Player Matchup

Sylvanus
Sylvanus
ELEV8R MAN1049
Sylvanus
Level 40
God Stats
2W - 1L
1,722 SR
Queue Stats
30W - 33L
1,390 Elo+
Solo
Cu Chulainn
Cu Chulainn
GZKBLINDSHOT787
Cu Chulainn
Level 156
God Stats
2W - 2L
1,329 SR
Queue Stats
26W - 19L
1,485 Elo+
Party 3
Poseidon
Poseidon
JormungandrsDad
Poseidon
Level 128
God Stats
3W - 1L
1,633 SR
Queue Stats
62W - 59L
1,547 Elo+
Party 2
Thoth
Thoth
RAGEnRAMBO
Thoth
Level 291
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 56L
1,575 Elo+
Party 3
Heimdallr
Heimdallr
Thejewishtruth
Heimdallr
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 11L
1,589 Elo+
Party 2
Team Averages
Level 149
1,537 SR
1,518 Elo+

VS

Team Averages
Level 130
1,575 SR
1,477 Elo+
Fenrir
Fenrir
Danyp 33
Fenrir
Level 141
God Stats
5W - 3L
1,940 SR
Queue Stats
194W - 201L
1,554 Elo+
Solo
Hercules
Hercules
Dovahkiin_956
Hercules
Level 158
God Stats
3W - 3L
1,475 SR
Queue Stats
289W - 281L
1,509 Elo+
Solo
Charon
Charon
LlL-CHAMPS
Charon
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 56L
1,345 Elo+
Party 1
Eset
Eset
julyuslio97
Eset
Level 127
God Stats
4W - 5L
1,773 SR
Queue Stats
226W - 221L
1,472 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
maury_is_thebest
Ah Muzen Cab
Level 120
God Stats
2W - 5L
1,187 SR
Queue Stats
179W - 169L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
1 / 1 / 11
9,743
541
5,693
18,370
19,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
GZKBLINDSHOT787
Cu Chulainn
19
8 / 1 / 3
12,291
683
13,120
13,542
14,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
18
4 / 3 / 6
10,662
592
15,681
18,650
8,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
17
9 / 1 / 3
11,360
631
15,446
8,462
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Thejewishtruth
Heimdallr
15
3 / 2 / 4
9,462
526
12,708
17,301
9,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Danyp 33
Fenrir
15
2 / 4 / 3
8,962
498
8,379
18,659
8,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Dovahkiin_956
Hercules
15
2 / 6 / 3
8,951
497
9,840
20,591
15,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charon
LlL-CHAMPS
Charon
14
2 / 3 / 4
9,443
525
8,016
17,969
15,828
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 9 / 1
7,471
415
5,606
13,525
5,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
maury_is_thebest
Ah Muzen Cab
15
1 / 3 / 4
8,405
467
10,230
14,117
5,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
25
Kills
8
8
Deaths
25
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Danyp 33
Fenrir
2
4
3
0.88
L
Hercules
Dovahkiin_956
Hercules
2
6
3
0.58
W
Sylvanus
1
1
11
6.5
W
Cu Chulainn
GZKBLINDSHOT787
Cu Chulainn
8
1
3
9.5
W
Poseidon
4
3
6
2.33
L
Charon
LlL-CHAMPS
Charon
2
3
4
1.33
W
Thoth
9
1
3
10.5
W
Heimdallr
Thejewishtruth
Heimdallr
3
2
4
2.5
L
1
9
1
0.17
L
Ah Muzen Cab
maury_is_thebest
Ah Muzen Cab
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,648
Damage
42,071
76,325
Taken
84,861
55,225
Mitigated
50,742
28,276
Healing
19,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Danyp 33
Fenrir
8,379
1,436
0
5,458
18,659
8,444
0
6,265
12,212
0
50,256
L
Hercules
Dovahkiin_956
Hercules
9,840
3,678
0
8,079
20,591
15,385
0
5,191
15,261
0
70,570
W
Sylvanus
5,693
2,415
4,953
6,731
18,370
19,105
954
4,125
14,147
26,543
787
W
Cu Chulainn
GZKBLINDSHOT787
Cu Chulainn
13,120
2,292
0
2,441
13,542
14,281
0
1,194
11,848
9,082
96,592
W
Poseidon
15,681
2,112
0
9,510
18,650
8,070
556
3,002
15,434
104,119
1,226
L
Charon
LlL-CHAMPS
Charon
8,016
1,221
0
2,171
17,969
15,828
0
9,815
7,856
38,035
1,431
W
Thoth
15,446
273
0
844
8,462
4,086
238
2,150
6,312
81,616
1,084
W
Heimdallr
Thejewishtruth
Heimdallr
12,708
6,500
0
3,797
17,301
9,683
5,997
3,868
13,433
0
85,540
L
5,606
224
148
960
13,525
5,376
0
9,029
3,880
51,911
0
L
Ah Muzen Cab
maury_is_thebest
Ah Muzen Cab
10,230
2,688
0
2,211
14,117
5,709
0
5,997
8,018
0
75,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,518
Gold Earned
43,232
646
Minions Killed
461
0
Camps Cleared
0
1,653,357
Distance Traveled
1,764,167
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,962
498
75
4
0
416,442
0
L
Hercules
8,951
497
115
6
0
337,333
2
W
Sylvanus
9,743
541
63
4
0
289,548
0
W
Cu Chulainn
12,291
683
188
10
0
345,753
3
W
Poseidon
10,662
592
147
8
0
402,470
0
L
Charon
9,443
525
43
2
0
345,411
2
W
Thoth
11,360
631
132
7
0
337,495
0
W
Heimdallr
9,462
526
116
6
0
278,091
0
L
Eset
7,471
415
89
5
0
317,340
5
L
Ah Muzen Cab
8,405
467
139
8
0
347,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role