Player Matchup

Ravana
Ravana
 
Ravana
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DimTujari
Zeus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,623 Elo+
Party 2
Mulan
Mulan
Obviously26
Mulan
Level 106
God Stats
4W - 2L
1,738 SR
Queue Stats
4W - 3L
1,519 Elo+
Party 2
Odin
Odin
Treynet
Odin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,689 Elo+
Party 2
Poseidon
Poseidon
WittySmallz5610
Poseidon
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,606 Elo+
Party 2
Team Averages
Level 74
1,548 SR
1,587 Elo+

VS

Team Averages
Level 93
1,584 SR
1,497 Elo+
Ares
Ares
 
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
SidWhicked
Charybdis
Level 79
God Stats
47W - 41L
1,518 SR
Queue Stats
286W - 273L
1,460 Elo+
Party 1
Bellona
Bellona
Spooky Krypt
Bellona
Level 125
God Stats
5W - 6L
1,579 SR
Queue Stats
172W - 154L
1,574 Elo+
Solo
Arachne
Arachne
iTz x Varis x
Arachne
Level 111
God Stats
21W - 25L
1,489 SR
Queue Stats
94W - 96L
1,484 Elo+
Party 3
Hades
Hades
mudduck214
Hades
Level 26
God Stats
5W - 0L
1,837 SR
Queue Stats
48W - 43L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
1 / 3 / 1
6,518
543
5,235
8,708
3,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
11
2 / 2 / 1
6,454
538
8,527
6,511
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
1 / 1 / 0
7,198
600
9,152
13,190
9,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Odin
Treynet
Odin
9
1 / 2 / 1
5,789
482
3,243
10,434
8,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Poseidon
10
0 / 6 / 0
5,590
466
3,930
7,393
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
3 / 2 / 3
7,038
587
3,438
10,923
9,775
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
SidWhicked
Charybdis
11
0 / 2 / 2
6,091
508
6,815
9,924
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Spooky Krypt
Bellona
12
1 / 1 / 2
7,322
610
10,146
13,226
16,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
12
1 / 0 / 3
6,444
537
2,569
10,487
3,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
14
9 / 0 / 1
8,712
726
8,753
10,158
5,247
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
14
14
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
3
1
0.5
W
Ares
 
Ares
3
2
3
2.25
L
Zeus
2
2
1
1.25
L
1
1
0
1
W
Charybdis
SidWhicked
Charybdis
0
2
2
0.5
W
Bellona
Spooky Krypt
Bellona
1
1
2
2
L
Odin
Treynet
Odin
1
2
1
0.75
L
Poseidon
0
6
0
0
W
Arachne
1
0
3
2.5
W
Hades
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,087
Damage
31,721
46,236
Taken
54,718
25,318
Mitigated
39,214
15,725
Healing
24,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,235
1,627
0
3,851
8,708
3,466
0
2,387
6,236
0
53,620
W
Ares
 
Ares
3,438
159
0
1,616
10,923
9,775
748
3,564
6,867
19,191
0
L
Zeus
8,527
1,167
0
1,360
6,511
2,004
0
1,963
4,548
39,161
1,807
L
9,152
1,462
0
7,379
13,190
9,393
313
0
12,366
0
57,203
W
Charybdis
SidWhicked
Charybdis
6,815
3,512
0
4,846
9,924
3,878
36
3,859
5,643
0
45,915
W
Bellona
Spooky Krypt
Bellona
10,146
4,145
0
4,187
13,226
16,374
0
0
13,226
0
55,227
L
Odin
Treynet
Odin
3,243
1,199
0
2,535
10,434
8,249
0
3,261
7,173
0
15,461
L
Poseidon
3,930
655
0
600
7,393
2,206
0
4,507
2,886
31,879
1,273
W
Arachne
2,569
1,553
0
5,731
10,487
3,940
0
373
10,074
0
47,799
W
Hades
8,753
1,363
475
7,292
10,158
5,247
0
3,835
6,293
71,794
3,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,549
Gold Earned
35,607
334
Minions Killed
393
0
Camps Cleared
0
1,166,462
Distance Traveled
1,194,496
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,518
543
81
7
0
246,984
0
W
Ares
7,038
587
22
2
0
229,613
4
L
Zeus
6,454
538
82
7
0
220,477
0
L
Mulan
7,198
600
97
8
0
232,880
1
W
Charybdis
6,091
508
67
6
0
217,557
0
W
Bellona
7,322
610
99
8
0
239,959
3
L
Odin
5,789
482
24
2
0
256,220
7
L
Poseidon
5,590
466
50
4
0
209,901
0
W
Arachne
6,444
537
78
7
0
274,566
0
W
Hades
8,712
726
127
11
0
232,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role