Player Matchup

Poseidon
Poseidon
Gooldorak
Poseidon
Level 68
God Stats
3W - 0L
1,281 SR
Queue Stats
71W - 99L
1,327 Elo+
Solo
Janus
Janus
RalfBoRd3r
Janus
Level 169
God Stats
14W - 12L
1,448 SR
Queue Stats
632W - 655L
1,341 Elo+
Solo
Hera
Hera
SeluluH
Hera
Level 148
God Stats
5W - 2L
1,715 SR
Queue Stats
211W - 227L
1,458 Elo+
Party 2
Cerberus
Cerberus
SirNeimand
Cerberus
Level 108
God Stats
2W - 1L
1,876 SR
Queue Stats
50W - 28L
1,580 Elo+
Party 2
Arachne
Arachne
Xxnounours59xX
Arachne
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 83L
1,441 Elo+
Solo
Team Averages
Level 111
1,564 SR
1,429 Elo+

VS

Team Averages
Level 91
1,529 SR
1,454 Elo+
Kuzenbo
Kuzenbo
Super_Djoystik
Kuzenbo
Level 118
God Stats
16W - 6L
1,519 SR
Queue Stats
514W - 519L
1,516 Elo+
Solo
Discordia
Discordia
XeroRage90
Discordia
Level 48
God Stats
1W - 1L
1,557 SR
Queue Stats
87W - 78L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
gigglingstar88
Sun Wukong
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 135L
1,413 Elo+
Party 1
Fafnir
Fafnir
ohshiz headshot
Fafnir
Level 121
God Stats
1W - 3L
1,527 SR
Queue Stats
120W - 138L
1,413 Elo+
Party 1
Awilix
Awilix
wardjecamus
Awilix
Level 60
God Stats
0W - 2L
1,543 SR
Queue Stats
173W - 176L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Gooldorak
Poseidon
13
2 / 1 / 5
7,729
703
6,639
4,940
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
15
1 / 1 / 7
8,071
734
10,824
3,327
1,718
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hera
SeluluH
Hera
14
1 / 2 / 7
7,983
726
10,182
6,922
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
SirNeimand
Cerberus
14
2 / 2 / 7
8,695
790
7,393
12,055
9,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 1 / 6
8,243
749
10,045
7,153
4,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
8,147
741
5,314
11,540
14,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
XeroRage90
Discordia
14
1 / 1 / 4
7,501
682
13,574
4,034
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
gigglingstar88
Sun Wukong
14
0 / 2 / 2
7,259
660
3,202
9,871
7,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
3 / 2 / 0
7,927
721
3,603
16,852
16,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
13
1 / 3 / 3
7,242
658
4,339
8,316
3,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
9
Kills
6
7
Deaths
9
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Gooldorak
Poseidon
2
1
5
4.5
W
Janus
1
1
7
4.5
W
Hera
SeluluH
Hera
1
2
7
2.25
W
Cerberus
SirNeimand
Cerberus
2
2
7
2.75
L
1
1
4
3
L
Discordia
XeroRage90
Discordia
1
1
4
3
W
3
1
6
6
L
Sun Wukong
gigglingstar88
Sun Wukong
0
2
2
0.5
L
3
2
0
1.5
L
Awilix
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,083
Damage
30,032
34,397
Taken
50,613
21,621
Mitigated
44,529
16,926
Healing
21,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Gooldorak
Poseidon
6,639
993
0
440
4,940
2,290
26
4,113
827
13,406
0
W
Janus
10,824
727
507
150
3,327
1,718
354
3,049
278
28,457
0
W
Hera
SeluluH
Hera
10,182
2,566
1,899
2,000
6,922
3,405
0
4,339
2,583
29,082
2,032
W
Cerberus
SirNeimand
Cerberus
7,393
379
2,386
4,782
12,055
9,805
0
6,177
5,878
18,261
0
L
5,314
2,092
2,869
3,805
11,540
14,524
0
7,963
3,373
12,466
367
L
Discordia
XeroRage90
Discordia
13,574
175
2,239
769
4,034
1,974
0
1,912
2,110
35,156
0
W
10,045
8,881
2,077
2,685
7,153
4,403
13
4,712
2,441
0
12,820
L
Sun Wukong
gigglingstar88
Sun Wukong
3,202
103
246
213
9,871
7,967
0
8,056
1,761
0
20,228
L
3,603
854
2,227
7,596
16,852
16,999
0
10,400
6,078
8,810
173
L
Awilix
4,339
425
625
876
8,316
3,065
0
5,515
2,676
0
15,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,721
Gold Earned
38,076
173
Minions Killed
148
0
Camps Cleared
0
985,167
Distance Traveled
1,026,597
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,729
703
20
2
0
189,964
0
W
Janus
8,071
734
45
4
0
180,860
0
W
Hera
7,983
726
45
4
0
180,291
0
W
Cerberus
8,695
790
50
5
0
217,207
1
L
Kuzenbo
8,147
741
18
2
0
226,841
0
L
Discordia
7,501
682
43
4
0
202,094
0
W
Arachne
8,243
749
13
1
0
216,845
4
L
Sun Wukong
7,259
660
47
4
0
170,095
0
L
Fafnir
7,927
721
14
1
0
209,180
0
L
Awilix
7,242
658
26
2
0
218,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role