Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
ClownishKitt3n
Medusa
Level 158
God Stats
0W - 1L
1,041 SR
Queue Stats
59W - 53L
1,579 Elo+
Solo
Zeus
Zeus
LimppuBoss
Zeus
Level 140
God Stats
0W - 3L
1,513 SR
Queue Stats
159W - 171L
1,547 Elo+
Solo
Odin
Odin
tigertigert
Odin
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 88L
1,523 Elo+
Solo
Team Averages
Level 134
1,411 SR
1,530 Elo+

VS

Team Averages
Level 107
1,654 SR
1,571 Elo+
Ganesha
Ganesha
DronioAce
Ganesha
Level 128
God Stats
2W - 0L
1,877 SR
Queue Stats
20W - 10L
1,694 Elo+
Solo
Persephone
Persephone
IBB98
Persephone
Level 123
God Stats
5W - 6L
1,489 SR
Queue Stats
161W - 142L
1,511 Elo+
Solo
Martichoras
Martichoras
ReyBrujo07
Martichoras
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 34L
1,581 Elo+
Solo
Kali
Kali
daddelito1243
Kali
Level 157
God Stats
2W - 2L
1,507 SR
Queue Stats
98W - 96L
1,516 Elo+
Solo
Anhur
Anhur
ult2death
Anhur
Level 88
God Stats
5W - 1L
1,899 SR
Queue Stats
31W - 16L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
0 / 5 / 0
6,315
486
3,658
10,917
4,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
 
Loki
10
1 / 2 / 1
5,840
449
1,808
7,575
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 6 / 1
6,696
515
8,727
11,938
4,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
1 / 4 / 0
6,590
507
4,723
7,717
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 3 / 2
5,889
453
2,372
11,922
7,798
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DronioAce
Ganesha
11
0 / 0 / 9
7,284
560
4,452
9,246
8,317
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
IBB98
Persephone
13
2 / 1 / 1
8,021
617
3,140
3,324
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Martichoras
ReyBrujo07
Martichoras
15
3 / 1 / 4
8,254
635
9,369
9,891
5,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
6 / 1 / 4
8,352
642
6,851
13,087
7,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
ult2death
Anhur
14
9 / 0 / 0
9,332
718
11,812
9,840
3,952
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
20
20
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
5
0
0
L
Loki
 
Loki
1
2
1
0.75
L
1
6
1
0.25
W
Ganesha
DronioAce
Ganesha
0
0
9
4.5
W
Persephone
IBB98
Persephone
2
1
1
2.5
L
1
4
0
0.25
W
Martichoras
ReyBrujo07
Martichoras
3
1
4
5
W
6
1
4
8
L
0
3
2
0.33
W
Anhur
ult2death
Anhur
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,288
Damage
35,624
50,069
Taken
45,388
21,295
Mitigated
26,336
12,165
Healing
16,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,658
1,632
0
3,592
10,917
4,462
0
1,765
9,152
0
40,191
L
Loki
 
Loki
1,808
614
0
2,843
7,575
2,444
0
314
7,261
0
34,765
L
8,727
4,327
0
2,362
11,938
4,727
0
448
11,490
0
57,450
W
Ganesha
DronioAce
Ganesha
4,452
540
0
2,150
9,246
8,317
413
1,147
8,099
19,901
0
W
Persephone
IBB98
Persephone
3,140
80
0
602
3,324
1,305
0
1,691
1,631
57,211
1,779
L
4,723
910
0
650
7,717
1,864
0
2,009
5,708
48,264
0
W
Martichoras
ReyBrujo07
Martichoras
9,369
3,306
0
2,701
9,891
5,418
190
0
9,891
0
74,331
W
6,851
3,210
0
4,817
13,087
7,344
744
631
12,456
0
53,666
L
2,372
629
872
1,846
11,922
7,798
0
2,996
8,926
0
19,051
W
Anhur
ult2death
Anhur
11,812
6,138
0
5,746
9,840
3,952
861
1,828
8,012
0
78,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,330
Gold Earned
41,243
325
Minions Killed
450
0
Camps Cleared
0
1,201,174
Distance Traveled
1,265,528
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,315
486
73
6
0
239,529
0
L
Loki
5,840
449
63
5
0
279,761
0
L
Medusa
6,696
515
79
6
0
209,178
0
W
Ganesha
7,284
560
6
0
0
264,233
2
W
Persephone
8,021
617
116
9
0
261,275
3
L
Zeus
6,590
507
80
6
0
220,938
0
W
Martichoras
8,254
635
133
10
0
217,212
0
W
Kali
8,352
642
84
6
0
276,386
0
L
Odin
5,889
453
30
2
0
251,768
5
W
Anhur
9,332
718
111
9
0
246,422
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role