Player Matchup

Geb
Geb
Gold V
Bvb Sendon
Geb
Gold V
Level 122
God Stats
30W - 20L
1,709 SR
Queue Stats
171W - 170L
1,407 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
KINGTUTBOOPA
Erlang Shen
Silver I
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 95L
1,347 MMR
Party 1
Ix Chel
Ix Chel
Gold IV
TbgFirePhoenix
Ix Chel
Gold IV
Level 150
God Stats
3W - 4L
1,256 SR
Queue Stats
63W - 64L
1,408 MMR
Solo
Arachne
Arachne
Gold V
jonwil kazama
Arachne
Gold V
Level 127
God Stats
5W - 8L
1,437 SR
Queue Stats
56W - 66L
1,412 MMR
Solo
Nut
Nut
Gold IV
xTapIn
Nut
Gold IV
Level 67
God Stats
30W - 17L
1,657 SR
Queue Stats
164W - 177L
1,489 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,512 SR
1,412 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,525 SR
1,412 MMR
Xing Tian
Xing Tian
Gold V
IanZinzu
Xing Tian
Gold V
Level 149
God Stats
2W - 3L
1,207 SR
Queue Stats
41W - 42L
1,369 MMR
Party 2
Ra
Ra
Gold IV
MonGoLoko312
Ra
Gold IV
Level 129
God Stats
15W - 9L
1,620 SR
Queue Stats
128W - 127L
1,412 MMR
Solo
Ne Zha
Ne Zha
Gold III
UCLAWES
Ne Zha
Gold III
Level 140
God Stats
2W - 2L
1,617 SR
Queue Stats
169W - 180L
1,415 MMR
Solo
Osiris
Osiris
Gold V
e1d2x3n4
Osiris
Gold V
Level 149
God Stats
1W - 0L
1,314 SR
Queue Stats
34W - 34L
1,437 MMR
Party 2
Cernunnos
Cernunnos
Bronze III
heyrefustink
Cernunnos
Bronze III
Level 147
God Stats
8W - 4L
1,865 SR
Queue Stats
53W - 62L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
8,634
411
6,985
16,505
14,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erlang Shen
KINGTUTBOOPA
Erlang Shen
12
0 / 6 / 0
8,249
393
4,624
23,949
14,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
1 / 3 / 0
10,106
481
12,532
15,703
6,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
11
0 / 7 / 1
7,876
375
6,730
26,249
9,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nut
xTapIn
Nut
8
0 / 3 / 0
7,294
347
4,361
9,205
3,201
Bans
AthenaOdinBellonaCthulhu

VS

Bans
FenrirThanatosHachimanSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IanZinzu
Xing Tian
17
3 / 0 / 8
11,234
535
12,262
24,878
26,444
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

19
6 / 0 / 7
12,894
614
20,201
10,973
5,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
UCLAWES
Ne Zha
19
7 / 1 / 11
12,061
574
11,224
19,524
11,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
e1d2x3n4
Osiris
20
6 / 0 / 4
13,603
648
12,753
20,535
26,210
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
heyrefustink
Cernunnos
19
1 / 0 / 8
11,712
558
12,569
9,744
4,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
61
1
Kills
23
23
Deaths
1
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Xing Tian
IanZinzu
Xing Tian
3
0
8
7
L
Erlang Shen
KINGTUTBOOPA
Erlang Shen
0
6
0
0
W
6
0
7
9.5
L
1
3
0
0.33
W
Ne Zha
UCLAWES
Ne Zha
7
1
11
12.5
W
Osiris
e1d2x3n4
Osiris
6
0
4
8
W
Cernunnos
heyrefustink
Cernunnos
1
0
8
5
L
Arachne
0
7
1
0.07
L
Nut
xTapIn
Nut
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,232
Damage
69,009
91,611
Taken
85,654
48,621
Mitigated
74,289
22,034
Healing
37,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,985
276
0
2,655
16,505
14,644
0
5,783
10,399
36,231
0
W
Xing Tian
IanZinzu
Xing Tian
12,262
1,039
0
4,643
24,878
26,444
1,653
7,237
17,641
50,672
0
L
Erlang Shen
KINGTUTBOOPA
Erlang Shen
4,624
2,672
0
5,776
23,949
14,133
0
4,405
18,773
0
42,959
W
20,201
1,326
2,912
6,479
10,973
5,583
478
5,363
5,610
138,017
1,911
L
12,532
1,684
407
4,427
15,703
6,848
0
10,121
5,522
94,924
0
W
Ne Zha
UCLAWES
Ne Zha
11,224
2,252
0
4,559
19,524
11,085
381
3,519
16,005
0
113,725
W
Osiris
e1d2x3n4
Osiris
12,753
4,187
0
12,453
20,535
26,210
885
1,675
18,860
0
125,385
W
Cernunnos
heyrefustink
Cernunnos
12,569
9,060
0
6,200
9,744
4,967
3,407
2,282
7,462
0
119,421
L
Arachne
6,730
3,921
0
5,624
26,249
9,795
0
8,268
17,785
0
49,814
L
Nut
xTapIn
Nut
4,361
2,213
0
3,145
9,205
3,201
0
3,694
5,511
0
35,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,159
Gold Earned
61,504
423
Minions Killed
762
0
Camps Cleared
0
1,620,899
Distance Traveled
2,176,506
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,634
411
36
2
0
354,158
6
W
Xing Tian
11,234
535
53
3
0
435,663
3
L
Erlang Shen
8,249
393
70
3
0
313,495
0
W
Ra
12,894
614
215
10
0
475,257
2
L
Ix Chel
10,106
481
176
8
0
356,078
6
W
Ne Zha
12,061
574
136
6
0
449,636
3
W
Osiris
13,603
648
184
9
0
443,087
6
W
Cernunnos
11,712
558
174
8
0
372,863
4
L
Arachne
7,876
375
77
4
0
406,460
0
L
Nut
7,294
347
64
3
0
190,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role