
6
2
0.17
W
Morgan Le Fay
Its__Jazzy
Morgan Le Fay
0
0
1
0.5
W
Bakasura
KamuiYami
Bakasura
3
2
0
1.5
W
Charybdis
LostGhosty
Charybdis
8
0
5
10.5
W
Bacchus
Mr Kid2114
Bacchus
1
1
7
4.5
L
Heimdallr
NiesonWyatt
Heimdallr
1
1
0
1
L
Bacchus
ThatHape
Bacchus
0
4
1
0.13
L
Arachne
ThatReiter
Arachne
1
2
1
0.75
W
Gilgamesh
TheZigbot9000
Gilgamesh
1
0
0
1
L
Nu Wa
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,387
Damage
32,708
49,060
Taken
57,468
25,823
Mitigated
39,974
15,200
Healing
28,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
HvyMetalGandalf
Chernobog
5,208
3,340
0
1,552
10,637
3,418
0
2,682
7,899
0
45,096
W
Morgan Le Fay
Its__Jazzy
Morgan Le Fay
3,726
0
0
879
5,339
1,782
0
2,373
2,762
63,488
1,596
W
Bakasura
KamuiYami
Bakasura
4,529
2,739
0
11,207
18,793
8,367
0
3,151
15,366
0
73,397
W
Charybdis
LostGhosty
Charybdis
15,838
10,818
0
7,469
10,807
4,593
2,447
2,074
8,601
0
99,027
W
Bacchus
Mr Kid2114
Bacchus
5,423
1,322
0
4,393
11,780
15,020
58
3,288
8,276
23,532
890
L
Heimdallr
NiesonWyatt
Heimdallr
7,421
3,286
0
3,096
8,593
4,170
934
99
7,923
0
95,348
L
Bacchus
ThatHape
Bacchus
3,236
392
0
2,905
12,040
11,215
0
3,229
8,671
14,054
2,017
L
Arachne
ThatReiter
Arachne
3,720
3,032
0
6,764
13,823
5,512
0
1,684
11,800
0
60,531
W
Gilgamesh
TheZigbot9000
Gilgamesh
3,192
605
0
4,190
10,749
10,212
0
920
9,747
142
80,185
L
Nu Wa
8,802
1,473
0
883
3,967
1,508
0
1,295
2,402
80,597
1,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,676
Gold Earned
46,044
558
Minions Killed
568
0
Camps Cleared
0
1,668,796
Distance Traveled
1,709,729
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,197
450
89
6
0
302,677
4
W
Morgan Le Fay
8,013
501
111
7
0
354,207
4
W
Bakasura
8,672
542
131
8
0
415,606
3
W
Charybdis
10,413
651
145
9
0
323,336
5
W
Bacchus
8,789
549
38
2
0
318,072
4
L
Heimdallr
9,759
610
163
10
0
313,443
0
L
Bacchus
7,425
464
20
1
0
344,899
5
L
Arachne
7,337
459
96
6
0
369,420
0
W
Gilgamesh
10,157
635
143
9
0
298,508
0
L
Nu Wa
8,958
560
190
12
0
338,357
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role