Player Matchup

Chaac
Chaac
CJ8gamer
Chaac
Level 117
God Stats
1W - 0L
1,652 SR
Queue Stats
14W - 9L
1,559 Elo+
Solo
Nu Wa
Nu Wa
Mast3rBruc3
Nu Wa
Level 122
God Stats
1W - 1L
1,641 SR
Queue Stats
7W - 10L
1,330 Elo+
Solo
Cernunnos
Cernunnos
SSJ3 CREE
Cernunnos
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 87L
1,427 Elo+
Solo
Team Averages
Level 129
1,598 SR
1,438 Elo+

VS

Team Averages
Level 115
1,731 SR
1,495 Elo+
Da Ji
Da Ji
Cappzi
Da Ji
Level 125
God Stats
2W - 2L
1,546 SR
Queue Stats
52W - 47L
1,465 Elo+
Solo
Ix Chel
Ix Chel
HOD-Ghost
Ix Chel
Level 116
God Stats
7W - 3L
1,824 SR
Queue Stats
35W - 30L
1,528 Elo+
Party 1
Vamana
Vamana
MyDiapeyFull
Vamana
Level 105
God Stats
2W - 2L
1,824 SR
Queue Stats
34W - 30L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CJ8gamer
Chaac
14
1 / 1 / 4
9,194
657
12,678
13,144
14,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 0 / 2
9,407
672
8,416
4,331
1,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
SSJ3 CREE
Cernunnos
15
2 / 2 / 3
9,734
695
10,314
9,925
4,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cappzi
Da Ji
14
0 / 3 / 3
8,591
614
4,743
11,855
5,949
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
HOD-Ghost
Ix Chel
15
1 / 1 / 2
8,997
643
7,839
11,669
5,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
15
2 / 1 / 1
8,991
642
6,898
14,897
17,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
5
Kills
3
3
Deaths
5
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
CJ8gamer
Chaac
1
1
4
3
L
Da Ji
Cappzi
Da Ji
0
3
3
0.5
L
Ix Chel
HOD-Ghost
Ix Chel
1
1
2
2
W
2
0
2
3
L
Vamana
2
1
1
2.5
W
Cernunnos
SSJ3 CREE
Cernunnos
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,408
Damage
19,480
27,400
Taken
38,421
20,766
Mitigated
28,683
6,762
Healing
5,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
CJ8gamer
Chaac
12,678
778
0
5,015
13,144
14,676
114
2,774
9,532
0
34,630
L
Da Ji
Cappzi
Da Ji
4,743
1,336
277
482
11,855
5,949
0
2,711
8,765
0
30,485
L
Ix Chel
HOD-Ghost
Ix Chel
7,839
633
1,184
1,786
11,669
5,260
100
1,959
9,333
45,785
0
W
8,416
3,441
0
250
4,331
1,856
529
1,694
2,280
33,673
1,632
L
Vamana
6,898
3,080
0
1,920
14,897
17,474
27
3,279
10,885
0
30,476
W
Cernunnos
SSJ3 CREE
Cernunnos
10,314
3,096
0
1,497
9,925
4,234
861
2,585
6,829
0
39,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,335
Gold Earned
26,579
168
Minions Killed
177
0
Camps Cleared
0
754,315
Distance Traveled
817,742
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,194
657
52
4
0
287,670
0
L
Da Ji
8,591
614
63
5
0
266,823
4
L
Ix Chel
8,997
643
72
5
0
277,279
0
W
Nu Wa
9,407
672
48
3
0
221,105
0
L
Vamana
8,991
642
42
3
0
273,640
4
W
Cernunnos
9,734
695
68
5
0
245,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role