Player Matchup

Bastet
Bastet
Djfancha
Bastet
Level 93
God Stats
4W - 2L
1,743 SR
Queue Stats
161W - 152L
1,435 Elo+
Party 1
Aphrodite
Aphrodite
Fenyx_wv
Aphrodite
Level 105
God Stats
13W - 7L
1,553 SR
Queue Stats
158W - 152L
1,433 Elo+
Party 1
Atlas
Atlas
OctupleFoil
Atlas
Level 37
God Stats
6W - 8L
1,692 SR
Queue Stats
261W - 247L
1,432 Elo+
Solo
Scylla
Scylla
the1convict
Scylla
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
172W - 167L
1,362 Elo+
Solo
Neith
Neith
xSamahSanx
Neith
Level 85
God Stats
9W - 3L
1,923 SR
Queue Stats
58W - 51L
1,445 Elo+
Solo
Team Averages
Level 74
1,682 SR
1,421 Elo+

VS

Team Averages
Level 62
1,517 SR
1,413 Elo+
Odin
Odin
BIGCHUNGUS69705
Odin
Level 86
God Stats
7W - 9L
1,732 SR
Queue Stats
143W - 130L
1,413 Elo+
Party 2
Cthulhu
Cthulhu
Big Gar8990
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Loki
Loki
CaptainPenniac
Loki
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,258 Elo+
Party 2
Olorun
Olorun
Moparmayhem4
Olorun
Level 79
God Stats
10W - 15L
1,349 SR
Queue Stats
106W - 100L
1,474 Elo+
Solo
Nut
Nut
oG HazrD
Nut
Level 88
God Stats
27W - 24L
1,506 SR
Queue Stats
324W - 327L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Djfancha
Bastet
9
2 / 0 / 2
5,243
524
4,510
6,257
2,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Aphrodite
Fenyx_wv
Aphrodite
8
0 / 1 / 3
5,311
531
1,470
6,622
4,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 0 / 0
5,955
596
3,304
6,796
3,914
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
11
0 / 0 / 0
5,963
596
2,253
3,444
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
9
3 / 0 / 2
5,662
566
9,092
8,924
3,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,846
585
3,018
6,366
3,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
Big Gar8990
Cthulhu
9
1 / 3 / 0
5,474
547
4,518
8,589
5,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 1
5,510
551
2,879
7,804
2,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
11
0 / 0 / 0
6,013
601
988
3,848
1,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 2 / 0
4,834
483
5,925
8,205
3,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
8
Kills
1
1
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Cthulhu
Big Gar8990
Cthulhu
1
3
0
0.33
L
0
0
1
0.5
W
Bastet
Djfancha
Bastet
2
0
2
3
W
Aphrodite
Fenyx_wv
Aphrodite
0
1
3
1.5
L
Olorun
0
0
0
0
W
3
0
0
3
L
0
2
0
0
W
Scylla
0
0
0
0
W
Neith
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,629
Damage
17,328
32,043
Taken
34,812
15,614
Mitigated
16,690
13,557
Healing
8,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,018
681
0
500
6,366
3,685
0
2,718
3,648
0
34,326
L
Cthulhu
Big Gar8990
Cthulhu
4,518
112
1,088
1,367
8,589
5,587
0
932
7,657
21,199
0
L
2,879
500
0
3,580
7,804
2,783
0
686
7,118
0
40,190
W
Bastet
Djfancha
Bastet
4,510
900
0
3,798
6,257
2,181
0
649
5,608
0
31,629
W
Aphrodite
Fenyx_wv
Aphrodite
1,470
541
2,190
3,637
6,622
4,726
154
1,403
5,219
15,322
827
L
Olorun
988
357
0
1,297
3,848
1,517
0
2,253
1,595
43,806
671
W
3,304
1,549
0
1,279
6,796
3,914
0
0
6,796
32,345
0
L
5,925
3,195
0
1,127
8,205
3,118
0
424
7,781
0
36,400
W
Scylla
2,253
68
0
375
3,444
1,101
0
872
2,572
41,248
0
W
Neith
9,092
3,902
0
2,278
8,924
3,692
312
2,582
6,342
0
38,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,134
Gold Earned
27,677
261
Minions Killed
302
0
Camps Cleared
0
961,710
Distance Traveled
1,035,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,846
585
61
6
0
193,350
0
L
Cthulhu
5,474
547
30
3
0
226,069
0
L
Loki
5,510
551
78
8
0
256,247
0
W
Bastet
5,243
524
56
6
0
259,634
0
W
Aphrodite
5,311
531
20
2
0
152,604
0
L
Olorun
6,013
601
78
8
0
184,956
0
W
Atlas
5,955
596
57
6
0
194,421
0
L
Nut
4,834
483
55
6
0
174,601
0
W
Scylla
5,963
596
77
8
0
177,513
0
W
Neith
5,662
566
51
5
0
177,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role