Player Matchup

Osiris
Osiris
 
Osiris
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GStar3789
Fenrir
Level 123
God Stats
8W - 13L
1,437 SR
Queue Stats
25W - 32L
1,390 Elo+
Party 2
Xbalanque
Xbalanque
LVISZ91
Xbalanque
Level 161
God Stats
5W - 8L
1,677 SR
Queue Stats
154W - 154L
1,467 Elo+
Solo
Terra
Terra
Schockonaut
Terra
Level 89
God Stats
1W - 1L
1,225 SR
Queue Stats
44W - 48L
1,458 Elo+
Solo
Team Averages
Level 134
1,468 SR
1,463 Elo+

VS

Team Averages
Level 91
1,578 SR
1,469 Elo+
Cthulhu
Cthulhu
BEDbMAK283
Cthulhu
Level 118
God Stats
16W - 10L
1,851 SR
Queue Stats
69W - 54L
1,542 Elo+
Party 1
Chiron
Chiron
EnotStilyaga
Chiron
Level 84
God Stats
1W - 2L
1,327 SR
Queue Stats
16W - 13L
1,349 Elo+
Party 1
Lancelot
Lancelot
SirPlayerKill
Lancelot
Level 143
God Stats
4W - 3L
1,440 SR
Queue Stats
46W - 46L
1,539 Elo+
Solo
Hercules
Hercules
brian150817
Hercules
Level 65
God Stats
9W - 9L
1,411 SR
Queue Stats
101W - 104L
1,477 Elo+
Party 3
Nu Wa
Nu Wa
trianita3030
Nu Wa
Level 43
God Stats
7W - 2L
1,862 SR
Queue Stats
54W - 57L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 1 / 0
6,499
542
2,819
9,169
9,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
 
Hun Batz
10
1 / 0 / 1
5,924
494
4,711
5,367
1,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
GStar3789
Fenrir
11
1 / 2 / 1
5,852
488
3,178
12,177
5,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xbalanque
LVISZ91
Xbalanque
11
0 / 3 / 0
5,816
485
2,524
8,021
2,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 1
5,341
445
466
7,077
3,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BEDbMAK283
Cthulhu
11
2 / 0 / 3
6,401
533
7,662
8,608
5,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chiron
12
2 / 0 / 1
7,046
587
2,963
3,042
1,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
SirPlayerKill
Lancelot
11
2 / 1 / 0
6,144
512
4,170
7,021
3,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
brian150817
Hercules
12
1 / 1 / 1
6,594
550
4,442
7,806
8,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 1 / 2
5,115
426
4,473
4,604
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
7
7
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
1
0
1
L
Hun Batz
 
Hun Batz
1
0
1
1.5
W
Cthulhu
BEDbMAK283
Cthulhu
2
0
3
3.5
W
Chiron
2
0
1
2.5
L
Fenrir
GStar3789
Fenrir
1
2
1
0.75
L
Xbalanque
LVISZ91
Xbalanque
0
3
0
0
L
0
1
1
0.5
W
Lancelot
SirPlayerKill
Lancelot
2
1
0
2
W
Hercules
brian150817
Hercules
1
1
1
1.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,698
Damage
23,710
41,811
Taken
31,081
23,945
Mitigated
19,617
15,594
Healing
10,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,819
537
0
4,318
9,169
9,862
0
462
8,220
2,887
37,453
L
Hun Batz
 
Hun Batz
4,711
487
0
1,511
5,367
1,902
0
1,775
3,461
0
45,813
W
Cthulhu
BEDbMAK283
Cthulhu
7,662
597
47
2,948
8,608
5,919
0
338
8,270
40,289
1,691
W
Chiron
2,963
824
424
2,156
3,042
1,070
660
43
2,999
0
49,671
L
Fenrir
GStar3789
Fenrir
3,178
439
0
3,599
12,177
5,692
0
2,960
9,007
0
48,153
L
Xbalanque
LVISZ91
Xbalanque
2,524
615
0
2,558
8,021
2,765
0
2,108
5,628
0
40,909
L
466
28
1,572
2,036
7,077
3,724
0
3,860
2,953
6,597
0
W
Lancelot
SirPlayerKill
Lancelot
4,170
940
0
791
7,021
3,393
0
298
6,723
0
49,743
W
Hercules
brian150817
Hercules
4,442
1,655
0
3,677
7,806
8,101
0
442
7,364
0
43,559
W
4,473
882
0
87
4,604
1,134
0
18
4,586
25,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,432
Gold Earned
31,300
305
Minions Killed
332
0
Camps Cleared
0
1,113,019
Distance Traveled
1,180,786
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,499
542
59
5
0
207,634
0
L
Hun Batz
5,924
494
92
8
0
260,238
5
W
Cthulhu
6,401
533
63
5
0
246,191
2
W
Chiron
7,046
587
89
7
0
229,648
0
L
Fenrir
5,852
488
73
6
0
210,192
2
L
Xbalanque
5,816
485
74
6
0
209,098
1
L
Terra
5,341
445
7
1
0
225,857
0
W
Lancelot
6,144
512
80
7
0
264,101
0
W
Hercules
6,594
550
74
6
0
229,069
0
W
Nu Wa
5,115
426
26
2
0
211,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role