Player Matchup

Charybdis
Charybdis
Delta420B
Charybdis
Level 61
God Stats
7W - 12L
1,372 SR
Queue Stats
357W - 375L
1,443 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ImDeceptive
Morgan Le Fay
Level 136
God Stats
6W - 6L
1,447 SR
Queue Stats
651W - 645L
1,491 Elo+
Party 1
Mulan
Mulan
Shaneian22
Mulan
Level 102
God Stats
11W - 19L
1,289 SR
Queue Stats
942W - 979L
1,409 Elo+
Solo
Artemis
Artemis
Yaakov98
Artemis
Level 27
God Stats
2W - 2L
1,250 SR
Queue Stats
103W - 129L
1,341 Elo+
Solo
Cthulhu
Cthulhu
sukkasaywhat
Cthulhu
Level 118
God Stats
8W - 6L
1,337 SR
Queue Stats
280W - 257L
1,474 Elo+
Party 1
Team Averages
Level 89
1,339 SR
1,432 Elo+

VS

Team Averages
Level 124
1,487 SR
1,507 Elo+
Rama
Rama
 
Rama
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Jte227
Sun Wukong
Level 126
God Stats
3W - 8L
1,585 SR
Queue Stats
330W - 324L
1,408 Elo+
Solo
Zhong Kui
Zhong Kui
Kevsshhady
Zhong Kui
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,590 Elo+
Solo
Vamana
Vamana
PavéMMA
Vamana
Level 116
God Stats
5W - 5L
1,441 SR
Queue Stats
159W - 156L
1,552 Elo+
Solo
Sobek
Sobek
shankanapopo
Sobek
Level 119
God Stats
4W - 4L
1,411 SR
Queue Stats
573W - 569L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Delta420B
Charybdis
12
2 / 1 / 5
6,640
1,107
6,323
4,909
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
ImDeceptive
Morgan Le Fay
8
1 / 3 / 6
5,612
935
4,009
5,654
3,140
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
12
4 / 1 / 3
6,265
1,044
4,151
6,515
4,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Yaakov98
Artemis
9
2 / 2 / 5
5,771
962
4,403
3,543
1,354
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
sukkasaywhat
Cthulhu
11
0 / 1 / 9
6,257
1,043
4,748
5,829
5,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
5
0 / 0 / 0
4,444
741
0
0
0
Sun Wukong
Jte227
Sun Wukong
13
4 / 1 / 0
6,540
1,090
6,425
6,900
5,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Kevsshhady
Zhong Kui
12
1 / 2 / 1
5,741
957
4,756
5,912
4,605
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Vamana
PavéMMA
Vamana
8
1 / 3 / 2
5,249
875
4,429
5,902
2,968
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

11
0 / 3 / 5
5,956
993
3,659
7,474
6,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
9
Kills
6
8
Deaths
9
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
0
0
0
W
Charybdis
Delta420B
Charybdis
2
1
5
4.5
W
Morgan Le Fay
ImDeceptive
Morgan Le Fay
1
3
6
1.33
L
Sun Wukong
Jte227
Sun Wukong
4
1
0
4
L
Zhong Kui
Kevsshhady
Zhong Kui
1
2
1
0.75
L
Vamana
PavéMMA
Vamana
1
3
2
0.67
W
Mulan
4
1
3
5.5
W
Artemis
Yaakov98
Artemis
2
2
5
2.25
L
0
3
5
0.83
W
Cthulhu
sukkasaywhat
Cthulhu
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,634
Damage
19,269
26,450
Taken
26,188
17,115
Mitigated
19,779
9,933
Healing
7,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
Delta420B
Charybdis
6,323
4,002
191
1,986
4,909
2,238
470
1,760
3,149
0
19,490
W
Morgan Le Fay
ImDeceptive
Morgan Le Fay
4,009
611
418
647
5,654
3,140
0
1,653
4,001
6,123
73
L
Sun Wukong
Jte227
Sun Wukong
6,425
292
476
2,655
6,900
5,604
0
2,626
4,190
0
13,500
L
Zhong Kui
Kevsshhady
Zhong Kui
4,756
435
201
1,293
5,912
4,605
0
2,123
3,702
12,104
0
L
Vamana
PavéMMA
Vamana
4,429
2,036
97
564
5,902
2,968
0
1,579
4,198
0
7,746
W
Mulan
4,151
425
130
1,615
6,515
4,863
0
2,792
3,723
0
7,463
W
Artemis
Yaakov98
Artemis
4,403
2,209
268
365
3,543
1,354
206
582
2,961
0
6,711
L
3,659
64
590
1,575
7,474
6,602
0
1,851
5,453
6,566
0
W
Cthulhu
sukkasaywhat
Cthulhu
4,748
124
2,038
2,275
5,829
5,520
108
1,628
4,201
11,393
704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,545
Gold Earned
27,930
64
Minions Killed
52
0
Camps Cleared
0
517,496
Distance Traveled
418,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,444
741
0
0
0
0
0
W
Charybdis
6,640
1,107
24
4
0
98,340
0
W
Morgan Le Fay
5,612
935
9
2
0
102,142
0
L
Sun Wukong
6,540
1,090
21
4
0
115,296
0
L
Zhong Kui
5,741
957
19
3
0
114,676
0
L
Vamana
5,249
875
5
1
0
88,004
0
W
Mulan
6,265
1,044
9
2
0
102,289
0
W
Artemis
5,771
962
4
1
0
86,411
0
L
Sobek
5,956
993
7
1
0
100,790
0
W
Cthulhu
6,257
1,043
18
3
0
128,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role