Player Matchup

Apollo
Apollo
Gold I
 
Apollo
Gold I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
AlexH02
Erlang Shen
Gold II
Level 80
God Stats
1W - 4L
1,308 SR
Queue Stats
169W - 171L
1,422 MMR
Party 3
Charon
Charon
Gold I
Danidu9
Charon
Gold I
Level 166
God Stats
3W - 2L
1,637 SR
Queue Stats
81W - 87L
1,650 MMR
Party 1
Ra
Ra
Platinum III
Elliot1231234
Ra
Platinum III
Level 136
God Stats
4W - 5L
1,943 SR
Queue Stats
150W - 152L
1,763 MMR
Party 3
Susano
Susano
Gold III
Keffertjuh-NL
Susano
Gold III
Level 178
God Stats
12W - 12L
1,695 SR
Queue Stats
121W - 121L
1,539 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,617 SR
1,575 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 142
1,510 SR
1,595 MMR
Maui
Maui
Platinum V
Azagthoth
Maui
Platinum V
Level 157
God Stats
4W - 2L
1,737 SR
Queue Stats
39W - 34L
1,590 MMR
Party 2
Ah Puch
Ah Puch
Platinum V
Grumbal
Ah Puch
Platinum V
Level 101
God Stats
1W - 1L
1,285 SR
Queue Stats
39W - 34L
1,590 MMR
Party 2
Vamana
Vamana
Platinum III
NehruvianDoom
Vamana
Platinum III
Level 157
God Stats
23W - 17L
1,580 SR
Queue Stats
390W - 397L
1,601 MMR
Solo
Rama
Rama
Gold V
epoui
Rama
Gold V
Level 146
God Stats
6W - 5L
1,295 SR
Queue Stats
119W - 111L
1,600 MMR
Solo
Kali
Kali
Gold II
i_Supremacyy
Kali
Gold II
Level 147
God Stats
4W - 2L
1,655 SR
Queue Stats
57W - 56L
1,593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
0 / 0 / 1
3,633
727
1,372
2,591
723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
AlexH02
Erlang Shen
6
0 / 2 / 0
3,535
707
1,621
4,750
1,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
Danidu9
Charon
6
0 / 0 / 1
3,744
749
1,732
3,478
2,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 2 / 0
3,712
742
573
2,739
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
1 / 0 / 0
3,708
742
2,320
3,287
1,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
BellonaThothOsirisAnhur

VS

Bans
Bake KujiraTyrThanatosAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
6
0 / 0 / 0
3,463
693
939
2,915
1,757
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
Grumbal
Ah Puch
8
0 / 0 / 2
4,083
817
1,758
2,862
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
0 / 0 / 2
4,415
883
2,613
3,871
1,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
epoui
Rama
6
0 / 1 / 0
3,621
724
1,302
2,760
819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
4 / 0 / 0
4,629
926
1,600
4,555
1,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
1
Kills
4
4
Deaths
1
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
0
1
0.5
L
Erlang Shen
AlexH02
Erlang Shen
0
2
0
0
W
Maui
0
0
0
0
L
Charon
Danidu9
Charon
0
0
1
0.5
L
0
2
0
0
W
Ah Puch
Grumbal
Ah Puch
0
0
2
1
L
1
0
0
1
W
0
0
2
1
W
Rama
epoui
Rama
0
1
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,618
Damage
8,212
16,845
Taken
16,963
6,350
Mitigated
7,227
8,088
Healing
8,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,372
932
0
1,295
2,591
723
0
537
2,054
0
22,650
L
Erlang Shen
AlexH02
Erlang Shen
1,621
780
0
2,211
4,750
1,530
0
0
4,356
0
16,232
W
Maui
939
260
0
1,120
2,915
1,757
0
789
2,126
7,626
413
L
Charon
Danidu9
Charon
1,732
389
0
1,515
3,478
2,047
0
923
2,555
9,094
0
L
573
160
209
691
2,739
911
0
704
2,035
22,931
0
W
Ah Puch
Grumbal
Ah Puch
1,758
78
0
1,405
2,862
954
0
768
2,094
24,875
0
L
2,320
760
0
2,167
3,287
1,139
0
519
2,768
0
18,981
W
2,613
555
0
2,365
3,871
1,833
0
0
3,871
0
26,159
W
Rama
epoui
Rama
1,302
1,172
0
999
2,760
819
0
537
2,223
0
26,477
W
1,600
777
0
2,125
4,555
1,864
0
211
4,344
0
24,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,332
Gold Earned
20,211
180
Minions Killed
218
0
Camps Cleared
0
611,534
Distance Traveled
601,987
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,633
727
50
10
0
112,797
0
L
Erlang Shen
3,535
707
28
6
0
104,796
0
W
Maui
3,463
693
15
3
0
117,066
1
L
Charon
3,744
749
9
2
0
130,288
2
L
Ra
3,712
742
49
10
0
120,617
0
W
Ah Puch
4,083
817
47
9
0
111,044
0
L
Susano
3,708
742
44
9
0
143,036
0
W
Vamana
4,415
883
58
12
0
114,124
1
W
Rama
3,621
724
48
10
0
112,554
0
W
Kali
4,629
926
50
10
0
147,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role