Player Matchup

Vamana
Vamana
Silver IV
HawWaterNLemons
Vamana
Silver IV
Level 159
God Stats
0W - 1L
1,329 SR
Queue Stats
27W - 45L
1,406 MMR
Solo
Eset
Eset
Bronze III
JungleRichSteady
Eset
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,387 MMR
Solo
Hachiman
Hachiman
Gold V
TheAlmightyKyle
Hachiman
Gold V
Level 89
God Stats
30W - 28L
1,562 SR
Queue Stats
172W - 182L
1,345 MMR
Party 1
Loki
Loki
Gold III
Tyrs Nub
Loki
Gold III
Level 102
God Stats
1W - 3L
1,188 SR
Queue Stats
113W - 113L
1,479 MMR
Solo
Terra
Terra
Gold II
iSmoke03
Terra
Gold II
Level 107
God Stats
14W - 13L
1,711 SR
Queue Stats
187W - 187L
1,638 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,458 SR
1,451 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,660 SR
1,447 MMR
Rama
Rama
Bronze III
Cartafiloz
Rama
Bronze III
Level 127
God Stats
1W - 0L
1,914 SR
Queue Stats
1W - 3L
1,416 MMR
Solo
Surtr
Surtr
Gold IV
ItsMeTin
Surtr
Gold IV
Level 216
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 32L
1,499 MMR
Solo
Camazotz
Camazotz
Bronze III
Jelqmax
Camazotz
Bronze III
Level 33
God Stats
2W - 0L
1,665 SR
Queue Stats
26W - 18L
1,446 MMR
Solo
Cerberus
Cerberus
Gold IV
SoyFanDeWarcho
Cerberus
Gold IV
Level 59
God Stats
6W - 3L
1,613 SR
Queue Stats
111W - 119L
1,379 MMR
Solo
Raijin
Raijin
Gold V
Unfazabl3Chris
Raijin
Gold V
Level 147
God Stats
1W - 1L
1,611 SR
Queue Stats
29W - 23L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,265
427
6,160
16,738
10,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 9 / 2
7,798
459
4,385
13,832
4,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
14
1 / 5 / 0
8,351
491
9,249
15,396
6,244
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
14
4 / 6 / 3
8,198
482
8,916
17,752
6,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Terra
iSmoke03
Terra
12
2 / 2 / 1
8,045
473
4,662
15,856
16,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Bans
ThanatosBellonaKuzenboThorAgni

VS

Bans
Hun BatzZeusRatatoskrAh Muzen CabPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 5
10,027
590
9,588
9,704
3,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
ItsMeTin
Surtr
18
4 / 1 / 7
11,498
676
13,556
17,775
15,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Camazotz
Jelqmax
Camazotz
16
8 / 5 / 11
10,548
620
12,885
19,219
8,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
16
2 / 0 / 10
10,133
596
10,199
14,467
15,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
10 / 2 / 6
10,507
618
15,961
10,016
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
9
Kills
26
26
Deaths
9
6
Assists
39
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
0
4
0
0
W
Surtr
ItsMeTin
Surtr
4
1
7
7.5
W
Camazotz
Jelqmax
Camazotz
8
5
11
2.7
L
2
9
2
0.33
W
Cerberus
2
0
10
7
L
Hachiman
1
5
0
0.2
L
Loki
4
6
3
0.92
W
10
2
6
6.5
L
Terra
iSmoke03
Terra
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,372
Damage
62,189
79,574
Taken
71,181
44,841
Mitigated
47,088
15,896
Healing
24,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,588
8,105
0
3,872
9,704
3,701
4,195
670
8,987
0
72,997
L
6,160
1,860
0
2,831
16,738
10,713
0
4,842
11,176
0
48,282
W
Surtr
ItsMeTin
Surtr
13,556
5,438
0
9,045
17,775
15,403
578
1,937
15,411
4,307
93,872
W
Camazotz
Jelqmax
Camazotz
12,885
3,387
0
5,231
19,219
8,801
1,000
2,377
16,797
0
78,176
L
4,385
685
406
1,478
13,832
4,840
0
5,071
8,658
37,319
1,635
W
Cerberus
10,199
479
0
5,393
14,467
15,138
33
3,608
10,766
62,740
1,121
L
Hachiman
9,249
4,627
0
3,642
15,396
6,244
840
1,958
13,388
0
74,056
L
Loki
8,916
2,968
0
4,075
17,752
6,454
0
6,990
10,606
0
64,731
W
15,961
1,412
0
821
10,016
4,045
0
897
9,071
76,319
1,352
L
Terra
iSmoke03
Terra
4,662
1,338
680
2,784
15,856
16,590
0
8,081
7,671
19,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,657
Gold Earned
52,713
373
Minions Killed
619
0
Camps Cleared
0
1,670,537
Distance Traveled
1,782,848
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,027
590
139
8
0
317,502
4
L
Vamana
7,265
427
86
5
0
375,687
0
W
Surtr
11,498
676
147
9
0
351,673
0
W
Camazotz
10,548
620
91
5
0
409,123
0
L
Eset
7,798
459
53
3
0
279,132
4
W
Cerberus
10,133
596
135
8
0
361,331
1
L
Hachiman
8,351
491
116
7
0
308,170
0
L
Loki
8,198
482
90
5
0
348,284
0
W
Raijin
10,507
618
107
6
0
343,219
3
L
Terra
8,045
473
28
2
0
359,264
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role