Player Matchup

Merlin
Merlin
Masters
EmiliaMp3
Merlin
Masters
Level 141
God Stats
12W - 15L
1,618 SR
Queue Stats
438W - 430L
2,485 MMR
Solo
Aphrodite
Aphrodite
Diamond III
Hykuo
Aphrodite
Diamond III
Level 261
God Stats
27W - 19L
1,602 SR
Queue Stats
271W - 262L
2,243 MMR
Solo
Rama
Rama
Platinum V
IrαK
Rama
Platinum V
Level 155
God Stats
22W - 17L
1,593 SR
Queue Stats
87W - 82L
1,697 MMR
Solo
Mercury
Mercury
Diamond II
MimimiSupremacy
Mercury
Diamond II
Level 119
God Stats
12W - 4L
1,806 SR
Queue Stats
275W - 237L
2,369 MMR
Solo
Cabrakan
Cabrakan
Platinum I
N1CK0K1NG
Cabrakan
Platinum I
Level 59
God Stats
3W - 8L
1,400 SR
Queue Stats
67W - 64L
1,748 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,604 SR
2,108 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,486 SR
1,981 MMR
Da Ji
Da Ji
Platinum IV
 
Da Ji
Platinum IV
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold I
 
Geb
Gold I
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Masters
TohruKobayashi
Agni
Masters
Level 105
God Stats
5W - 3L
1,640 SR
Queue Stats
143W - 97L
2,645 MMR
Party 1
King Arthur
King Arthur
Masters
Zoncui
King Arthur
Masters
Level 117
God Stats
5W - 2L
1,290 SR
Queue Stats
185W - 146L
2,580 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
ZxBryaNxZ
Hou Yi
Gold IV
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 42L
1,681 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EmiliaMp3
Merlin
7
0 / 0 / 0
3,525
705
482
1,535
465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Aphrodite
Hykuo
Aphrodite
5
0 / 0 / 1
3,410
682
747
1,805
786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
IrαK
Rama
7
1 / 0 / 0
3,764
753
1,378
1,993
574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 1
3,370
674
1,624
3,752
1,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
N1CK0K1NG
Cabrakan
6
0 / 1 / 0
3,086
617
378
3,635
2,031
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SobekMaman BrigitteHe Bo

VS

Bans
SusanoThorAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
6
1 / 0 / 1
3,627
725
1,325
3,390
1,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
 
Geb
1
0 / 0 / 0
2,445
489
0
0
0
8
0 / 0 / 1
4,099
820
1,267
1,688
489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

King Arthur
Zoncui
King Arthur
7
1 / 0 / 0
4,348
870
1,616
2,299
895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
ZxBryaNxZ
Hou Yi
6
0 / 1 / 0
3,212
642
1,294
3,885
1,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
1
Kills
2
2
Deaths
1
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
0
1
1.5
L
Geb
 
Geb
0
0
0
0
W
Merlin
EmiliaMp3
Merlin
0
0
0
0
W
Aphrodite
Hykuo
Aphrodite
0
0
1
0.5
W
Rama
IrαK
Rama
1
0
0
1
W
0
1
1
0.5
W
Cabrakan
N1CK0K1NG
Cabrakan
0
1
0
0
L
0
0
1
0.5
L
King Arthur
Zoncui
King Arthur
1
0
0
1
L
Hou Yi
ZxBryaNxZ
Hou Yi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,609
Damage
5,502
12,720
Taken
11,262
5,232
Mitigated
3,669
4,661
Healing
4,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
1,325
354
0
1,884
3,390
1,101
0
391
2,999
0
15,473
L
Geb
 
Geb
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
EmiliaMp3
Merlin
482
245
0
590
1,535
465
0
531
1,004
24,025
0
W
Aphrodite
Hykuo
Aphrodite
747
53
481
1,074
1,805
786
0
41
1,764
6,607
0
W
Rama
IrαK
Rama
1,378
1,192
0
933
1,993
574
32
0
1,993
0
26,847
W
1,624
1,056
0
275
3,752
1,376
0
695
3,057
0
19,361
W
Cabrakan
N1CK0K1NG
Cabrakan
378
36
0
1,308
3,635
2,031
0
0
3,635
12,252
0
L
1,267
502
0
500
1,688
489
0
300
1,388
26,208
0
L
King Arthur
Zoncui
King Arthur
1,616
310
0
600
2,299
895
0
378
1,921
0
29,039
L
Hou Yi
ZxBryaNxZ
Hou Yi
1,294
61
0
1,310
3,885
1,184
0
538
3,347
0
12,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,155
Gold Earned
17,731
167
Minions Killed
164
0
Camps Cleared
0
542,491
Distance Traveled
420,989
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,627
725
28
6
0
117,983
0
L
Geb
2,445
489
0
0
0
0
0
W
Merlin
3,525
705
44
9
0
99,264
0
W
Aphrodite
3,410
682
3
1
0
100,395
0
W
Rama
3,764
753
55
11
0
115,901
0
W
Mercury
3,370
674
40
8
0
124,537
0
W
Cabrakan
3,086
617
25
5
0
102,394
2
L
Agni
4,099
820
61
12
0
105,646
0
L
King Arthur
4,348
870
52
10
0
104,962
0
L
Hou Yi
3,212
642
23
5
0
92,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role