Player Matchup

Ymir
Ymir
Platinum I
Deroxky
Ymir
Platinum I
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 42L
2,132 MMR
Party 1
Anhur
Anhur
Diamond IV
Kormzz
Anhur
Diamond IV
Level 101
God Stats
26W - 24L
1,614 SR
Queue Stats
129W - 117L
2,109 MMR
Party 1
He Bo
He Bo
Diamond III
S1mpleGame
He Bo
Diamond III
Level 200
God Stats
6W - 8L
1,553 SR
Queue Stats
108W - 89L
2,166 MMR
Solo
Osiris
Osiris
Diamond I
Zeldrιs
Osiris
Diamond I
Level 159
God Stats
7W - 6L
1,832 SR
Queue Stats
269W - 247L
2,369 MMR
Solo
The Morrigan
The Morrigan
Diamond I
sTaylr
The Morrigan
Diamond I
Level 109
God Stats
61W - 52L
1,749 SR
Queue Stats
156W - 121L
2,308 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,649 SR
2,217 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,656 SR
1,972 MMR
Ganesha
Ganesha
Diamond III
 
Ganesha
Diamond III
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum I
 
Ravana
Platinum I
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
AríinZ
Heimdallr
Diamond IV
Level 122
God Stats
18W - 15L
1,705 SR
Queue Stats
426W - 407L
2,103 MMR
Solo
Erlang Shen
Erlang Shen
Diamond I
Azoro
Erlang Shen
Diamond I
Level 84
God Stats
4W - 2L
1,874 SR
Queue Stats
121W - 103L
2,438 MMR
Solo
Neith
Neith
Diamond II
MartinØdegaard
Neith
Diamond II
Level 106
God Stats
31W - 24L
1,702 SR
Queue Stats
357W - 347L
2,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Deroxky
Ymir
9
1 / 1 / 6
5,663
566
5,139
6,842
4,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
Kormzz
Anhur
11
5 / 2 / 2
6,151
615
5,947
8,031
2,723
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
12
5 / 1 / 5
6,930
693
7,422
5,784
1,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Zeldrιs
Osiris
12
3 / 1 / 1
6,767
677
9,790
10,668
7,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
sTaylr
The Morrigan
13
2 / 1 / 1
6,770
677
4,366
4,824
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AresAthenaKaliThoth

VS

Bans
SusanoAphroditeAh Muzen CabBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 3 / 2
5,169
517
2,628
10,275
7,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
 
Ravana
9
0 / 4 / 1
5,085
509
5,761
10,167
5,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
AríinZ
Heimdallr
10
2 / 4 / 1
5,715
572
6,850
8,216
2,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Erlang Shen
Azoro
Erlang Shen
11
4 / 3 / 2
6,032
603
5,657
12,495
5,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

12
0 / 2 / 1
5,932
593
2,183
6,563
2,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
16
Kills
6
6
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
2
0.33
L
Ravana
 
Ravana
0
4
1
0.13
L
Heimdallr
AríinZ
Heimdallr
2
4
1
0.63
L
Erlang Shen
Azoro
Erlang Shen
4
3
2
1.67
W
Ymir
Deroxky
Ymir
1
1
6
4
W
Anhur
Kormzz
Anhur
5
2
2
3
L
0
2
1
0.25
W
He Bo
5
1
5
7.5
W
Osiris
Zeldrιs
Osiris
3
1
1
3.5
W
The Morrigan
sTaylr
The Morrigan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,664
Damage
23,079
36,149
Taken
47,716
18,529
Mitigated
23,609
13,359
Healing
14,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,628
531
0
1,962
10,275
7,177
0
4,202
5,978
16,011
0
L
Ravana
 
Ravana
5,761
1,317
0
3,150
10,167
5,734
0
590
8,933
0
32,986
L
Heimdallr
AríinZ
Heimdallr
6,850
3,905
0
1,900
8,216
2,728
0
2,611
5,605
0
43,626
L
Erlang Shen
Azoro
Erlang Shen
5,657
2,871
0
5,076
12,495
5,710
0
4,371
8,053
0
42,852
W
Ymir
Deroxky
Ymir
5,139
2,071
0
1,480
6,842
4,817
0
1,363
5,479
12,128
2,100
W
Anhur
Kormzz
Anhur
5,947
3,718
0
2,610
8,031
2,723
0
593
7,438
0
37,525
L
2,183
496
0
2,198
6,563
2,260
0
3,564
2,599
0
53,941
W
He Bo
7,422
943
0
3,567
5,784
1,558
0
281
5,503
55,871
0
W
Osiris
Zeldrιs
Osiris
9,790
3,362
0
5,202
10,668
7,709
0
280
9,734
0
53,326
W
The Morrigan
sTaylr
The Morrigan
4,366
539
0
500
4,824
1,722
0
111
4,713
50,257
3,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,281
Gold Earned
27,933
380
Minions Killed
286
0
Camps Cleared
0
1,096,322
Distance Traveled
1,070,723
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,169
517
4
0
0
212,011
0
L
Ravana
5,085
509
52
5
0
204,162
2
L
Heimdallr
5,715
572
75
8
0
185,464
0
L
Erlang Shen
6,032
603
68
7
0
274,995
0
W
Ymir
5,663
566
23
2
0
218,789
0
W
Anhur
6,151
615
67
7
0
229,211
1
L
Neith
5,932
593
87
9
0
194,091
1
W
He Bo
6,930
693
93
9
0
241,200
1
W
Osiris
6,767
677
85
9
0
203,118
0
W
The Morrigan
6,770
677
112
11
0
204,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role