Player Matchup

Izanami
Izanami
Ari1996232
Izanami
Level 69
God Stats
12W - 9L
1,499 SR
Queue Stats
29W - 26L
1,510 Elo+
Solo
Chaac
Chaac
Danzaburou
Chaac
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,647 Elo+
Party 1
Thoth
Thoth
Fanktoom
Thoth
Level 133
God Stats
3W - 1L
1,797 SR
Queue Stats
52W - 32L
1,654 Elo+
Party 1
Erlang Shen
Erlang Shen
Krisu145
Erlang Shen
Level 159
God Stats
2W - 0L
1,746 SR
Queue Stats
41W - 30L
1,625 Elo+
Party 1
Hun Batz
Hun Batz
Maun04
Hun Batz
Level 48
God Stats
2W - 0L
1,610 SR
Queue Stats
55W - 36L
1,633 Elo+
Party 1
Team Averages
Level 113
1,630 SR
1,614 Elo+

VS

Team Averages
Level 95
1,474 SR
1,386 Elo+
Chaac
Chaac
Gummz
Chaac
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,358 Elo+
Solo
Kukulkan
Kukulkan
Ierbuta99
Kukulkan
Level 18
God Stats
0W - 2L
1,228 SR
Queue Stats
0W - 3L
1,146 Elo+
Solo
Thor
Thor
KirbyVousCarry
Thor
Level 29
God Stats
0W - 1L
1,692 SR
Queue Stats
18W - 16L
1,535 Elo+
Solo
Ix Chel
Ix Chel
PRFE-PSI94
Ix Chel
Level 155
God Stats
1W - 2L
1,390 SR
Queue Stats
53W - 73L
1,440 Elo+
Solo
Jing Wei
Jing Wei
lujanplayer
Jing Wei
Level 168
God Stats
53W - 44L
1,562 SR
Queue Stats
65W - 69L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ari1996232
Izanami
12
0 / 0 / 9
6,935
867
2,839
4,111
1,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Chaac
13
1 / 2 / 13
7,400
925
11,256
13,170
7,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
Fanktoom
Thoth
16
13 / 0 / 7
9,301
1,163
17,849
3,865
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
Krisu145
Erlang Shen
15
7 / 0 / 12
9,031
1,129
9,244
12,322
13,471
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Hun Batz
Maun04
Hun Batz
15
4 / 2 / 7
8,177
1,022
9,223
7,607
4,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gummz
Chaac
11
1 / 8 / 0
6,554
819
7,853
14,417
8,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Ierbuta99
Kukulkan
11
0 / 3 / 0
6,096
762
2,732
5,462
1,853
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
2 / 6 / 0
7,017
877
6,386
11,767
4,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
PRFE-PSI94
Ix Chel
12
1 / 5 / 2
6,813
852
7,831
10,298
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
lujanplayer
Jing Wei
13
0 / 3 / 0
7,024
878
4,602
12,235
3,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
6
25
Kills
4
4
Deaths
25
48
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ari1996232
Izanami
0
0
9
4.5
W
Chaac
1
2
13
3.75
W
Thoth
Fanktoom
Thoth
13
0
7
16.5
L
Chaac
Gummz
Chaac
1
8
0
0.13
L
Kukulkan
Ierbuta99
Kukulkan
0
3
0
0
L
2
6
0
0.33
W
Erlang Shen
Krisu145
Erlang Shen
7
0
12
13
W
Hun Batz
Maun04
Hun Batz
4
2
7
3.75
L
Ix Chel
PRFE-PSI94
Ix Chel
1
5
2
0.4
L
Jing Wei
lujanplayer
Jing Wei
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,411
Damage
29,404
41,075
Taken
54,179
28,665
Mitigated
22,775
11,618
Healing
5,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ari1996232
Izanami
2,839
2,080
0
395
4,111
1,723
656
1,734
2,377
0
14,948
W
Chaac
11,256
4,082
0
3,804
13,170
7,286
1,209
4,468
8,702
0
20,772
W
Thoth
Fanktoom
Thoth
17,849
1,222
0
747
3,865
1,529
1,129
950
2,915
40,462
521
L
Chaac
Gummz
Chaac
7,853
1,307
0
2,177
14,417
8,301
0
6,170
8,247
509
15,557
L
Kukulkan
Ierbuta99
Kukulkan
2,732
609
72
218
5,462
1,853
129
1,843
3,619
8,020
0
L
6,386
1,316
0
337
11,767
4,661
0
2,163
9,604
0
15,215
W
Erlang Shen
Krisu145
Erlang Shen
9,244
4,499
1,149
4,232
12,322
13,471
194
2,845
9,477
0
18,243
W
Hun Batz
Maun04
Hun Batz
9,223
3,083
0
1,291
7,607
4,656
98
1,075
6,532
0
33,839
L
Ix Chel
PRFE-PSI94
Ix Chel
7,831
1,303
458
812
10,298
4,283
76
1,567
8,731
15,079
0
L
Jing Wei
lujanplayer
Jing Wei
4,602
3,574
0
1,056
12,235
3,677
0
5,836
6,399
0
24,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,844
Gold Earned
33,504
196
Minions Killed
127
0
Camps Cleared
0
1,002,848
Distance Traveled
822,974
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,935
867
28
4
0
187,925
0
W
Chaac
7,400
925
32
4
0
211,535
0
W
Thoth
9,301
1,163
65
8
0
208,431
0
L
Chaac
6,554
819
19
2
0
158,122
0
L
Kukulkan
6,096
762
14
2
0
149,414
0
L
Thor
7,017
877
19
2
0
169,733
0
W
Erlang Shen
9,031
1,129
20
3
0
195,737
1
W
Hun Batz
8,177
1,022
51
6
0
199,220
0
L
Ix Chel
6,813
852
24
3
0
159,611
0
L
Jing Wei
7,024
878
51
6
0
186,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role